MediEvil II/SCUS-94564/0.19: Difference between revisions
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{{Infobox release | {{Infobox release | ||
|name = MediEvil 0.19 | |name = MediEvil II 0.19 | ||
|region = NTSC | |region = NTSC | ||
|languages = English | |languages = English | ||
Line 16: | Line 16: | ||
__TOC__ | __TOC__ | ||
==Features== | ==Features== | ||
===General=== | |||
*Contains several playable test levels as well as the cut [[Parliament]] level. | *Contains several playable test levels as well as the cut [[Parliament]] level. | ||
*Levels like [[Kensington]], [[Greenwich Observatory]] and [[The Time Machine]] are not yet split up into two or more levels. | |||
*The [[Torch]] icon has a percentage next to it, indicating that Torches were going to break with use like [[Clubs]] in the first game. | |||
*The inventory icon for the [[Head]] is different. | |||
===Tyrannosaurus Wrecks=== | |||
*Dan exits the level automatically. | |||
*The first Life Bottle is not in this level yet. | |||
===The Professor's Lab=== | |||
*The picture in the [[Professor Hamilton Kift|Professor]]'s room shows him and [[Lord Palethorn]] in Egypt instead of the Hebrides. | |||
===Kensington=== | |||
*The first [[Life Bottle]] is not obtained after defeating [[Tyrannosaurus Wrecks]], but in the Town House in [[Kensington]]. | *The first [[Life Bottle]] is not obtained after defeating [[Tyrannosaurus Wrecks]], but in the Town House in [[Kensington]]. | ||
*Sir Dan can return to Kensington from | *Things are laid out differently in the Town House. | ||
*The | *Sir Dan can return to Kensington from inside the Museum through a broken window, but only before entering the tomb. | ||
**This is because the Tomb is not its own level yet. | |||
*There is a Torch outside the door to Kiya's tomb. | |||
===The Freakshow=== | |||
*The Chalice is much harder to fill than in the final game. | |||
===Greenwich Observatory=== | |||
*The Chalice is located in the Greenwich Naval Academy section of the level. | |||
===Kew Gardens=== | |||
*The [[Potting Shed Key]] is in a different location. | |||
*The [[Antidote]] appears in the ranged weapon section of the inventory instead of the item section. | |||
*The Chalice is much easier to fill than in the final game. | |||
===Dankenstein=== | |||
*The weapon from the Professor is found on the invention bench instead of being given by Winston. | |||
*The Chalice and Life Bottle positions are swapped. | |||
===Iron Slugger=== | |||
*The music is different. | |||
*The life bars are different. | |||
===Wulfrum Hall=== | |||
*An extra Life Bottle is outside the mansion on the left. | |||
*[[Severed hands]] spawn by the window into the kitchen instead of the starting area. | |||
*The old [[Renfield]] model appears at the door when the bell is rung. | |||
*The fourth vampire room is missing some walls. | |||
===Whitechapel=== | |||
*There are extra boxes behind Isibod's house. | |||
*After the level, Wulfrum Hall will load instead of The Sewers. | |||
==Cheats== | ==Cheats== | ||
==='''Debug Menu'''=== | ==='''Debug Menu'''=== | ||
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{{Empty section|Navigation}} | {{Empty section|Navigation}} | ||
{{DISPLAYTITLE:''MediEvil II 0.19''}} | {{DISPLAYTITLE:''MediEvil II 0.19''}} | ||
[[Category:Development builds of | [[Category:Development builds of MediEvil 2]] | ||
Latest revision as of 04:50, 27 November 2023
MediEvil II 0.19 | |||
---|---|---|---|
Region | NTSC | ||
Language(s) | English | ||
Primary Volume Descriptor | |||
Volume Identifier | MEDIEVIL2 | ||
Volume Creation Date | 1999/04/19 | ||
Volume Creation Time | 12:03:50 | ||
MED2.EXE | |||
Creation Date | Wednesday, 24th November 1999. | ||
Creation Time | 06:07:48 | ||
PROJFILE.MWD | |||
Creation Date | Monday, 20th December 1999 | ||
Creation Time | 21:37:00 |
An internal NTSC build of MediEvil II that is 101 days older than the USA Master Build. Its build number is 0.19.
Features
General
- Contains several playable test levels as well as the cut Parliament level.
- Levels like Kensington, Greenwich Observatory and The Time Machine are not yet split up into two or more levels.
- The Torch icon has a percentage next to it, indicating that Torches were going to break with use like Clubs in the first game.
- The inventory icon for the Head is different.
Tyrannosaurus Wrecks
- Dan exits the level automatically.
- The first Life Bottle is not in this level yet.
The Professor's Lab
- The picture in the Professor's room shows him and Lord Palethorn in Egypt instead of the Hebrides.
Kensington
- The first Life Bottle is not obtained after defeating Tyrannosaurus Wrecks, but in the Town House in Kensington.
- Things are laid out differently in the Town House.
- Sir Dan can return to Kensington from inside the Museum through a broken window, but only before entering the tomb.
- This is because the Tomb is not its own level yet.
- There is a Torch outside the door to Kiya's tomb.
The Freakshow
- The Chalice is much harder to fill than in the final game.
Greenwich Observatory
- The Chalice is located in the Greenwich Naval Academy section of the level.
Kew Gardens
- The Potting Shed Key is in a different location.
- The Antidote appears in the ranged weapon section of the inventory instead of the item section.
- The Chalice is much easier to fill than in the final game.
Dankenstein
- The weapon from the Professor is found on the invention bench instead of being given by Winston.
- The Chalice and Life Bottle positions are swapped.
Iron Slugger
- The music is different.
- The life bars are different.
Wulfrum Hall
- An extra Life Bottle is outside the mansion on the left.
- Severed hands spawn by the window into the kitchen instead of the starting area.
- The old Renfield model appears at the door when the bell is rung.
- The fourth vampire room is missing some walls.
Whitechapel
- There are extra boxes behind Isibod's house.
- After the level, Wulfrum Hall will load instead of The Sewers.
Cheats
Debug Menu
"TTTT"
While holding press , , , . New options will then appear in the pause menu.
File listing
|
External links
- MediEvil II 0.19 on Hidden Palace.
|