Circle of Shadows: Difference between revisions

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Although the level was cut out of the final game, the area it takes place in still appears in the [[9AV]] full motion video.
Although the level was cut out of the final game, the area it takes place in still appears in the [[9AV]] full motion video.
==Gallery==
==Gallery==
{{Main|:Category:Images of Circle of Shadows|l1=Images of Circle of Shadows}}
===Renders===
<gallery>
File:MediEvilECTSPreAlpha-ShadowGuardian.png|[[Shadow Guardian]], the level's boss.
</gallery>
===Screenshots===
<gallery>
<gallery>
MediEvilECTSPreAlpha-CircleOfShadows1.png
MediEvilECTSPreAlpha-CircleOfShadows1.png

Revision as of 15:17, 13 September 2023

PLEASE NOTE: This page refers to content that is not present in the final versions of the game due to being cut, removed or repurposed.
Circle of Shadows
MediEvilECTSPreAlpha-CircleOfShadows4.png
General information
Boss(es) Shadow Guardian
Enemies Hanged Men, Shadow Demons
Music IG3
Chronological information
Level number 21.[1]
Previous level 20. The Haunted Ruins[1]
Next level 22. The Silver Wood[1]

Circle of Shadows is a level that was cut from MediEvil.[1] It would have taken place after The Haunted Ruins and led into The Silver Wood level. According to Chris Sorrell's recollection, the level ended up as "the tiny scene you see after you come out from the Ant Caves (or was it after the Haunted Ruins?!)".[2]

The level appears in the MediEvil ECTS Pre-Alpha, albeit it can only be accessed via hacking. No items or enemies appear in the level, but its VLO and WAD reveal that Shadow Demons and Hanged Men would have appeared in the level. Additionally, the level would have featured a boss fight against the Shadow Guardian.

Although the level was cut out of the final game, the area it takes place in still appears in the 9AV full motion video.

Gallery

Main article: Images of Circle of Shadows

Renders

Screenshots

References

  1. 1.0 1.1 1.2 1.3 MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
  2. ProBoards MediEvil developers - Q&A; on MediEvil Boards. Published May 7, 2013.

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