Draft:MediEvil: Legends: Difference between revisions

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==References==
==References==
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{{reflist}}
{{Games}}
{{MediEvil series}}


[[Category:Abertay University prototypes]]
[[Category:Abertay University prototypes]]

Revision as of 23:01, 14 July 2023

PLEASE NOTE: This page is a draft. It is thus in an unfinished state and may feature broken and/or incorrect formatting.
MediEvil: Legends
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Platform(s) PlayStation Portable
Mode(s) Single-player

MediEvil: Legends was one of the four game prototypes developed by students of the University of Abertay Dundee.

Gameplay

The gameplay consisted of a linear set of enemy waves, each wave getting progressively harder by spawning in more enemies for longer periods of time. In addition, the final prototype contained 5 different enemy types, each with their own strengths and weaknesses. The zombies, numerous and weak, the mummies, rare but significantly tougher and hard-hitting, Scarecrows, extremely fast and agile, Headless zombies who run in straight lines very fast across the map, bouncing off walls and providing both comic relief and a surprising hazard, and Shadow Demons, deadly, fast and tough.[1]

References

  1. MediEvil Legends on Gearclank: James Dobson's Webspace.