Kensington

From Gallowpedia, the MediEvil Wiki. You'll be dying to read!
Revision as of 14:39, 21 July 2021 by historia>RxMediEvil

Kensington is the third level of MediEvil 2. It consists of two sections: Kensington and Kensington, the Tomb.

MISSION BRIEFING

From what I can work out, this is the epicentre of the blast. Look around Fortesque, collect as much magic as possible, and see if you can work out who's behind this terrible state of affairs.

Template:Tabview two tabs a

Kensington
[[Image:|250px]]
General information
AKA Victorian Townscape
Chalice Yes
Enemies Regal Zombies, Zombies, Skeletal Mummies
Chronological information
Previous level The Professor's Lab
Next level Kensington, the Tomb
Wikipedia
Wikipedia also has an article on

Kensington is the first section of the Kensington level.

walkthrough by mirrorstar

You start outside of the Library, which is now closed. As you proceed down the street, you will find zombies on the ground. A regal zombie will appear and animate them. You must then kill all the reanimated zombies first. Then, the regal zombie will become solid. While he is solid, you can hit him. If you do not do so fast enough, he will reanimate the zombies again and you will have to kill them all again first. Beware of the regal zombie's cane stick as it can send you flying off to the side. It is a good idea to run past him and hit him as you go so you can keep out of his way. Kill the regal zombie to destroy the lot and get a moneybag. You now have a choice of direction, forward or to the right. If you go forward you find a tunnel leading to the other half of town and a ladder leading up to the train tracks. Going to the right will take you to the Town House, but a key is required. Proceed to the water fountain and take care of the reanimated zombies and the regal zombie there to get another moneybag. You are now located in front of the Museum. Next to the Museum main entrance, you will find a fountain of rejuvenation. By the other side of the main entrance you will find two ladders. Climb up the one on the greenish wall. This will put you on the train tracks. Follow them to find a Spiv, next to a bell. Ring it and a train will go by emitting a purple glow. Following the tracks to the other end will reward you with a copper shield in a chest. Return to the other end of the train tracks and climb down at the Museum. Go to the water fountain. With the Museum on your right, go forward and enter the tunnel to go to the other half of the town. As you walk up the street, you will encounter another regal zombie with his pack of reanimated zombies around a statue of a fish. Dispose of them for another moneybag. At the statue of the fish, look for the sign for McPepper & Son Quayside Mills. Walk that way to find a lever next to water. Hit the lever to lower a small platform. Jump onto it to be raised to a higher level and enter the opening. From as you enter, walk off of the edge to the right. There is a moneybag on a thin portion of floor by the water's edge. Look at the different crates. One is a darker brown color than the others. Stand next to it and then press and hold X to grab it. Then, use the directional pad. You can either walk forward to push it or backward to pull it. In this case you want to pull Go to the water fountain. With the Museum on the left, go up the street. You will find the entrance to the Depot.

Trivia

  • This is the first part of London seen in the game, also featured in the London, 1886 FMV intro.

Template:Tabview end

Gaming Wiki Network