Kew Gardens: Difference between revisions
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|nlevel = [[Dankenstein]] | |nlevel = [[Dankenstein]] | ||
|minigames = [[Hand Rescue]]}} | |minigames = [[Hand Rescue]]}} | ||
{{WikipediaInfo| | {{WikipediaInfo|Kew Gardens}} | ||
'''Kew Gardens''' is the sixth level of ''[[MediEvil 2]]''. | '''Kew Gardens''' is the sixth level of ''[[MediEvil 2]]''. | ||
====MISSION BRIEFING==== | ====MISSION BRIEFING==== |
Revision as of 13:28, 10 July 2023
Kew Gardens | ||
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General information | ||
Chalice | Yes | |
Enemies | Pumpkin Soldiers, Spitting Plants | |
Mini game(s) | Hand Rescue | |
Chronological information | ||
Previous level | Greenwich Observatory | |
Next level | Dankenstein |
Kew Gardens is the sixth level of MediEvil 2.
MISSION BRIEFING
Winston has traced Palethorn. He's somewhere within Kew. Who knows what you will encounter when you're there.
Behind the scenes
Development
According to Steven Tattersall, one of the game's main programmers, a "sporadic crash bug" can occur in this level in the EU releases of the game. In rooms with the spitting plants, a memory overwrite can cause data to be trashed, leading to random crashing. This bug was fixed in the US release.[1]
References
- ↑ Tattersall, Steven, MediEvil 2 on Accreted Drivel. Published January 8, 2003. Retrieved July 10, 2023.
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