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{{Infobox release | {{Infobox release | ||
|name = MediEvil II | |name = MediEvil II Print Preview Build | ||
|languages = English | |languages = English | ||
|volumeid = MEDIEVIL2 | |volumeid = MEDIEVIL2 | ||
Line 11: | Line 11: | ||
|mwddate = Friday, 14th January 2000. | |mwddate = Friday, 14th January 2000. | ||
|mwdtime = 15:54:34 | |mwdtime = 15:54:34 | ||
}}{{DISPLAYTITLE:MediEvil II | }}{{DISPLAYTITLE:MediEvil II Print Preview Build}} | ||
The ''' | The '''Print Preview Build''' of ''[[MediEvil II]]'', labelled internally as a '''Territory Disc''', is 76 days older than the [[MediEvil 2/SCES-02544|USA Master Build]]. Its internal build number is 0.20a. | ||
__TOC__ | __TOC__ | ||
==Features== | ==Features== | ||
===General=== | |||
*Only features levels up to the [[Iron Slugger (level)|Iron Slugger]]. | *Only features levels up to the [[Iron Slugger (level)|Iron Slugger]]. | ||
*Based on the same build as the [[MediEvil 2 Demo]]. | *Based on the same build as the [[MediEvil 2 Demo]]. | ||
* Dan can have the same weapon in both slots. | |||
* Subtitles seem to be missing from some cutscenes. | |||
===[[Kensington]]=== | |||
* The first [[Life Bottle]] can be found at the very start of Kensington as opposed to at the end of [[Tyrannosaurus Wrecks (level)|Tyrannosaurus Wrecks]]. | |||
* The Kensington sections are split like in final game; the Museum is part of [[Kensington, the Tomb|the Tomb]] section and Dan cannot return to the streets like in [[MediEvil II/SCUS-94564/0.19|0.19]]. | |||
* There is a [[Winston]] save point before entering the Tomb; Winston still talks about getting the [[Chalice]] from the first section like in 0.19 despite there being no way back. | |||
* The [[Kiya]] cutscene has limited sound effects and is not accompanied by music. | |||
===[[The Freakshow]]=== | |||
* The level is generally much easier than in 0.19. | |||
* [[Whack an Imp]] is the same as in 0.19; it has a different layout than in the final version and there is no reward for completing it. | |||
* The ledge left of the big central tent is higher than in 0.19, so Dan can’t skip half of the trampoline puzzle. | |||
===[[Greenwich Observatory]]=== | |||
* The inventory icon for [[Head|Dan's head]] is different from the final version. | |||
* Starting the [[bellows]] puzzle before putting Dan's head in the tank breaks the puzzle; only the top view will shift, the bottom view will stay the same. | |||
===[[Dankenstein]]=== | |||
* The Iron Slugger section seems to be identical to 0.19. | |||
* Reading the pugilist book breaks the countdown timer. | |||
===[[Kew Gardens]]=== | |||
* If the game is paused while a [[civilian]] is infected, their pumpkin head will spin in the pause menu. | |||
==Cheat codes== | ==Cheat codes== | ||
===='''Debug Menu'''==== | ===='''Debug Menu'''==== | ||
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{{Empty section}} | {{Empty section}} | ||
==External links== | ==External links== | ||
*[https://hiddenpalace.org/MediEvil_II_(Jan_13,_2000_prototype) MediEvil II | *[https://hiddenpalace.org/MediEvil_II_(Jan_13,_2000_prototype) MediEvil II Print Preview Build] on Hidden Palace. | ||
[[Category:MediEvil 2 | |||
[[Category:Development builds of MediEvil 2]] |
Latest revision as of 16:28, 12 August 2023
|
MediEvil II Print Preview Build | ||
---|---|---|
Language(s) | English | |
Primary Volume Descriptor | ||
Volume Identifier | MEDIEVIL2 | |
Volume Creation Date | 1999/04/19 | |
Volume Creation Time | 12:03:50 | |
MED2.EXE | ||
Creation Date | Wednesday, 24th November 1999 | |
Creation Time | 06:07:48 | |
PROJFILE.MWD | ||
Creation Date | Friday, 14th January 2000. | |
Creation Time | 15:54:34 |
The Print Preview Build of MediEvil II, labelled internally as a Territory Disc, is 76 days older than the USA Master Build. Its internal build number is 0.20a.
Features
General
- Only features levels up to the Iron Slugger.
- Based on the same build as the MediEvil 2 Demo.
- Dan can have the same weapon in both slots.
- Subtitles seem to be missing from some cutscenes.
Kensington
- The first Life Bottle can be found at the very start of Kensington as opposed to at the end of Tyrannosaurus Wrecks.
- The Kensington sections are split like in final game; the Museum is part of the Tomb section and Dan cannot return to the streets like in 0.19.
- There is a Winston save point before entering the Tomb; Winston still talks about getting the Chalice from the first section like in 0.19 despite there being no way back.
- The Kiya cutscene has limited sound effects and is not accompanied by music.
The Freakshow
- The level is generally much easier than in 0.19.
- Whack an Imp is the same as in 0.19; it has a different layout than in the final version and there is no reward for completing it.
- The ledge left of the big central tent is higher than in 0.19, so Dan can’t skip half of the trampoline puzzle.
Greenwich Observatory
- The inventory icon for Dan's head is different from the final version.
- Starting the bellows puzzle before putting Dan's head in the tank breaks the puzzle; only the top view will shift, the bottom view will stay the same.
Dankenstein
- The Iron Slugger section seems to be identical to 0.19.
- Reading the pugilist book breaks the countdown timer.
Kew Gardens
- If the game is paused while a civilian is infected, their pumpkin head will spin in the pause menu.
Cheat codes
Debug Menu
TTTT.
Hold and press , , , .
Files
|
External links
- MediEvil II Print Preview Build on Hidden Palace.