DansFriend (talk | contribs) No edit summary |
DansFriend (talk | contribs) No edit summary |
||
Line 16: | Line 16: | ||
{{Trophy/MediEvil|Sir Moneybags}} | {{Trophy/MediEvil|Sir Moneybags}} | ||
}} | }} | ||
'''Treasure''' (also known as '''Gold Pieces''' or '''Gold Coins''') was used to buy ammunition, services or second-hand goods from [[Merchant Gargoyles]] in the 14th century or [[The Spiv|the Spiv]] in the 19th century. [[Sir Dan]] | '''Treasure''' (also known as '''Gold Pieces''' or '''Gold Coins''') was used to buy ammunition, services or second-hand goods from [[Merchant Gargoyles]] in the 14th century or [[The Spiv|the Spiv]] in the 19th century. [[Sir Dan]] found it scattered across various locations in [[Gallowmere]] and [[London]], sometimes hidden in secret areas or given from one of the [[:Category:Heroes of the Hall|Heroes of the Hall]]. | ||
==Gameplay== | ==Gameplay== | ||
=== | ===''MediEvil'' (1998 original)=== | ||
There are two kinds of treasure in the | ====Earning money==== | ||
There are two kinds of treasure in the game: | |||
<gallery> | <gallery> | ||
MediEvil1998-Moneybag.png|'''Moneybag''' (10G) | MediEvil1998-Moneybag.png|'''Moneybag''' (10G) | ||
Line 25: | Line 26: | ||
</gallery> | </gallery> | ||
Money can also be earned by killing rats and Severed Hands. Each kill earns Dan 2G | Money can also be earned by killing rats and Severed Hands. Each kill earns Dan 2G. | ||
=== | ====Limit bug==== | ||
The maximum amount of gold Dan can have is 32,767G. This is because the value is stored as a [[wikipedia:C data types#Main types|signed short]], and 32,767 is the highest positive value of a signed short. If Dan collects even a single coin more, the value will turn negative. As a consequence, it will no longer be displayed in the heads-up display, and Dan won't be able to use it to buy anything from Merchant Gargoyles. However, it is possible to fix this by collecting enough gold to loop back around to positive values again.{{ORref|DF|verified=[https://www.twitch.tv/blackmenthol BlackMenthol]}} This bug was fixed in the Japanese version of the game.{{ORref|DF|id=1}} | The maximum amount of gold Dan can have is 32,767G. This is because the value is stored as a [[wikipedia:C data types#Main types|signed short]], and 32,767 is the highest positive value of a signed short. If Dan collects even a single coin more, the value will turn negative. As a consequence, it will no longer be displayed in the heads-up display, and Dan won't be able to use it to buy anything from Merchant Gargoyles. However, it is possible to fix this by collecting enough gold to loop back around to positive values again.{{ORref|DF|verified=[https://www.twitch.tv/blackmenthol BlackMenthol]}} This bug was fixed in the Japanese version of the game.{{ORref|DF|id=1}} | ||
===''MediEvil'' (1999 Japanese original)=== | ===''MediEvil'' (1999 Japanese original)=== | ||
====Limit fix==== | |||
The maximum amount of gold Dan can have in this version is 30,000G.{{ORref|DF|id=1}} Any coins collected beyond the maximum will be discarded. | The maximum amount of gold Dan can have in this version is 30,000G.{{ORref|DF|id=1}} Any coins collected beyond the maximum will be discarded. | ||
===''MediEvil 2''=== | ===''MediEvil 2''=== | ||
There are two kinds of treasure in the game: | |||
<gallery> | |||
MediEvil1998-Moneybag.png|'''Moneybag''' (10G) | |||
MediEvil1998-ChestOfGold.png|'''Chest of Gold''' (50G) | |||
</gallery> | |||
Money can also be earned by killing rats. Each kill earns Dan 1G. Severed Hands cannot be killed due to the Dan-hand ability. | |||
====Limit==== | |||
The maximum amount of gold Dan can have is 9,999G.{{ORref|Lalle}} | The maximum amount of gold Dan can have is 9,999G.{{ORref|Lalle}} | ||
===''MediEvil: Resurrection''=== | |||
Unlike in previous games, killing rats and Severed Hands does not award any gold. | |||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} |
Revision as of 22:20, 22 November 2024
Treasure | |||
---|---|---|---|
![]() | |||
Gallowmere gold coin. | |||
Type | Money | ||
Found in | Gallowmere (1386) London (1886) | ||
Taken by | Merchant Gargoyles (1386) The Spiv (1886) | ||
Appears in | ![]() ![]() ![]() ![]() |
Trophies | |
---|---|
MediEvil (1998 original) | |
![]() |
![]() Collect 2,500 gold coins. |
MediEvil (2019 remake) | |
![]() |
![]() Collect 10,000 gold coins. |
Treasure (also known as Gold Pieces or Gold Coins) was used to buy ammunition, services or second-hand goods from Merchant Gargoyles in the 14th century or the Spiv in the 19th century. Sir Dan found it scattered across various locations in Gallowmere and London, sometimes hidden in secret areas or given from one of the Heroes of the Hall.
Gameplay
MediEvil (1998 original)
Earning money
There are two kinds of treasure in the game:
Money can also be earned by killing rats and Severed Hands. Each kill earns Dan 2G.
Limit bug
The maximum amount of gold Dan can have is 32,767G. This is because the value is stored as a signed short, and 32,767 is the highest positive value of a signed short. If Dan collects even a single coin more, the value will turn negative. As a consequence, it will no longer be displayed in the heads-up display, and Dan won't be able to use it to buy anything from Merchant Gargoyles. However, it is possible to fix this by collecting enough gold to loop back around to positive values again.[1] This bug was fixed in the Japanese version of the game.[2]
MediEvil (1999 Japanese original)
Limit fix
The maximum amount of gold Dan can have in this version is 30,000G.[2] Any coins collected beyond the maximum will be discarded.
MediEvil 2
There are two kinds of treasure in the game:
Money can also be earned by killing rats. Each kill earns Dan 1G. Severed Hands cannot be killed due to the Dan-hand ability.
Limit
The maximum amount of gold Dan can have is 9,999G.[3]
MediEvil: Resurrection
Unlike in previous games, killing rats and Severed Hands does not award any gold.
References
- ↑ Original research by Dan's Friend. Verified by BlackMenthol.
- ↑ 2.0 2.1 Original research by Dan's Friend.
- ↑ Original research by sLalle.
|
|
|