Kew Gardens: Difference between revisions

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{{Infobox level
{{Infobox level
|name = Kew Gardens
|name = Kew Gardens
|image =
|image = MediEvil2-KewGardens-LoadingScreen.png
|chalice = Yes
|chalice = Yes
|enemies = [[Pumpkin Soldiers]], [[Spitting Plants]]
|enemies = [[Pumpkin Soldiers]], [[Spitting Plants]]
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===Development===
===Development===
According to [[Steven Tattersall]], one of the game's main programmers, a "sporadic crash bug" can occur in this level in the EU releases of the game. In rooms with the [[Spitting Plants|spitting plants]], a memory overwrite can cause data to be trashed, leading to random crashing. This bug was fixed in the US release.<ref>{{Cite web|author=Tattersall, Steven|url=http://clarets.org/steve/games/medievil2.html|site=Accreted Drivel|title=MediEvil 2|published=January 8, 2003|retrieved=July 10, 2023}}</ref>
According to [[Steven Tattersall]], one of the game's main programmers, a "sporadic crash bug" can occur in this level in the EU releases of the game. In rooms with the [[Spitting Plants|spitting plants]], a memory overwrite can cause data to be trashed, leading to random crashing. This bug was fixed in the US release.<ref>{{Cite web|author=Tattersall, Steven|url=http://clarets.org/steve/games/medievil2.html|site=Accreted Drivel|title=MediEvil 2|published=January 8, 2003|retrieved=July 10, 2023}}</ref>
 
==Gallery==
{{Empty section|Gallery}}
==In other languages==
{{Empty section|Languages}}
{{clr}}
==References==
==References==
{{Reflist}}
{{Reflist}}

Revision as of 13:01, 30 November 2023

Kew Gardens
MediEvil2-KewGardens-LoadingScreen.png
General information
Chalice Yes
Enemies Pumpkin Soldiers, Spitting Plants
Mini game(s) Hand Rescue
Chronological information
Previous level Greenwich Observatory
Next level Dankenstein
Location in London
Loading map...
Wikipedia
Wikipedia also has an article on

Kew Gardens is the sixth level of MediEvil 2.

MISSION BRIEFING

Winston has traced Palethorn. He's somewhere within Kew. Who knows what you will encounter when you're there.

Behind the scenes

Development

According to Steven Tattersall, one of the game's main programmers, a "sporadic crash bug" can occur in this level in the EU releases of the game. In rooms with the spitting plants, a memory overwrite can cause data to be trashed, leading to random crashing. This bug was fixed in the US release.[1]

Gallery

In other languages

References

  1. Tattersall, Steven, MediEvil 2 on Accreted Drivel. Published January 8, 2003. Retrieved July 10, 2023.

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