IntroAV: Difference between revisions

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    {{Infobox FMV
    {{Infobox FMV
    |name = IntroAV
    |name = IntroAV
    |fmv = MediEvil1998-INTROAV-PAL.webm
    |fmv = MediEvil1998-INTROAV.webm
    |length = 2:50
    |length = 2:50
    |lfmv = [[TitleAV]]
    |lfmv = [[TitleAV]]
    |nfmv = [[2AV]]}}'''IntroAV '''is the second [[FMV]] in ''[[MediEvil]]''. It plays after the [[Credits#Introduction|Introduction]] sequence and is followed by the [[Title Level]].
    |nfmv = [[2AV]]}}'''IntroAV '''is the second [[FMV]] in ''[[MediEvil (1998)|MediEvil]]''. It plays after the [[Credits#Introduction|Introduction]] sequence and is followed by the [[Title Level]].
    __TOC__  
    __TOC__  
    ==Summary==
    At the top of a mountain high above the clouds stands an ominous [[The Entrance Hall|castle]]. Inside, strange moving machinery maps out the stars and the planets in the sky. In a room further in, a menacing, wizened old man studies a [[Zarok's spellbook|book of spells]]. He is [[Zarok]], an evil sorcerer thought long dead by the people of [[Gallowmere]]. Tonight, that will change... As the sun begins to set, the sorcerer grabs hold of his [[trident]] and heads out of the castle.
    It is night when Zarok arrives at his destination - a cliff overlooking the [[The Sleeping Village|local village]]. He raises his trident high into the sky and releases a blast of energy that locks the land in perpetual night. Emboldened, he heads down to the village. He stops when he gets to its centre. There, he casts his magics once more.
    Bolts of [[:Category:Energy|green energy]] enter the houses and head straight for the [[townspeople|occupants]]. Soon, the windows on the houses shatter and the blinds fly wide open as the [[soul]]s of everyone in the village are drawn into the gem on the wizard's trident. The once peace-loving villagers are but shadows of their former selves; all that remains are soulless monsters.
    His work in the village done, Zarok heads into [[The Graveyard|the graveyard]]. The green energy he releases brings all to life. The [[zombies|dead]] of Gallowmere walk among the living once more...
    {{clear}}
    ==Book of Gallowmere==
    ==Book of Gallowmere==
    ===Enemies===
    ===Enemies===
    Line 26: Line 16:
    MediEvil2019-Zarok-BookOfGallowmere.png|link=Zarok|alt=Zarok|[[Zarok]]
    MediEvil2019-Zarok-BookOfGallowmere.png|link=Zarok|alt=Zarok|[[Zarok]]
    </gallery>
    </gallery>
    ==Summary==
    At the top of a mountain high above the clouds stands an ominous [[The Entrance Hall|castle]]. Inside, strange moving machinery maps out the stars and the planets in the sky. In a room further in, a menacing, wizened old man studies a [[Zarok's spellbook|book of spells]]. He is [[Zarok]], an evil sorcerer thought long dead by the people of [[Gallowmere]]. Tonight, that will change... As the sun begins to set, the sorcerer grabs hold of his [[trident]] and heads out of the castle.
    It is night when Zarok arrives at his destination - a cliff overlooking the [[The Sleeping Village|local village]]. He raises his trident high into the sky and releases a blast of energy that locks the land in perpetual night. Emboldened, he heads down to the village. He stops when he gets to its centre. There, he casts his magics once more.
    Bolts of [[:Category:Energy|green energy]] enter the houses and head straight for the [[townspeople|occupants]]. Soon, the windows on the houses shatter and the blinds fly wide open as the [[soul]]s of everyone in the village are drawn into the gem on the wizard's trident. The once peace-loving villagers are but shadows of their former selves; all that remains are soulless monsters.
    His work in the village done, Zarok heads into [[The Graveyard|the graveyard]]. The green energy he releases brings all to life. The [[zombies|dead]] of Gallowmere walk among the living once more...
    {{clear}}
    ==Behind the scenes==
    ==Behind the scenes==
    ===Version specific differences===
    ====''MediEvil'' (1999 Japanese original)====
    The cutscene is virtually unchanged safe for the number of fingers on human characters. Zarok and the villagers previously only had four fingers. In Japan, the number four can be pronounced the same way as the word for death (''shi''), making it an unlucky number. This is the likely reason for the change. Interestingly, the zombie model already had five fingers even in the original version.
    {{Comparison
    |leftname=Original version
    |rightname = Japanese version
    |left=[[File:MediEvil1998-IntroAV-Frame544.png|250px]]
    |right=[[File:MediEvil1999-IntroAV-Frame544.png|250px]]
    }}
    {{Comparison
    |leftname=Original version
    |rightname = Japanese version
    |left=[[File:MediEvil1998-IntroAV-Frame2170.png|250px]]
    |right=[[File:MediEvil1999-IntroAV-Frame2170.png|250px]]
    }}
    ===File versions===
    ===File versions===
    ====''MediEvil'' (1998 original)====
    ====''MediEvil'' (1998 original)====
    Line 32: Line 46:
    {{FileTableBegin|vWidth=15%}}
    {{FileTableBegin|vWidth=15%}}
    {{FileTableEntry
    {{FileTableEntry
    |version=PAL & USA Master
    |version=[[MediEvil ECTS Pre-Alpha|ECTS Pre-Alpha]]
    |rowspan=3
    |daterowspan=3
    |date=1997-06-16
    |size=51,101,696
    |md5=6B68C9B8C9E0085A71406F42753159A1
    |sha-1=16693F789F45C741AD1C4FCAF1E2400BECDC2CDD
    }}
    {{FileTableEntryAbridged
    |version = 0.28
    }}
    {{FileTableEntryAbridged
    |version = 0.44A
    }}
    {{FileTableEntry
    |version = Reviewable Version
    |daterowspan=2
    |date=1998-08-19
    |date=1998-08-19
    |size=51,970,048
    |size=51,970,048
    |sizerowspan=2
    |sizerowspan=3
    |rowspan=2
    |md5=55A4D3AA2D3618E13C1388E5BAEC2AA3
    |md5=55A4D3AA2D3618E13C1388E5BAEC2AA3
    |sha-1=BEA6527CA1E11162C092E066E16F2ED92045E423
    |sha-1=BEA6527CA1E11162C092E066E16F2ED92045E423
    }}
    {{FileTableEntryAbridged
    |version=PAL & USA Master
    }}
    }}
    {{FileTableEntry
    {{FileTableEntry
    Line 48: Line 82:


    ==Gallery==
    ==Gallery==
    {{Empty section|Gallery}}
    <gallery widths="150">
    MediEvil1997-INTROAV.webm|''[[MediEvil ECTS Pre-Alpha|ECTS Pre-Alpha]]'' version.
    MediEvil1999-INTROAV.webm|Japanese version.
    </gallery>


    ==Trivia==
    ==Trivia==
    Line 57: Line 94:
    [[Category:Full-motion videos]]
    [[Category:Full-motion videos]]
    [[Category:Full-motion videos in MediEvil]]
    [[Category:Full-motion videos in MediEvil]]
    [[Category:Files in MediEvil]]

    Latest revision as of 14:29, 12 November 2024

    IntroAV

    Length 2:50
    Preceded by TitleAV
    Followed by 2AV

    IntroAV is the second FMV in MediEvil. It plays after the Introduction sequence and is followed by the Title Level.

    Book of Gallowmere

    Enemies

    Bosses

    Summary

    At the top of a mountain high above the clouds stands an ominous castle. Inside, strange moving machinery maps out the stars and the planets in the sky. In a room further in, a menacing, wizened old man studies a book of spells. He is Zarok, an evil sorcerer thought long dead by the people of Gallowmere. Tonight, that will change... As the sun begins to set, the sorcerer grabs hold of his trident and heads out of the castle.

    It is night when Zarok arrives at his destination - a cliff overlooking the local village. He raises his trident high into the sky and releases a blast of energy that locks the land in perpetual night. Emboldened, he heads down to the village. He stops when he gets to its centre. There, he casts his magics once more.

    Bolts of green energy enter the houses and head straight for the occupants. Soon, the windows on the houses shatter and the blinds fly wide open as the souls of everyone in the village are drawn into the gem on the wizard's trident. The once peace-loving villagers are but shadows of their former selves; all that remains are soulless monsters.

    His work in the village done, Zarok heads into the graveyard. The green energy he releases brings all to life. The dead of Gallowmere walk among the living once more...

    Behind the scenes

    Version specific differences

    MediEvil (1999 Japanese original)

    The cutscene is virtually unchanged safe for the number of fingers on human characters. Zarok and the villagers previously only had four fingers. In Japan, the number four can be pronounced the same way as the word for death (shi), making it an unlucky number. This is the likely reason for the change. Interestingly, the zombie model already had five fingers even in the original version.

    Original version Japanese version
    MediEvil1998-IntroAV-Frame544.png MediEvil1999-IntroAV-Frame544.png
    Original version Japanese version
    MediEvil1998-IntroAV-Frame2170.png MediEvil1999-IntroAV-Frame2170.png

    File versions

    MediEvil (1998 original)

    The FMV file is INTROAV.STR on disc.

    Version File date Size MD5 SHA-1
    ECTS Pre-Alpha 1997-06-16 51,101,696 6B68C9B8C9E0085A71406F42753159A1 16693F789F45C741AD1C4FCAF1E2400BECDC2CDD
    0.28
    0.44A
    Reviewable Version 1998-08-19 51,970,048 55A4D3AA2D3618E13C1388E5BAEC2AA3 BEA6527CA1E11162C092E066E16F2ED92045E423
    PAL & USA Master
    Japanese Master 1999-03-04 B955FFAF8F54D4B4C498FEB2265C6C74 FEEAF73D9B35EA827989595D1F0DA68E13D11474

    Gallery

    Trivia

    • The painting above Mr and Mrs Mad's bed is of Dan at the edge of a cliff as seen in the 9AV FMV.

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