Dan's Helmet

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Dan's Helmet was a piece of armour worn by Sir Daniel Fortesque during the Battle of Gallowmere. It is disputed whether Sir Dan retained the helmet during his resurrection in 1386 or not, but he no longer had it by the time he was resurrected in 1886.

Dan's Helmet
MediEvil2019-DansHelmet-Icon.png
Icon Dan's Helmet
AKA Helmet
Flavour text Weak against arrows. And everything else.
Type Armour
Found in Inventory (MediEvil)
Dan's Crypt (Short-Lived Demo)
Appears in MediEvil MediEvil (1999)
MediEvil 2019 icon.png MediEvil (2019)

Characteristics

Appearance

Dan's helmet was gray with a golden trim. By 1386, it had lost its front visor. It sustained damage from the Battle of Gallowmere, having a sizeable crack at the front and a hole in the back.

Gameplay

MediEvil (1999)

In the Japanese version of MediEvil, Dan begins the game with the helmet equipped. It can be removed by selecting it in the inventory and equipped again by selecting it once it has been removed. It only serves as a cosmetic item and wearing it doesn't provide any bonuses. Dan also wears the helmet in all the loading screens and full motion videos until he loses it in the endings.

MediEvil (2019)

In the PS4 remake of MediEvil, equipping the helmet doubles the damage output of all enemies, serving as a kind of hard mode. It will also cause the Dragon Armour to drain Dan's health when it is equipped. The helmet can only be obtained in the MediEvil Short-Lived Demo by picking it up near Dan's resting place and downloading it from the PlayStation Store.[1]

Behind the scenes

Development

MediEvil (1998 original)

According to Jason Wilson, the addition of the helmet was a stipulation from the studio's Japanese partners, who were concerned that Dan's skeletal head might be seen as that of a bad spirit and not a 'hero' in Japan.[2]

MediEvil (2019 remake)

 
Placeholder asset.

The helmet made a return in the remake. There is a placeholder asset for the helmet in the game files. It is a piece of concept art that more closely resembles the helmet design from the original Japanese version of the game.

The final design used in the remake is quite different from the original - the helmet has been recoloured to match the dull gray colour of the rest of Dan's armour, safe for a decorative trim. The visor has also been removed, exposing more of Dan's face than the original helmet. It also has a hole in the back and a crack at the front, presumably from the impact of the arrow that killed Dan.

Gallery

Main article: Images of Dan's Helmet

In other languages

Language Name Meaning
Arabic خوذة "دان
khudha "daan
-
Bulgarian Шлемът на Дан
Šlemʺt na Dan
-
Croatian Danova kaciga -
Czech Danova přilba -
Danish Dans Hjelm -
Dutch Dan's helm -
Finnish Danin kypärä -
French (France) Casque de Daniel -
German Dans Helm -
Greek Το Κράνος του Dan
To Krános tou Dan
-
Hungarian Dan sisakja -
Italian Elmo di Dan -
Japanese フォーテスクの兜[a]
Fōtesuku no kabuto
Fortesque's Helmet
Norwegian Dan sin hjelm -
Polish Hełm Dana -
Portuguese (Brazil) Capacete do Dan -
Portuguese (Portugal) Capacete do Dan -
Romanian Coiful lui Dan (finalizat)[b] -
Russian Шлем Дэна
Shlem Dena
-
Spanish (LatAm) Casco de Dan -
Spanish (Spain) Casco de Dan -
Swedish Dans Hjälm -
Turkish Dan'in Miğferi -

Notes

  1. In the original Japanese version, this was ヘルメット (Herumetto) instead.
  2. The Romanian translation says "finalised" in brackets. This was likely meant to be removed at some point, but was not, even on the latest patch version (1.02).

References

  1. "And make sure to keep your single eye out for the Dan’s Helmet item – an elusive piece of armor that appeared in the Japanese version of the original PS1 title. Picking up Dan’s Helmet early within the demo will reward players with an extra challenge when equipped in the full game, so don’t miss out!" — Accordino, Nick, MediEvil PS4 Demo Launches Today at PlayStation Store on PlayStation.Blog. Published September 24, 2019. Retrieved July 12, 2023.
  2.   "For Medievil there was a worry in Japan that Dan's skeletal head might be seen as a bad spirit and not a 'hero.'" — Wilson, Jason, MediEvil developers - Q&A; on MediEvil Boards. Published December 25, 2012.

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