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    The '''Mouse''' is an animal from ''[[MediEvil]]''. It can be found in [[The Asylum Grounds]] level.
    {{Infobox character
    |aka=Mouse{{Bookref|MED-Guide}}<br>Rat<ref name="comparison">[https://youtu.be/9ymgYCVbJWg?t=1166 ''MediEvil'' – 1998 vs. 2019 Gameplay Comparison <nowiki>|</nowiki> PlayStation Underground], 19:26.</ref>
    |entityname = AgRodent
    |appearances = {{Appearances
    |medievil1998=
    *[[The Asylum Grounds]]
    |medievil2019=
    *[[The Asylum Grounds]]
    }}}}
    A '''rodent''' was resident in [[the Asylum Grounds]]. It was part of [[Jack of the Green]]'s third riddle.
    ==History==
    The rodent began to follow [[Sir Dan]] after he released it with a [[Chaos Rune]]. Dan led the rodent to the [[Hedge Elephant]] while avoiding all the [[cats]], thus solving [[Jack of the Green]]'s third riddle.
    ==Gameplay==
    {{quote|If you walk slow enough, the mouse will follow you.|''[[MediEvil: The Official Strategy Guide]]''}}
    It is best to take smaller steps whilst the rodent is following as it can lag behind if Dan is running. Should a cat spook the rodent, it will find its way back to the area it spawned from.


    After you release it with a [[Chaos Rune]], make it follow you to scare the hedge elephant to solve [[Jack of the Green]]'s riddle. But be careful, if the [[cats]] scare the mouse, you might have to start all over again.
    The rodent seems to be impervious to Dan's weapons. It cannot be squished like other rats.
    ==Behind the scenes==
    ===Development===
    According to [[Nick Accordino]], the rodent was one of the first AIs developed for the [[MediEvil (2019)|remake]].<ref name="comparison"/>
    ==References==
    {{Reflist}}
    ==Navigation==
    {{MediEvil enemies}}
    [[Category:Critters]]
    [[Category:Critters in MediEvil]]

    Latest revision as of 04:08, 29 October 2024

    Rodent
    Biographical information
    AKA Mouse[1]
    Rat[2]
    Gameplay information
    Entity AgRodent
    Behind the scenes information
    Appears in

    A rodent was resident in the Asylum Grounds. It was part of Jack of the Green's third riddle.

    History

    The rodent began to follow Sir Dan after he released it with a Chaos Rune. Dan led the rodent to the Hedge Elephant while avoiding all the cats, thus solving Jack of the Green's third riddle.

    Gameplay

    "If you walk slow enough, the mouse will follow you."
    MediEvil: The Official Strategy Guide

    It is best to take smaller steps whilst the rodent is following as it can lag behind if Dan is running. Should a cat spook the rodent, it will find its way back to the area it spawned from.

    The rodent seems to be impervious to Dan's weapons. It cannot be squished like other rats.

    Behind the scenes

    Development

    According to Nick Accordino, the rodent was one of the first AIs developed for the remake.[2]

    References

    Navigation