Green Knights: Difference between revisions

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    |name = Green Knight
    |name = Green Knight
    |aka = Sword Zombie, Armored Knight{{Bookref|MED2-Prima}}
    |aka = Sword Zombie, Armored Knight{{Bookref|MED2-Prima}}
    |soul = {{BadSoul}}
    |soul = {{Soul|2}}
    |image =  
    |image =  
    |medievil2 = [[The Museum]], [[Wulfrum Hall]]}}
    |appearances = {{Appearances|
    medievil2=  
    *[[The Museum]]
    *[[Wulfrum Hall]]
    }}}}
    {{quote|These Armored Knights are looking to crack your noggin. Don't let them! Swing first and ask questions later.|[[MediEvil II: Prima's Official Strategy Guide]]}}
    {{quote|These Armored Knights are looking to crack your noggin. Don't let them! Swing first and ask questions later.|[[MediEvil II: Prima's Official Strategy Guide]]}}
    '''Green Knights '''are enemies from ''[[MediEvil 2]]''. They can be found in [[The Museum]] and [[Wulfrum Hall]] levels.
    '''Green Knights''' were living sets of armour brought to life by [[Palethorn]]'s magic.
    ==Description==
    ==Gameplay==
    ===Strategy===
    The Green Knights found in the museum are typically encased in glass displays, but will break loose when they sense Dan's presence. They wield their heavy broadswords with surprising accuracy and take more than a few hits to bring down, due to their protective armor.
    The Green Knights found in the museum are typically encased in glass displays, but will break loose when they sense Dan's presence. They wield their heavy broadswords with surprising accuracy and take more than a few hits to bring down, due to their protective armor.


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    The player can take advantage of their slow movement and requite the short range of the [[Small Sword (MediEvil 2)|Small Sword]] by running in circles and sweep the sword on both knights.
    The player can take advantage of their slow movement and requite the short range of the [[Small Sword (MediEvil 2)|Small Sword]] by running in circles and sweep the sword on both knights.
    ==Involvement==
    The Green Knights are living sets of armour brought to life by [[Palethorn]]'s magic. Their overhead and spinning attacks might be difficult to evade, but they can be easily defeated if [[Daniel]] uses the [[Daring Dash]] ability. 


    ==Gallery==
    ==Gallery==
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    ==Trivia==
    ==Trivia==
    * They are called "Armoured Knights" in ''MediEvil 2'''s [[MediEvil II: Prima's Official Strategy Guide|official strategy guide]]. This name shouldn't be confused with the [[Armoured Knights|enemies of the same name]] from ''MediEvil'' and ''MediEvil: Resurrection''.
    *They are called "Armoured Knights" in ''MediEvil 2'''s [[MediEvil II: Prima's Official Strategy Guide|official strategy guide]]. This name shouldn't be confused with the [[Armoured Knights|enemies of the same name]] from ''MediEvil'' and ''MediEvil: Resurrection''.


    ==References==
    ==References==
    {{Reflist}}
    {{Reflist}}
    ==Navigation==
    {{MediEvil 2 enemies}}
    [[Category:Enemies]]
    [[Category:Enemies]]
    [[Category:Enemies in MediEvil 2]]
    [[Category:Enemies in MediEvil 2]]

    Revision as of 18:14, 29 July 2023

    Green Knight
    Biographical information
    AKA Sword Zombie, Armored Knight[1]
    Gameplay information
    Soul type Medium Evil
    Behind the scenes information
    Appears in
    "These Armored Knights are looking to crack your noggin. Don't let them! Swing first and ask questions later."
    MediEvil II: Prima's Official Strategy Guide

    Green Knights were living sets of armour brought to life by Palethorn's magic.

    Gameplay

    Strategy

    The Green Knights found in the museum are typically encased in glass displays, but will break loose when they sense Dan's presence. They wield their heavy broadswords with surprising accuracy and take more than a few hits to bring down, due to their protective armor.

    They can be rather difficult to defeat when first encountered in the Museum, as they inflict moderate to heavy damage, are immune to ranged attacks, and require several strikes from weaker weapons such as the Small Sword to kill. Having only a single Life Bottle on hand when they are first encountered makes fighting them all the riskier, so it's best to fight them defensively by charging up your weapon, hitting one, and then running away to charge it again. Running past them with your shield up might be a better solution until you can acquire a better weapon with which to revisit the level, as killing at least a few might be required to collect the Chalice.

    The player can take advantage of their slow movement and requite the short range of the Small Sword by running in circles and sweep the sword on both knights.

    Gallery

    See also

    Trivia

    References

    1. MediEvil II: Prima's Official Strategy Guide. Published by Dimension Publishing in 2000.

    Navigation