The Coffin Vaults: Difference between revisions
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There are no enemies present in the level in the ''MediEvil ECTS Pre-Alpha'' and the only item found within the level is the [[Club]], which appears in the second room. | There are no enemies present in the level in the ''MediEvil ECTS Pre-Alpha'' and the only item found within the level is the [[Club]], which appears in the second room. | ||
==Repurposed rooms== | |||
===Cemetery Hill=== | |||
The following rooms from the level were repurposed for Cemetery Hill: | The following rooms from the level were repurposed for Cemetery Hill: | ||
{{Comparison | {{Comparison |
Revision as of 22:08, 24 August 2023
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The Coffin Vaults | ||
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The exit from the Coffin Vaults. | ||
Chronological information | ||
Level number | 2. | |
Previous level | 1. The Graveyard | |
Next level | 3. Cemetery Hill |
The Coffin Vaults is a level that was cut from MediEvil.[1] It was going to be the game's second level.[1] According to the game's producer, Chris Sorrell, parts of the level served as a basis for the witches coven in Cemetery Hill and the interiors of The Haunted Ruins.[2] This can be seen in the MediEvil ECTS Pre-Alpha, where the level appears.
There are no enemies present in the level in the MediEvil ECTS Pre-Alpha and the only item found within the level is the Club, which appears in the second room.
Repurposed rooms
Cemetery Hill
The following rooms from the level were repurposed for Cemetery Hill:
MediEvil ECTS Pre-Alpha | Final |
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MediEvil ECTS Pre-Alpha | Final |
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MediEvil ECTS Pre-Alpha | Final |
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Items
Melee weapons
Gallery
References
- ↑ 1.0 1.1 MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
- ↑ Interview with Chris Sorrell on MediEvil Boards. Published May 7, 2013.
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