Sand Monsters

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This page is about concepts that never materialised in an actual game or prototype. Ideas presented here are not canonical.

The sand monsters were enemies who were going to appear in the scrapped Fields of Dust level of MediEvil. According to Chris Sorrell, Dan would have had to avoid the sand monsters while using rock platforms for safety.[1] While no official depiction of the sand monsters is publically available, the scrapped level's similarity to Tremors[1] suggests they were likely going to be large worm-like creatures, much like the Graboids.

References

  1. 1.0 1.1   "…so Fields of Dust was kind of like Tremors where the only safe spots would be rocks, and you’d be dashing through dusty fog, avoiding sand monsters in search of the next rock."Chris Sorrell on Twitter. Published September 24, 2021. Retrieved October 10, 2021.

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