Regal Zombies: Difference between revisions
DansFriend (talk | contribs) m (DansFriend moved page Draft:Regal Zombies to Regal Zombies without leaving a redirect) |
DansFriend (talk | contribs) No edit summary |
||
Line 11: | Line 11: | ||
===Strategy guide description=== | ===Strategy guide description=== | ||
With an electric charge from his Cane he reanimates the dead. Equip your own [[Cane Stick]] (which you should have if you collect the [[Chalice]] from [[the Museum]]) and first take out the Zombies (quickest way is to charge your Cane with the {{Button|S}} button and let loose in the middle of them), then divert your attention toward him. He will be transparent and untouchable as long as there are Zombies still alive (he can still hurt you), but will solidify long enough to zap them back to life. As soon as he's solid, stay stationary and swipe at him with your Cane, one swing at a time. He will attack back, but will usually be too far away from you to score a hit. Five or six Cane swipes is all it takes.{{Bookref|MED2-Prima}} | With an electric charge from his Cane he reanimates the dead. Equip your own [[Cane Stick]] (which you should have if you collect the [[Chalice]] from [[the Museum]]) and first take out the Zombies (quickest way is to charge your Cane with the {{Button|S}} button and let loose in the middle of them), then divert your attention toward him. He will be transparent and untouchable as long as there are Zombies still alive (he can still hurt you), but will solidify long enough to zap them back to life. As soon as he's solid, stay stationary and swipe at him with your Cane, one swing at a time. He will attack back, but will usually be too far away from you to score a hit. Five or six Cane swipes is all it takes.{{Bookref|MED2-Prima}} | ||
==Behind the scenes== | |||
===Development=== | |||
Regal Zombies seem to be based on [[Pirate Officers]] from the first game, as both enemy types command a group of lesser enemies. However, in the case of Regal Zombies, it is necessary to dispatch the zombies in their control before they can be hurt whereas it was possible to ignore the [[Pirate Crew]] and attack the officers directly in the first game. | |||
==Gallery== | ==Gallery== | ||
{{Empty section|Gallery}} | {{Empty section|Gallery}} |
Revision as of 14:38, 27 May 2024
Regal Zombie | |||
---|---|---|---|
Gameplay information | |||
Soul type | Major Evil[1] | ||
Health | 50[1] | ||
Behind the scenes information | |||
Appears in |
Regal Zombies[2] were reanimated corpses found in Kensington during the Autumn of Death.
Gameplay
Strategy guide description
With an electric charge from his Cane he reanimates the dead. Equip your own Cane Stick (which you should have if you collect the Chalice from the Museum) and first take out the Zombies (quickest way is to charge your Cane with the button and let loose in the middle of them), then divert your attention toward him. He will be transparent and untouchable as long as there are Zombies still alive (he can still hurt you), but will solidify long enough to zap them back to life. As soon as he's solid, stay stationary and swipe at him with your Cane, one swing at a time. He will attack back, but will usually be too far away from you to score a hit. Five or six Cane swipes is all it takes.[2]
Behind the scenes
Development
Regal Zombies seem to be based on Pirate Officers from the first game, as both enemy types command a group of lesser enemies. However, in the case of Regal Zombies, it is necessary to dispatch the zombies in their control before they can be hurt whereas it was possible to ignore the Pirate Crew and attack the officers directly in the first game.
Gallery
|
See also
References
- ↑ 1.0 1.1 Original research by sLalle.
- ↑ 2.0 2.1 MediEvil II: Prima's Official Strategy Guide. Published by Dimension Publishing in 2000.