Draft:Good Lightning: Difference between revisions
DansFriend (talk | contribs) m (21 revisions imported) |
m (Bot: Automated text replacement (-{{Weapons and shields (MediEvil)}} +{{MediEvil inventory}})) |
||
Line 13: | Line 13: | ||
GoodLightning.png | GoodLightning.png | ||
</gallery> | </gallery> | ||
{{ | {{MediEvil inventory}} | ||
[[Category:Dan's inventory]] | [[Category:Dan's inventory]] | ||
[[Category:MediEvil inventory]] | [[Category:MediEvil inventory]] | ||
[[Category:Weapons and shields (MediEvil)]] | [[Category:Weapons and shields (MediEvil)]] | ||
[[Category:MediEvil 2 inventory]] | [[Category:MediEvil 2 inventory]] |
Revision as of 23:25, 14 July 2023
|
Good Lightning | ||
---|---|---|
[[Image:|250px]] | ||
Icon | File:Good Lightning.png | |
Found in | Zarok's Lair | |
Stealable | No | |
Price | Not sold |
The Good Lightning is the final weapon Daniel obtains in MediEvil.
Description and usage
After finding it in a Chest, Daniel can use it to heal the Knights of Gallowmere, which he summoned using the chalices he collected throughout his adventure to help them in the fight against Zarok's Fazguls. He can also use it on enemies, however, except the Fazguls. It's similar to Lightning, except it's used for healing rather than dealing damage.
Gallery
- GoodLightning.png