The Silver Wood: Difference between revisions

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|nlevel=[[MediEvil ECTS Pre-Alpha/The Ghost Ship|23. The Ghost Ship]]{{Gameref|Rolling-Demo}}
|nlevel=[[MediEvil ECTS Pre-Alpha/The Ghost Ship|23. The Ghost Ship]]{{Gameref|Rolling-Demo}}
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'''The Silver Wood''', also known as the '''Jabberwocky Chase''' or the '''Dragon Chase''', is a level that was cut from ''[[MediEvil]]''.{{Gameref|Rolling-Demo}} The level revolved around [[Sir Dan]] being chased by the [[Jabberwocky]].
'''The Silver Wood''', also known as the '''Jabberwocky Chase''' or the '''Dragon Chase''', is a level that was cut from ''[[MediEvil]]''.{{Gameref|Rolling-Demo}} The level revolved around [[Sir Dan]] being chased by the [[Jabberwocky]].


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==In the final game==
==In the final game==
{{Q|The army marched south across the [[Silver Mountains]] and through the Silver Woods. Soon afterwards even the Pumpkinlands belonged to Zarok - and Gallows Town looked to be his for the taking.|[[MediEvil books#Book 6 - HISTORY OF GALLOWMERE - Volume 2|HISTORY OF GALLOWMERE - Volume 2]]}}
{{Q|The army marched south across the [[Silver Mountains]] and through the Silver Woods. Soon afterwards even the Pumpkinlands belonged to Zarok - and Gallows Town looked to be his for the taking.|[[MediEvil books#Book 6 - HISTORY OF GALLOWMERE - Volume 2|HISTORY OF GALLOWMERE - Volume 2]]}}
The level was entirely replaced by a new version of the [[9AV]] [[full motion video]], which was originally played at the start of the level showing the beginning of the chase only. The new version of 9AV included new footage of Dan landing in the [[Circle of Shadows]] area and combined the rest of 9AV with [[10AV]]. The level location itself, the Silver Woods, are only mentioned once in the released game, in a [[MediEvil_books#Book_6_-_HISTORY_OF_GALLOWMERE_-_Volume_2|book]] found in [[the Sleeping Village]].  
The level was entirely replaced by the [[9AV]] [[full motion video]], which was originally played at the start of the level, showing the beginning of the chase only. The final version of 9AV includes new footage of Dan landing in the [[Circle of Shadows]] area and combines the rest of the original 9AV with [[10AV]], which depicted the end of the chase.  
 
The level location itself, the Silver Woods, are only mentioned once in the released game, in a [[MediEvil_books#Book_6_-_HISTORY_OF_GALLOWMERE_-_Volume_2|book]] found in [[the Sleeping Village]].  
==Book of Gallowmere==
==Book of Gallowmere==
===Enemies===
===Enemies===

Revision as of 01:20, 16 September 2023

PLEASE NOTE: This page refers to content that is not present in the final versions of the game due to being cut, removed or repurposed.
The Silver Wood
General information
Enemies Jabberwocky, Spiders
FMV before level 9AV
FMV after level 10AV
Chronological information
Previous level 21. Circle of Shadows[1]
Next level 23. The Ghost Ship[1]
Location on Land Map
   
   
Sir Daniel Fortesque
   

The Silver Wood, also known as the Jabberwocky Chase or the Dragon Chase, is a level that was cut from MediEvil.[1] The level revolved around Sir Dan being chased by the Jabberwocky.

The level is present in the MediEvil ECTS Pre-Alpha, but it is only accessible via hacking. Although the level is devoid of enemies in this early game version, its WAD and VLO files suggest that in addition to the Jabberwocky, spiders were going to appear in the level.

Bits of the level can also be seen in the promotional trailer for the game.[2]

Level structure

Much like the similar Mud Slide level, The Silver Wood is not linear; there are several divergent paths Dan can take through the woods to find various unique sights, such as a swampy area with a waterfall, a path lined with spikes leading to a pair of Buddha statues, and a cobweb spider tunnel. However, all the paths eventually converge, leading to the same exit.

In the final game

"The army marched south across the Silver Mountains and through the Silver Woods. Soon afterwards even the Pumpkinlands belonged to Zarok - and Gallows Town looked to be his for the taking."
HISTORY OF GALLOWMERE - Volume 2

The level was entirely replaced by the 9AV full motion video, which was originally played at the start of the level, showing the beginning of the chase only. The final version of 9AV includes new footage of Dan landing in the Circle of Shadows area and combines the rest of the original 9AV with 10AV, which depicted the end of the chase.

The level location itself, the Silver Woods, are only mentioned once in the released game, in a book found in the Sleeping Village.

Book of Gallowmere

Enemies

Gallery

References

  1. 1.0 1.1 1.2 MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
  2. ProBoards MediEvil developers - Q&A; on MediEvil Boards. Published May 7, 2013.

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