The River: Difference between revisions
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'''The River''' is a level that was cut from ''[[MediEvil]].'' | {{Cut content}} | ||
{{Infobox level | |||
|image = MediEvilECTSPreAlpha-TheRiver4.png | |||
|music = [[IG6]] | |||
|levelnumber=13.{{Gameref|Rolling-Demo}} | |||
|enemies = [[Armoured Knights]], [[Fish Monsters]] | |||
|plevel = [[MediEvil ECTS Pre-Alpha/Pools Of The Ancient Dead|12. Pools Of The Ancient Dead]]{{Gameref|Rolling-Demo}} | |||
|nlevel = [[The Muddy Riverbank|14. The Muddy Riverbank]]{{Gameref|Rolling-Demo}} | |||
}}'''The River''' is a level that was cut from ''[[MediEvil]]''.{{Gameref|Rolling-Demo}} It was going to be the game's 13th level. It would have been the game's second swamp level, taking place directly after [[Pools Of The Ancient Dead]] and leading into [[The Muddy Riverbank]]. Concept art suggests the level would have involved [[Dan]] sailing a Dragon Boat down a river. | |||
Early footage of the level appeared in a video on [[Edge CD1]] bundled with [[Edge]] issue 47, released on June 25, 1997.{{Magref|Edge46}} | |||
The level appears in the ''[[MediEvil ECTS Pre-Alpha]]'', although it can only be accessed via hacking. There are no enemies to fight or items to collect in this early iteration of the level. However, the level's [[cambridge:VLO|VLO]] indicates that [[Armoured Knights]] and [[Fish Monsters]] would have appeared in the level. It does not rain in this level, unlike in Pools Of The Ancient Dead or The Muddy Riverbank. | |||
==Book of Gallowmere== | |||
===Enemies=== | |||
<gallery> | |||
MediEvilECTSPreAlpha-FatKnight.png|link=Armoured Knights|[[Armoured Knights]] | |||
MediEvilECTSPreAlpha-Fish.png|link=Fish Monsters|[[Fish Monsters]] | |||
</gallery> | |||
==Gallery== | |||
{{Main|:Category:Images of The River|l1=Images of The River}} | |||
===Concept art=== | |||
<gallery> | |||
MediEvil-TheRiver-ConceptArt.jpg|Dan sails down the river on a dragon boat. | |||
</gallery> | |||
{{clr}} | |||
===Screenshots=== | |||
<gallery perrow="4"> | |||
MediEvilECTSPreAlpha-TheRiver2.png|The level entrance. | |||
MediEvilECTSPreAlpha-TheRiver1.png|The bridge is out. | |||
MediEvilECTSPreAlpha-TheRiver3.png|A chariot from the previous level. | |||
MediEvilECTSPreAlpha-TheRiver5.png | |||
MediEvilECTSPreAlpha-TheRiver6.png | |||
MediEvilECTSPreAlpha-TheRiver7.png | |||
MediEvilECTSPreAlpha-TheRiver8.png | |||
MediEvilECTSPreAlpha-TheRiver9.png|The level exit. | |||
</gallery> | |||
==See also== | |||
*{{Icon|Fan}} The River in ''[[Fan:MediEvil - Missing Memories|MediEvil - Missing Memories]]''. | |||
==References== | |||
{{Reflist}} | |||
==Navigation== | |||
{{MediEvil cut content}} | |||
{{MediEvil ECTS Pre-Alpha levels}} | |||
{{DEFAULTSORT:River, The}} | |||
[[Category:Content cut from MediEvil]] | |||
[[Category:Cut levels]] | [[Category:Cut levels]] |
Latest revision as of 02:43, 3 November 2023
|
The River | ||
---|---|---|
General information | ||
Enemies | Armoured Knights, Fish Monsters | |
Music | IG6 | |
Chronological information | ||
Level number | 13.[1] | |
Previous level | 12. Pools Of The Ancient Dead[1] | |
Next level | 14. The Muddy Riverbank[1] |
The River is a level that was cut from MediEvil.[1] It was going to be the game's 13th level. It would have been the game's second swamp level, taking place directly after Pools Of The Ancient Dead and leading into The Muddy Riverbank. Concept art suggests the level would have involved Dan sailing a Dragon Boat down a river.
Early footage of the level appeared in a video on Edge CD1 bundled with Edge issue 47, released on June 25, 1997.[2]
The level appears in the MediEvil ECTS Pre-Alpha, although it can only be accessed via hacking. There are no enemies to fight or items to collect in this early iteration of the level. However, the level's VLO indicates that Armoured Knights and Fish Monsters would have appeared in the level. It does not rain in this level, unlike in Pools Of The Ancient Dead or The Muddy Riverbank.
Book of Gallowmere
Enemies
Gallery
- Main article: Images of The River
Concept art
Screenshots
See also
- The River in MediEvil - Missing Memories.
References
- ↑ 1.0 1.1 1.2 1.3 MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
- ↑ EDGE interactive in Edge, Issue 46, page(s) 130. Published June 1997 by Future Publishing.
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