MediEvil/Glitches: Difference between revisions

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This page details some of the '''glitches''' found in ''[[MediEvil]]''.
This page details some of the '''glitches''' found in the original ''[[MediEvil (1998)|MediEvil]]'' and its [[MediEvil (2019)|2019 remake]].
 
==Dragon Gate Skip==
{{Main article|Dragon Gate Skip}}
The '''Dragon Gate Skip''', or '''DGS''', is one of the hardest glitches to perform in the original ''MediEvil''. It is used to skip the Dragon Gate in [[The Gallows Gauntlet]], and indirectly also other levels necessary to collect the [[Dragon Armour]].
 
==Hilltop Mausoleum gate skip==
{{Main article|Hilltop Mausoleum Gate Skip}}
This glitch can be used to prematurely open the gate in [[The Hilltop Mausoleum]] and skip a significant part of the level.


==Inventory glitch==
==Inventory glitch==
{{Main article|Inventory glitch}}
This glitch is the starting point for other glitches such as level looping, jacoghosting, soldiers despawning, and skipping Kardok.


When a player presses {{B|SELECT}}, the inventory will open. This is used to select weapons and items. {{B|SELECT}} then closes the inventory again. If you open the inventory and then close it quickly (double tap), there is a brief window in which the player can input commands to allow you to move, jump, attack etc. When the inventory is open, Dan is invulnerable. This glitch is useful with regards to level looping.
==Jacoghosting==
{{Main article|Jacoghosting}}
This glitch can be performed in the [[Pools Of The Ancient Dead]] level in the original ''MediEvil''. It is mainly used to skip the majority of the level.
 
==Kardok skip==
{{Main article|Kardok skip}}
This glitch can be performed to desync [[Kardok]]'s shield with his model, allowing him to take damage and even die much earlier than intended.


==Level looping==
==Level looping==
{{Main article|Level looping}}
This glitch is widely used by speedrunners. There are multiple uses of level looping in the game. Some are used to skip to the exit of a level. Others are used to skip an enemy encounter or an area of a level which should be completed to progress.
==Quit-out==
{{Main article|Quit-out}}
This glitch is used to quit a level and end it prematurely, without resetting the game.


Using the inventory glitch, it is possible to get out of bounds and essentially "fall" to the exit trigger of the level. If you stand on an edge and use the inventory glitch, you are able to jump off the edge and out of bounds, into the darkness. As the inventory is open, you are able to skip the death triggers, which would kill you in normal play.
==Return to the Graveyard gate skip==
{{Main article|Return to the Graveyard gate skip}}
This glitch can be used to avoid opening the catacombs gate in [[Return to the Graveyard]] and clip through it instead.


If you close the inventory while you are falling, you will die instantly and be put back at the spot from which you jumped; however, if you hold {{B|C}} and then close the inventory, you will not die. In fact, you will be teleported to the top of the level, where you will be able to use the directional buttons to move about whilst falling.
==Smuggling==
{{Main article|Smuggling}}
Smuggling can be performed in any level in the original ''MediEvil'', as well as its 2019 remake. It consists of collecting items (such as [[Rune Stones]]) in one level in order to use them in another. Normally, key items are not meant to be used outside the level in which they are collected.
{{clrl}}


This is the basis for reaching the exit trigger. There are multiple uses of level looping in the game. Some are used to skip to the exit of the level. Others are used to skip an enemy encounter which is needed to progress.
==Soldier despawn==
{{Main article|Soldier despawn}}
This glitch is possible only using the emulator ePSXe version 2.0.0 and it is used to get a significant advantage during the [[Fazguls]]' fight in [[Zarok's Lair]].


The levels where looping is possible are the following:
==Speed glitch==
*[[The Enchanted Earth]]
{{Main article|Speed glitch}}
*[[Pools Of The Ancient Dead]]
The speed glitch in ''[[MediEvil]]'' is used to gain higher movement speeds than normal.
*[[The Haunted Ruins]]
*[[The Ghost Ship]]
*[[The Time Device]]


==Super weapons==
{{Main article|Super weapons}}
The '''super weapons''' glitch can be performed with the [[Club|club]] and the [[Throwing Daggers|throwing daggers]] to deal more damage faster than they are intended to.
==The Haunted Ruins door clip==
{{Main article|The Haunted Ruins door clip}}
This glitch allows you to clip through a door from the opposite side, allowing you to skip a small portion of the level.
==Void launch==
{{Empty section}}
==Knockback dash==
==Knockback dash==
The [[club]]'s power-up attack (pressing {{B|S}}) can be used on walls and certain objects to push Dan back. That, in conjunction with turning, the [[Daring Dash]], and running, can increase Dan's speed much higher than normal.
{{Main article|Knockback Dash}}
 
The [[club]]'s power-up attack (pressing {{B|S}} with button layout 1) can be used on walls and certain objects to push Dan back and gain higher than intended jumping distance.
==Super daggers==
The [[Throwing Daggers]]'s regular attack (pressing {{B|X}}) can be used in conjunction with the charged attack (holding {{B|S}}) to inflict more damage than normal. Every hit deals 15 points of damage. The only practical usage of this glitch is in the [[Stained Glass Demon]] fight at the end of [[the Hilltop Mausoleum]] level. You can watch a video of this glitch being performed by [https://www.youtube.com/watch?v=C9QxHIs5Uak Lalleruga on YouTube].


==Weapon replenishment==
==Weapon replenishment==
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To do this, you must open your inventory on the same frame that the weapon is registered as stolen. If done correctly, the item will be present but will have no percentage or ammo count. Selecting the item and killing the imp that stole it will maximize its percentage or ammo count.
To do this, you must open your inventory on the same frame that the weapon is registered as stolen. If done correctly, the item will be present but will have no percentage or ammo count. Selecting the item and killing the imp that stole it will maximize its percentage or ammo count.
==Navigation==
==Navigation==
{{MediEvil gameplay}}
{{MediEvil gameplay}}
{{Speedrunning}}
[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Glitches in MediEvil (1998)]]

Latest revision as of 17:56, 4 March 2025

This page details some of the glitches found in the original MediEvil and its 2019 remake.

Dragon Gate Skip

Main article: Dragon Gate Skip

The Dragon Gate Skip, or DGS, is one of the hardest glitches to perform in the original MediEvil. It is used to skip the Dragon Gate in The Gallows Gauntlet, and indirectly also other levels necessary to collect the Dragon Armour.

Hilltop Mausoleum gate skip

Main article: Hilltop Mausoleum Gate Skip

This glitch can be used to prematurely open the gate in The Hilltop Mausoleum and skip a significant part of the level.

Inventory glitch

Main article: Inventory glitch

This glitch is the starting point for other glitches such as level looping, jacoghosting, soldiers despawning, and skipping Kardok.

Jacoghosting

Main article: Jacoghosting

This glitch can be performed in the Pools Of The Ancient Dead level in the original MediEvil. It is mainly used to skip the majority of the level.

Kardok skip

Main article: Kardok skip

This glitch can be performed to desync Kardok's shield with his model, allowing him to take damage and even die much earlier than intended.

Level looping

Main article: Level looping

This glitch is widely used by speedrunners. There are multiple uses of level looping in the game. Some are used to skip to the exit of a level. Others are used to skip an enemy encounter or an area of a level which should be completed to progress.

Quit-out

Main article: Quit-out

This glitch is used to quit a level and end it prematurely, without resetting the game.

Return to the Graveyard gate skip

Main article: Return to the Graveyard gate skip

This glitch can be used to avoid opening the catacombs gate in Return to the Graveyard and clip through it instead.

Smuggling

Main article: Smuggling

Smuggling can be performed in any level in the original MediEvil, as well as its 2019 remake. It consists of collecting items (such as Rune Stones) in one level in order to use them in another. Normally, key items are not meant to be used outside the level in which they are collected.

Soldier despawn

Main article: Soldier despawn

This glitch is possible only using the emulator ePSXe version 2.0.0 and it is used to get a significant advantage during the Fazguls' fight in Zarok's Lair.

Speed glitch

Main article: Speed glitch

The speed glitch in MediEvil is used to gain higher movement speeds than normal.

Super weapons

Main article: Super weapons

The super weapons glitch can be performed with the club and the throwing daggers to deal more damage faster than they are intended to.

The Haunted Ruins door clip

Main article: The Haunted Ruins door clip

This glitch allows you to clip through a door from the opposite side, allowing you to skip a small portion of the level.

Void launch

Knockback dash

Main article: Knockback Dash

The club's power-up attack (pressing   with button layout 1) can be used on walls and certain objects to push Dan back and gain higher than intended jumping distance.

Weapon replenishment

It is possible to perform a glitch after your weapon is stolen that involves tricking the game into maxing out its percentage or ammo count by causing it to underflow.

To do this, you must open your inventory on the same frame that the weapon is registered as stolen. If done correctly, the item will be present but will have no percentage or ammo count. Selecting the item and killing the imp that stole it will maximize its percentage or ammo count.

Navigation