Renfields: Difference between revisions

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    {{Infobox enemy
    {{Infobox enemy
    |name = Renfield
    |name = Renfield
    |image =  
    |image = MediEvil2-Renfield.png
    |health = 100 HP{{ORref|Lalle}}
    |health = 100 HP{{ORref|Lalle}}
    |soul = {{Soul|2}}{{ORref|Lalle}}
    |soul = {{Soul|2}}{{ORref|Lalle}}
    |gender = Male
    |appearances = {{Appearances
    |appearances = {{Appearances
    |medievil2 =  
    |medievil2 =  
    *[[Wulfrum Hall]]}}}}
    *[[Wulfrum Hall]]}}}}
    '''Renfields''' were the servants of the [[Vampire]] residents of [[Wulfrum Hall]].
    '''Renfields''' were the servants of the [[vampire]] residents of [[Wulfrum Hall]].
    ==History==
    Renfields served the vampires of Wulfrum Hall in 1886. When [[Sir Dan]] was sent in to investigate the area by [[the Professor]], a Renfield at the front door of the mansion wouldn't let the knight in. Sir Dan was thus forced to use his newly discovered [[Dan-hand]] ability in order to sneak inside an open window into the kitchen. The Renfield in the kitchen was determined not to let Dan steal the [[Front Door Key]] that was sitting on a table.
    ==Characteristics==
    ===Appearance===
    Renfields were malformed hunchbacks with sickly skin and only one good eye. They carried mallets which they used to bash in heads of any potential intruders.
    ==Gameplay==
    ==Gameplay==
    ===Strategy===
    ===Strategy===

    Revision as of 12:22, 24 May 2024

    Renfield
    MediEvil2-Renfield.png
    Biographical information
    Gender Male
    Gameplay information
    Soul type Medium Evil[1]
    Health 100 HP[1]
    Behind the scenes information
    Appears in

    Renfields were the servants of the vampire residents of Wulfrum Hall.

    History

    Renfields served the vampires of Wulfrum Hall in 1886. When Sir Dan was sent in to investigate the area by the Professor, a Renfield at the front door of the mansion wouldn't let the knight in. Sir Dan was thus forced to use his newly discovered Dan-hand ability in order to sneak inside an open window into the kitchen. The Renfield in the kitchen was determined not to let Dan steal the Front Door Key that was sitting on a table.

    Characteristics

    Appearance

    Renfields were malformed hunchbacks with sickly skin and only one good eye. They carried mallets which they used to bash in heads of any potential intruders.

    Gameplay

    Strategy

    These disgusting, bloated, flatulent oafs guard the Vampires during their daily slumber. As caretakers of the Hall, they'll toss Dan-Hand out the window if he is discovered. Although they might not look like it, they can actually put up a good fight. Fortunately, they are no match for your Sword.

    Behind the scenes

    Development

    An early version of Renfields appears in the game's promotional materials. The old model of the Renfields can still be found in build 0.19 of the game, albeit it is only used when ringing the bell by the main door into the mansion.

    Etymology

    Renfields are named after the henchman character of the same name from the Gothic horror novel Dracula which served as the main inspiration behind the Wulfrum Hall level.

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    References

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