This wiki contains spoilers! Read at your own risk. Please visit our Discord server, the Cult of Fortesque, and say hello! Want to contribute? Check out the MediaWiki help pages and our Manual of Style to get started. Please feel free to use the wiki to make your own content. Just make sure to give credit where it is due!
The Hub appears in the MediEvil ECTS Pre-Alpha. The main area consists of five rooms connected via passageways. The central room features a stained glass floor. There are chests in three of the rooms connected to the central room. One of the chests always contains a Gold Shield, one the Crossbow, and the last one contains a random item. There is a blue Magic Bone in one of the passageways connecting the rooms. The final room has a spiral staircase which leads to a circular room with dragon statues and three exits, each presumably leading to a different level.
Based on a level flow chart from an unknown period of the game's development, The Hub would have connected several levels together. The level could have been accessed via The Entrance Hall or The Halls of Illusion, and would have led into The Time Device, The Great Machine, and The Lake.[2]
When asked about the level, Chris Sorrell, the game's producer, did not remember anything about it.[3]
In the final game
The Entrance Hall
While The Hub was cut from the final game, some of its rooms were repurposed for The Entrance Hall level:
Top spiral staircase room
MediEvil ECTS Pre-Alpha
Final
Bottom spiral staircase room
MediEvil ECTS Pre-Alpha
Final
"Zarok's Dragons Above" room
MediEvil ECTS Pre-Alpha
Final
MediEvil ECTS Pre-Alpha
Final
MediEvil ECTS Pre-Alpha
Final
Full motion videos
The Hub's central room can still be seen in the 12AV full motion video:
MediEvil ECTS Pre-Alpha
12AV FMV
MediEvil ECTS Pre-Alpha
12AV FMV
MediEvil ECTS Pre-Alpha
12AV FMV
The stained glass floor that Dan falls on in the 12AV FMV can later be seen in MediEvil 2 during the INTROP1 FMV, at the top of Zarok's Lair, suggesting that The Hub is directly above it:
↑"Tidying up the dusty boxes in the cobwebbed attic I found yet more of my original MediEvil game designs, maps and documents. Including a lengthy audience play test response document. For those unfamiliar with Game Dev’ this is to get feedback from the public…" — Jason Wilson (@GunnWriter) on X (formerly Twitter) (archived version at Internet Archive Wayback Machine). Published April 24, 2022.
↑"Hmm, I don’t have any recollection of that level at all. I don’t think it can have been anything very exciting, sorry" — Chris Sorrell (@Trepan) on X (formerly Twitter) (archived version at Internet Archive Wayback Machine). Published November 5, 2021.