MediEvil: Grave Cards: Difference between revisions
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|releasedate = Unreleased | |releasedate = Unreleased | ||
|genres = Collectible card game | |genres = Collectible card game | ||
|modes = Single-player, multiplayer}}'''''MediEvil: Grave Cards''''' was one of | |modes = Single-player, multiplayer}}'''''MediEvil: Grave Cards''''' was one of [[:Category:Abertay University student games|four game prototypes]] developed by students of the University of Abertay Dundee. It was a trading card and card combat game, featuring over 90 unique cards, a deck builder, a campaign and a card merchant.<ref name="cards">{{cite web|site=Portfolio - Gerard Morris|title=''Medievil Grave Cards''|url=http://gerardmorris.weebly.com/medievil-grave-cards.html}}</ref> | ||
==Development== | ==Development== | ||
The game was developed over ten weeks using Sony's [[wikipedia:PhyreEngine|PhyreEngine]] by a team consisting of two programmers, two artists, and a producer.<ref name="cards"/> | The game was developed over ten weeks using Sony's [[wikipedia:PhyreEngine|PhyreEngine]] by a team consisting of two programmers, two artists, and a producer.<ref name="cards"/> |
Latest revision as of 04:31, 18 November 2024
MediEvil: Grave Cards | ||
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Platform(s) | PlayStation Portable (minis) | |
Release date(s) | Unreleased | |
Genre(s) | Collectible card game | |
Mode(s) | Single-player, multiplayer |
MediEvil: Grave Cards was one of four game prototypes developed by students of the University of Abertay Dundee. It was a trading card and card combat game, featuring over 90 unique cards, a deck builder, a campaign and a card merchant.[1]
Development
The game was developed over ten weeks using Sony's PhyreEngine by a team consisting of two programmers, two artists, and a producer.[1]
Gallery
References
- ↑ 1.0 1.1 Medievil Grave Cards on Portfolio - Gerard Morris.
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