MediEvil: Grave Cards: Difference between revisions

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    |releasedate = Unreleased
    |releasedate = Unreleased
    |genres = Collectible card game
    |genres = Collectible card game
    |modes = Single-player, multiplayer}}'''''MediEvil: Grave Cards''''' was one of the [[:Category:Game prototypes|four game prototypes]] developed by students of the University of Abertay Dundee. It was a trading card and card combat game, featuring over 90 unique cards, a deck builder, a campaign and a card merchant.<ref name="cards">{{cite web|site=Portfolio - Gerard Morris|title=''Medievil Grave Cards''|url=http://gerardmorris.weebly.com/medievil-grave-cards.html}}</ref>
    |modes = Single-player, multiplayer}}'''''MediEvil: Grave Cards''''' was one of [[:Category:Abertay University student games|four game prototypes]] developed by students of the University of Abertay Dundee. It was a trading card and card combat game, featuring over 90 unique cards, a deck builder, a campaign and a card merchant.<ref name="cards">{{cite web|site=Portfolio - Gerard Morris|title=''Medievil Grave Cards''|url=http://gerardmorris.weebly.com/medievil-grave-cards.html}}</ref>
    ==Development==
    ==Development==
    The game was developed over ten weeks using Sony's [[wikipedia:PhyreEngine|PhyreEngine]] by a team consisting of two programmers, two artists, and a producer.<ref name="cards"/>
    The game was developed over ten weeks using Sony's [[wikipedia:PhyreEngine|PhyreEngine]] by a team consisting of two programmers, two artists, and a producer.<ref name="cards"/>

    Latest revision as of 04:31, 18 November 2024

    MediEvil: Grave Cards
    MediEvilGraveCards-Splash.png
    Platform(s) PlayStation Portable (minis)
    Release date(s) Unreleased
    Genre(s) Collectible card game
    Mode(s) Single-player, multiplayer

    MediEvil: Grave Cards was one of four game prototypes developed by students of the University of Abertay Dundee. It was a trading card and card combat game, featuring over 90 unique cards, a deck builder, a campaign and a card merchant.[1]

    Development

    The game was developed over ten weeks using Sony's PhyreEngine by a team consisting of two programmers, two artists, and a producer.[1]

    Gallery

    References

    1. 1.0 1.1 Medievil Grave Cards on Portfolio - Gerard Morris.

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