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{{Infobox release
{{Infobox release
|name = MediEvil II Press Preview Build
|name = MediEvil II Print Preview Build
|languages = English
|languages = English
|volumeid = MEDIEVIL2
|volumeid = MEDIEVIL2
Line 11: Line 11:
|mwddate = Friday, 14th January 2000.
|mwddate = Friday, 14th January 2000.
|mwdtime = 15:54:34
|mwdtime = 15:54:34
}}{{DISPLAYTITLE:MediEvil II Press Preview Build}}
}}{{DISPLAYTITLE:MediEvil II Print Preview Build}}


The '''Press Preview Build''' of ''[[MediEvil II]]'', labelled internally as a '''Territory Disc''', is 76 days older than the [[MediEvil 2/SCES-02544|USA Master Build]]. Its internal build number is 0.20a.  
The '''Print Preview Build''' of ''[[MediEvil II]]'', labelled internally as a '''Territory Disc''', is 76 days older than the [[MediEvil 2/SCES-02544|USA Master Build]]. Its internal build number is 0.20a.  
__TOC__
__TOC__
==Features==
==Features==
===General===
*Only features levels up to the [[Iron Slugger (level)|Iron Slugger]].  
*Only features levels up to the [[Iron Slugger (level)|Iron Slugger]].  
*Based on the same build as the [[MediEvil 2 Demo]].
*Based on the same build as the [[MediEvil 2 Demo]].
* Dan can have the same weapon in both slots.
* Subtitles seem to be missing from some cutscenes.
===[[Kensington]]===
* The first [[Life Bottle]] can be found at the very start of Kensington as opposed to at the end of [[Tyrannosaurus Wrecks (level)|Tyrannosaurus Wrecks]].
* The Kensington sections are split like in final game; the Museum is part of [[Kensington, the Tomb|the Tomb]] section and Dan cannot return to the streets like in [[MediEvil II/SCUS-94564/0.19|0.19]].
* There is a [[Winston]] save point before entering the Tomb; Winston still talks about getting the [[Chalice]] from the first section like in 0.19 despite there being no way back.
* The [[Kiya]] cutscene has limited sound effects and is not accompanied by music.
===[[The Freakshow]]===
* The level is generally much easier than in 0.19.
* [[Whack an Imp]] is the same as in 0.19; it has a different layout than in the final version and there is no reward for completing it.
* The ledge left of the big central tent is higher than in 0.19, so Dan can’t skip half of the trampoline puzzle.
===[[Greenwich Observatory]]===
* The inventory icon for [[Head|Dan's head]] is different from the final version.
* Starting the [[bellows]] puzzle before putting Dan's head in the tank breaks the puzzle; only the top view will shift, the bottom view will stay the same.
===[[Dankenstein]]===
* The Iron Slugger section seems to be identical to 0.19.
* Reading the pugilist book breaks the countdown timer.
===[[Kew Gardens]]===
* If the game is paused while a [[civilian]] is infected, their pumpkin head will spin in the pause menu.
==Cheat codes==
==Cheat codes==
===='''Debug Menu'''====
===='''Debug Menu'''====
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{{Empty section}}
{{Empty section}}
==External links==
==External links==
*[https://hiddenpalace.org/MediEvil_II_(Jan_13,_2000_prototype) MediEvil II Press Preview Disc] on Hidden Palace.
*[https://hiddenpalace.org/MediEvil_II_(Jan_13,_2000_prototype) MediEvil II Print Preview Build] on Hidden Palace.
[[Category:MediEvil 2 prototype builds]]
[[Category:Development builds of MediEvil 2]]

Latest revision as of 16:28, 12 August 2023

PLEASE NOTE: This page is a draft. It is thus in an unfinished state and may feature broken and/or incorrect formatting.
MediEvil II Print Preview Build
Language(s) English
Primary Volume Descriptor
Volume Identifier MEDIEVIL2
Volume Creation Date 1999/04/19
Volume Creation Time 12:03:50
MED2.EXE
Creation Date Wednesday, 24th November 1999
Creation Time 06:07:48
PROJFILE.MWD
Creation Date Friday, 14th January 2000.
Creation Time 15:54:34

The Print Preview Build of MediEvil II, labelled internally as a Territory Disc, is 76 days older than the USA Master Build. Its internal build number is 0.20a.

Features

General

  • Only features levels up to the Iron Slugger.
  • Based on the same build as the MediEvil 2 Demo.
  • Dan can have the same weapon in both slots.
  • Subtitles seem to be missing from some cutscenes.

Kensington

  • The first Life Bottle can be found at the very start of Kensington as opposed to at the end of Tyrannosaurus Wrecks.
  • The Kensington sections are split like in final game; the Museum is part of the Tomb section and Dan cannot return to the streets like in 0.19.
  • There is a Winston save point before entering the Tomb; Winston still talks about getting the Chalice from the first section like in 0.19 despite there being no way back.
  • The Kiya cutscene has limited sound effects and is not accompanied by music.

The Freakshow

  • The level is generally much easier than in 0.19.
  • Whack an Imp is the same as in 0.19; it has a different layout than in the final version and there is no reward for completing it.
  • The ledge left of the big central tent is higher than in 0.19, so Dan can’t skip half of the trampoline puzzle.

Greenwich Observatory

  • The inventory icon for Dan's head is different from the final version.
  • Starting the bellows puzzle before putting Dan's head in the tank breaks the puzzle; only the top view will shift, the bottom view will stay the same.

Dankenstein

  • The Iron Slugger section seems to be identical to 0.19.
  • Reading the pugilist book breaks the countdown timer.

Kew Gardens

  • If the game is paused while a civilian is infected, their pumpkin head will spin in the pause menu.

Cheat codes

Debug Menu

TTTT.
Hold L2 button and press Triangle button, Triangle button, Triangle button, Triangle button.

Files

External links