Circle of Shadows: Difference between revisions
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}}{{LocationMediEvil|bgclass=early-gallowmere-bg|bgposition=79% 27%}}'''Circle of Shadows''' is a level that was cut from ''[[MediEvil]]''.{{Gameref|Rolling-Demo}} It would have taken place after [[MediEvil ECTS Pre-Alpha/The Haunted Ruins|The Haunted Ruins]] and led into [[The Silver Wood]] level. According to [[Chris Sorrell]]'s recollection, the level ended up as "the tiny scene you see after you come out from [[the Ant Caves]] (or was it after [[the Haunted Ruins]]?!)".{{Siteref|MediEvil-Boards|12662|MediEvil developers - Q&A;|May 7, 2013}} | }}{{LocationMediEvil|bgclass=early-gallowmere-bg|bgposition=79% 27%}}'''Circle of Shadows''' is a level that was cut from ''[[MediEvil]]''.{{Gameref|Rolling-Demo}} It would have taken place after [[MediEvil ECTS Pre-Alpha/The Haunted Ruins|The Haunted Ruins]] and led into [[The Silver Wood]] level. According to [[Chris Sorrell]]'s recollection, the level ended up as "the tiny scene you see after you come out from [[the Ant Caves]] (or was it after [[the Haunted Ruins]]?!)".{{Siteref|MediEvil-Boards|12662|MediEvil developers - Q&A;|May 7, 2013}} | ||
The level appears in the ''[[MediEvil ECTS Pre-Alpha]]'', albeit it can only be accessed via hacking. No items or enemies appear in the level, but its [[VLO]] and [[cambridge:WAD|WAD]] reveal that [[Shadow Demons]] and [[Hanged Men]] would have appeared in the level. Additionally, the level would have featured a boss fight against the [[Shadow Guardian]]. | The level appears in the ''[[MediEvil ECTS Pre-Alpha]]'', albeit it can only be accessed via hacking. No items or enemies appear in the level, but its [[cambridge:VLO|VLO]] and [[cambridge:WAD|WAD]] reveal that [[Shadow Demons]] and [[Hanged Men]] would have appeared in the level. Additionally, the level would have featured a boss fight against the [[Shadow Guardian]]. | ||
==In the final game== | ==In the final game== | ||
Although the level was cut out of the final game, the area it takes place in still appears on the map of [[Gallowmere]], as well as at the start of the [[9AV]] full motion video. | Although the level was cut out of the final game, the area it takes place in still appears on the map of [[Gallowmere]], as well as at the start of the [[9AV]] full motion video. |
Latest revision as of 02:43, 3 November 2023
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Circle of Shadows | ||
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General information | ||
Boss(es) | Shadow Guardian | |
Enemies | Hanged Men, Shadow Demons | |
Music | IG3 | |
Chronological information | ||
Level number | 21.[1] | |
Previous level | 20. The Haunted Ruins[1] | |
Next level | 22. The Silver Wood[1] |
Location on Land Map | ||||
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Circle of Shadows is a level that was cut from MediEvil.[1] It would have taken place after The Haunted Ruins and led into The Silver Wood level. According to Chris Sorrell's recollection, the level ended up as "the tiny scene you see after you come out from the Ant Caves (or was it after the Haunted Ruins?!)".[2]
The level appears in the MediEvil ECTS Pre-Alpha, albeit it can only be accessed via hacking. No items or enemies appear in the level, but its VLO and WAD reveal that Shadow Demons and Hanged Men would have appeared in the level. Additionally, the level would have featured a boss fight against the Shadow Guardian.
In the final game
Although the level was cut out of the final game, the area it takes place in still appears on the map of Gallowmere, as well as at the start of the 9AV full motion video.
MediEvil ECTS Pre-Alpha | 9AV FMV |
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MediEvil ECTS Pre-Alpha | 9AV FMV |
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MediEvil ECTS Pre-Alpha | 9AV FMV |
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Book of Gallowmere
Enemies
Shadow Demons (Crawling)
Shadow Demons (Flying)
Boss
Gallery
- Main article: Images of Circle of Shadows
References
- ↑ 1.0 1.1 1.2 1.3 MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
- ↑ MediEvil developers - Q&A; on MediEvil Boards. Published May 7, 2013.
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