MediEvil/Glitches: Difference between revisions

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    This page details some of the '''glitches''' found in the original ''[[MediEvil (1998)|MediEvil]]'' and its [[MediEvil (2019)|2019 remake]].
    This page details some of the '''glitches''' found in the original ''[[MediEvil (1998)|MediEvil]]'' and its [[MediEvil (2019)|2019 remake]].
    ==Dragon Gate Skip==
    {{Main article|Dragon Gate Skip}}
    The '''Dragon Gate Skip''', or '''DGS''', is one of the hardest glitches to perform in the original ''MediEvil''. It is used to skip the Dragon Gate in [[The Gallows Gauntlet]], and indirectly also other levels necessary to collect the [[Dragon Armour]].
    ==Hilltop Mausoleum gate skip==
    {{Main article|Hilltop Mausoleum Gate Skip}}
    This glitch can be used to prematurely open the gate in [[The Hilltop Mausoleum]] and skip a significant part of the level.


    ==Inventory glitch==
    ==Inventory glitch==
    {{Main article|Inventory glitch}}
    This glitch is the starting point for other glitches such as level looping, jacoghosting, soldiers despawning, and skipping Kardok.
    ==Jacoghosting==
    {{Main article|Jacoghosting}}
    This glitch can be performed in the [[Pools Of The Ancient Dead]] level in the original ''MediEvil''. It is mainly used to skip the majority of the level.


    When {{B|SELECT}} is pressed, the inventory will open. This is used to select weapons and items. Pressing {{B|SELECT}} again then closes the inventory. If you open the inventory and then close it quickly (double tap), there is a brief window where commands can be input, allowing [[Sir Daniel Fortesque|Sir Dan]] to move, jump, attack etc. When the inventory is open, Dan is invulnerable. This glitch is useful with regards to level looping, jacoghosting, soldiers despawning, and skipping Kardok.
    ==Kardok skip==
    {{Main article|Kardok skip}}
    This glitch can be performed to desync [[Kardok]]'s shield with his model, allowing him to take damage and even die much earlier than intended.


    ==Level looping==
    ==Level looping==
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    This glitch is widely used by speedrunners. There are multiple uses of level looping in the game. Some are used to skip to the exit of a level. Others are used to skip an enemy encounter or an area of a level which should be completed to progress.
    This glitch is widely used by speedrunners. There are multiple uses of level looping in the game. Some are used to skip to the exit of a level. Others are used to skip an enemy encounter or an area of a level which should be completed to progress.


    ==Void launch==
    ==Quit-out==
    {{Empty section}}
    {{Main article|Quit-out}}
    ==Knockback dash==
    Also known as the '''KBD'''. The [[club]]'s power-up attack (pressing {{B|S}} with button layout 1) can be used on walls and certain objects to push Dan back. That, in conjunction with turning, the [[Daring Dash]], and running, can increase Dan's speed much higher than normal. Performing the glitch requires high precision, therefore it is considered an advanced technique by speedrunnners and not recommended for beginners.


    ==Super Weapons==
    This glitch is used to quit a level and end it prematurely, without resetting the game.
    {{Main article|Super Weapons}}
    The super weapon glitch can be performed with the [[Club|club]] and the [[Throwing Daggers|throwing dagger]] to deal more damage faster than they are intended to.


    ==Jacoghosting==
    ==Return to the Graveyard gate skip==
    {{Main article|Jacoghosting}}
    {{Main article|Return to the Graveyard gate skip}}
    This glitch can be performed in the [[Pools Of The Ancient Dead]] level in the original ''MediEvil''. It is mainly used to skip the majority of the level.
    This glitch can be used to avoid opening the catacombs gate in [[Return to the Graveyard]] and clip through it instead.


    ==Smuggling==
    ==Smuggling==
    {{Main article|Smuggling}}
    Smuggling can be performed in any level in the original ''MediEvil'', as well as its 2019 remake. It consists of collecting items (such as [[Rune Stones]]) in one level in order to use them in another. Normally, key items are not meant to be used outside the level in which they are collected.
    Smuggling can be performed in any level in the original ''MediEvil'', as well as its 2019 remake. It consists of collecting items (such as [[Rune Stones]]) in one level in order to use them in another. Normally, key items are not meant to be used outside the level in which they are collected.
    To perform the smuggling glitch in the original ''MediEvil'', starting from the [[Land Map|map screen]], you open the save menu while quickly also starting a level. When performed properly, you will be able to confirm your intent to save as the screen fades to black to start the level. Upon the start of the level, you will get the rest of the save screens. Switching between menu items allows you to move Dan briefly. Continuously doing this allows you to move around the level and collecting items. When you collect the item that you want to smuggle, complete the save and quit the level to return to the [[Title Level|main menu]] and reload the save you just created. You will be on the map screen again and you can now start another level with the item you collected before saving in your inventory.
    This glitch is normally used in speedruns to smuggle the [[Rune Stones|star rune]] from [[Dan's Crypt]] and use it to open the exit gate in [[The Gallows Gauntlet]], allowing you to skip the Dragon Gate.
    {{clrl}}
    {{clrl}}


    ==Dragon Gate Skip==
    ==Soldier despawn==
    {{#ev:youtube|https://www.youtube.com/watch?v=-suxRyMXNxM|dimensions=260|alignment=right}}
    {{Main article|Soldier despawn}}
    The '''Dragon Gate Skip''', or '''DGS''', is one of the hardest glitches to perform in the original ''MediEvil''. There are four known ways to perform it:
    This glitch is possible only using the emulator ePSXe version 2.0.0 and it is used to get a significant advantage during the [[Fazguls]]' fight in [[Zarok's Lair]].


    # You can lure the [[Mummies|mummy]] nearby to attack you in front of the gate. Sometimes, the attack allows you to clip through the gate. This method has been discontinued in favor of the other 3 methods because it is highly inconsistent and difficult to perform.
    ==Speed glitch==
    # You can use the Knockback Dash (KBD) glitch to launch yourself past the gate using a gap in the top left side of it. You can now collect the Star Rune and use the same gap with another KBD to leave the area. Effectively, you need to skip the gate twice.
    {{Main article|Speed glitch}}
    # You can use the above mentioned gap to get past the gate, and then clip through the floor to reach the exit of the level. This method is known as Gallows Gauntlet Skip, or GGS.
    The speed glitch in ''[[MediEvil]]'' is used to gain higher movement speeds than normal.
    # You can use the smuggling glitch (see above) to get the Star Rune from Dan's Crypt and use it in The Gallows Gauntlet's exit gate.


    The DGS is highly precise and difficult, therefore is considered a very advanced technique by speedrunners. Beginners are recommended to use the rune smuggling to skip the gate.
    ==Super weapons==
    {{Main article|Super weapons}}
    The '''super weapons''' glitch can be performed with the [[Club|club]] and the [[Throwing Daggers|throwing daggers]] to deal more damage faster than they are intended to.


    ==Soldiers despawn==
    ==The Haunted Ruins door clip==
    This glitch involves several steps, and it can be performed on the original ''MediEvil'' using the ePSXe 2.0.0 emulator. In [[Zarok's Lair]], after entering the arena, approach the central area, and perform the inventory glitch (see above). While closing the inventory and reopening it, move forward to step on the circular platform. If done properly, the [[Fazguls]] will not come out of the doors in the cutscene. After [[Zarok]]'s speech, you need to close the inventory when the camera switches back to Dan. You can now continue the fight as usual, but only half of the Fazguls will spawn in the room, giving you a big advantage and not requiring you to heal your soldiers at all.
    {{Main article|The Haunted Ruins door clip}}
    This glitch allows you to clip through a door from the opposite side, allowing you to skip a small portion of the level.


    During the fight, you have to stay within the lower half of the room. Moving in the top half will cause the rest of the soldiers to spawn while the battle is still ongoing.
    ==Void launch==
     
    As soon as the last Fazgul dies, you must run into the top half and spawn the rest of the Fazguls. Instead of fighting, they still start cheering with your soldiers, and you will have completed the glitch.
     
    Although it is possible to perform most of this glitch on console or other emulators, when trying to complete it by spawning the rest of the soldiers, the game will crash unless using ePSXe 2.0.0. The reason why this happens is unknown, but it is speculated that it is caused by differences in how the memory is managed by the platforms used.
     
    ==Kardok skip==
    {{Empty section}}
    {{Empty section}}
    ==Knockback dash==
    {{Main article|Knockback Dash}}
    The [[club]]'s power-up attack (pressing {{B|S}} with button layout 1) can be used on walls and certain objects to push Dan back and gain higher than intended jumping distance.


    ==Weapon replenishment==
    ==Weapon replenishment==
    Line 58: Line 66:


    To do this, you must open your inventory on the same frame that the weapon is registered as stolen. If done correctly, the item will be present but will have no percentage or ammo count. Selecting the item and killing the imp that stole it will maximize its percentage or ammo count.
    To do this, you must open your inventory on the same frame that the weapon is registered as stolen. If done correctly, the item will be present but will have no percentage or ammo count. Selecting the item and killing the imp that stole it will maximize its percentage or ammo count.
    ==Trivia==
    * One of the main reasons for the emulator of choice for speedrunning the original ''MediEvil'' to be ePSXe 2.0.0, is because the '''soldiers despawn''' glitch can only performed on this emulator, on this specific version.


    ==Navigation==
    ==Navigation==
    {{MediEvil gameplay}}
    {{MediEvil gameplay}}
    {{Speedrunning}}
    [[Category:Glitches]]
    [[Category:Glitches]]
    [[Category:Glitches in MediEvil (1998)]]
    [[Category:Glitches in MediEvil (1998)]]

    Latest revision as of 17:56, 4 March 2025

    This page details some of the glitches found in the original MediEvil and its 2019 remake.

    Dragon Gate Skip

    Main article: Dragon Gate Skip

    The Dragon Gate Skip, or DGS, is one of the hardest glitches to perform in the original MediEvil. It is used to skip the Dragon Gate in The Gallows Gauntlet, and indirectly also other levels necessary to collect the Dragon Armour.

    Hilltop Mausoleum gate skip

    Main article: Hilltop Mausoleum Gate Skip

    This glitch can be used to prematurely open the gate in The Hilltop Mausoleum and skip a significant part of the level.

    Inventory glitch

    Main article: Inventory glitch

    This glitch is the starting point for other glitches such as level looping, jacoghosting, soldiers despawning, and skipping Kardok.

    Jacoghosting

    Main article: Jacoghosting

    This glitch can be performed in the Pools Of The Ancient Dead level in the original MediEvil. It is mainly used to skip the majority of the level.

    Kardok skip

    Main article: Kardok skip

    This glitch can be performed to desync Kardok's shield with his model, allowing him to take damage and even die much earlier than intended.

    Level looping

    Main article: Level looping

    This glitch is widely used by speedrunners. There are multiple uses of level looping in the game. Some are used to skip to the exit of a level. Others are used to skip an enemy encounter or an area of a level which should be completed to progress.

    Quit-out

    Main article: Quit-out

    This glitch is used to quit a level and end it prematurely, without resetting the game.

    Return to the Graveyard gate skip

    Main article: Return to the Graveyard gate skip

    This glitch can be used to avoid opening the catacombs gate in Return to the Graveyard and clip through it instead.

    Smuggling

    Main article: Smuggling

    Smuggling can be performed in any level in the original MediEvil, as well as its 2019 remake. It consists of collecting items (such as Rune Stones) in one level in order to use them in another. Normally, key items are not meant to be used outside the level in which they are collected.

    Soldier despawn

    Main article: Soldier despawn

    This glitch is possible only using the emulator ePSXe version 2.0.0 and it is used to get a significant advantage during the Fazguls' fight in Zarok's Lair.

    Speed glitch

    Main article: Speed glitch

    The speed glitch in MediEvil is used to gain higher movement speeds than normal.

    Super weapons

    Main article: Super weapons

    The super weapons glitch can be performed with the club and the throwing daggers to deal more damage faster than they are intended to.

    The Haunted Ruins door clip

    Main article: The Haunted Ruins door clip

    This glitch allows you to clip through a door from the opposite side, allowing you to skip a small portion of the level.

    Void launch

    Knockback dash

    Main article: Knockback Dash

    The club's power-up attack (pressing Square button with button layout 1) can be used on walls and certain objects to push Dan back and gain higher than intended jumping distance.

    Weapon replenishment

    It is possible to perform a glitch after your weapon is stolen that involves tricking the game into maxing out its percentage or ammo count by causing it to underflow.

    To do this, you must open your inventory on the same frame that the weapon is registered as stolen. If done correctly, the item will be present but will have no percentage or ammo count. Selecting the item and killing the imp that stole it will maximize its percentage or ammo count.

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