Mummies: Difference between revisions

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|name = Mummies   
|name = Mummies   
|soul = {{MinorEvilSoul}}
|soul = {{MinorEvilSoul}}
|image =  
|image = MediEvil2019-Mummies-BookOfGallowmere.png
|receiveSrc = {{ORref|DF}}{{RemakeDamageNote}}
|receive = {{DamageReceived|16|16|16|16}}
|attacksSrc = {{ORref|DF}}
|attacks = {{EnemyAttack|10|60|0|0}}
|health = 240 HP{{ORref|DF}}
|entityname= GgZombie3
|gamename = MediEvil
|moregameplay = {{Infobox gameplay section
|gamename=MediEvil: Resurrection
|health = 190 HP{{ORref|DF}}
}}
|appearances = {{Appearances|
|appearances = {{Appearances|
|medievil1998 = [[The Gallows Gauntlet]]
|medievil1998 = [[The Gallows Gauntlet]]
|medievil2019 = [[The Gallows Gauntlet]]
|medievil2019 = [[The Gallows Gauntlet]]
|resurrection = [[Dan's Crypt (MediEvil: Resurrection)|Dan's Crypt]], [[Cemetery Hill (MediEvil: Resurrection)|Cemetery Hill]], [[Hilltop Mausoleum]], [[Return to the Graveyard (MediEvil: Resurrection)|Return to the Graveyard]]}}}}{{Quote|It's your Mummy, Dan! ... What? Suddenly I can do no jokes?|[[Al-Zalam]], ''''}}'''Mummies''' were [[Gallowmere]]'s undead elite who had returned from the dead to walk amongst the living. They were buried in [[the Gallows Gauntlet]], but some accounts claim they were also present in [[Dan's Crypt (MediEvil: Resurrection)|Dan's Crypt]], [[Cemetery Hill (MediEvil: Resurrection)|Cemetery Hill]], [[the Hilltop Mausoleum]], and [[Return to the Graveyard (MediEvil: Resurrection)|Return to the Graveyard]].
|resurrection = [[Dan's Crypt (MediEvil: Resurrection)|Dan's Crypt]], [[Cemetery Hill (MediEvil: Resurrection)|Cemetery Hill]], [[Hilltop Mausoleum]], [[Return to the Graveyard (MediEvil: Resurrection)|Return to the Graveyard]]}}}}'''Mummies''' were [[Gallowmere]]'s undead elite who had returned from the dead to walk amongst the living. They were buried in [[the Gallows Gauntlet]].
==Gameplay==
==Gameplay==
===Strategy===
{{Quote|It's your Mummy, Dan! ... What? Suddenly I can do no jokes?|[[Al-Zalam]], about a mummy in [[Dan's Crypt (MediEvil: Resurrection)|Dan's Crypt]].}}
They are mostly larger versions of [[zombies]], only they move slightly slower, do much more damage to [[Dan]] (75 HP), and take many more hits to kill. For the record, all mummies are extremely combustible and therefore should not be subjected to flame attack, unless that is one wants to see them dancing around on fire for several seconds before expiring.
===''MediEvil''===
====Strategy====
They are mostly larger versions of [[zombies]], only they move slightly slower, do much more damage to [[Dan]] (70 HP), and take many more hits to kill.
 
==Behind the scenes==
==Behind the scenes==
===In real life===
===In real life===
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==Gallery==
==Gallery==
{{Empty section|Gallery}}
{{Empty section|Gallery}}
==Notes==
{{Notelist}}
==References==
{{Reflist}}
{{clr}}
==Navigation==
==Navigation==
{{MediEvil enemies}}
{{MediEvil enemies}}

Latest revision as of 01:21, 27 February 2024

Mummies
MediEvil2019-Mummies-BookOfGallowmere.png
Gameplay information
MediEvil
Soul type Minor Evil
Health 240 HP[1]
Damage dealt[1] All attacks: 70 HP
  • Sharpness 10
  • Weight 60
  • Fire 0
  • Magic 0
Damage taken[1][a] Sharpness Standard (1x)

Weight Standard (1x)

Fire Standard (1x)

Magic Standard (1x)

Entity name GgZombie3
MediEvil: Resurrection
Health 190 HP[1]
Behind the scenes information
Appears in

Mummies were Gallowmere's undead elite who had returned from the dead to walk amongst the living. They were buried in the Gallows Gauntlet.

Gameplay

"It's your Mummy, Dan! ... What? Suddenly I can do no jokes?"
Al-Zalam, about a mummy in Dan's Crypt.

MediEvil

Strategy

They are mostly larger versions of zombies, only they move slightly slower, do much more damage to Dan (70 HP), and take many more hits to kill.

Behind the scenes

In real life

A mummy is a deceased human or animal whose skin and organs have been preserved by either intentional or accidental exposure to chemicals, extreme cold, very low humidity, or lack of air, so that the recovered body does not decay further if kept in cool and dry conditions.

Gallery

Notes

  1. Damage resistances were not re-implemented in the 2019 remake of MediEvil. This means that, unlike in the original game, all enemies take the same amount of damage from Dan's weapons.

References

Navigation