From Gallowpedia, the MediEvil Wiki. You'll be dying to read!
- This article is about the enemies cut from MediEvil. For flies and their larvae, see Flies.
|
- PLEASE NOTE: This page refers to content that is not present in the final versions of the game due to being cut, removed or repurposed.
|
Maggot
|

|
Biographical information
|
AKA
|
Giant Pumpkin Maggot Monster
|
Gameplay information
|
Health
|
400 HP
|
Damage dealt
|
4 4 4 4
|
Damage taken
|
4 4 4 4
|
Points
|
125
|
Entity
|
PgMaggot[1][1.1][2][2.1]
|
Behind the scenes information
|
Cut from
|
|
Maggots were enemies removed from MediEvil. They were to feature in the Scarecrow Fields and Pumpkin Gorge levels. As their name suggests, they were large maggot creatures. They could burrow underground, and after erupting from the ground, they would spit projectiles at Dan. They can be found in the files of the MediEvil Rolling Demo and the MediEvil ECTS Pre-Alpha.
Characteristics
Appearance
Maggots were giant, segmented creatures with suckers covering the front of their body. They had a big pair of mandibles and a huge gaping mouth with small, sharp teeth on their head.
Gameplay
Although they cannot be encountered normally, it is possible to hack Maggots back into the game in the MediEvil Rolling Demo and the MediEvil ECTS Pre-Alpha as their entity is present in the PG overlay and their textures and model are in the Pumpkin Gorge VLO and WAD respectively.[1][1.2][2][2.2] However, they don't seem to be fully implemented, as they do not burrow into or emerge from the ground, instead only thrashing in place. Killing a Maggot awards Dan with 125 points.[1.1][2.1]
Animations
Maggots have six animations in total.
Emerge from ground animation.
Behind the scenes
Development
Two models of Maggots appear in the MediEvil ECTS Pre-Alpha. One is used in the Pumpkin Gorge level and another is in a separate, unused WAD.[2.3] This second, unused version seems a lot more finished, as the Maggot is much more intricately textured. It is also not segmented; the whole model consists of only a single part, unlike the used model, which has six parts. However, the unused model only has one animation (thrashing animation).
Model used in Pumpkin Gorge |
Unused work-in-progress model |
---|
 |
 |
GameShark codes
Spawn a Maggot
|
Code
|
Name
|
Effect
|
80122A26 F400
80122A24 0037
|
Spawn a Maggot in the MediEvil Rolling Demo
|
Replaces a Pumpkin Plant in the first open area with a Maggot. For use in the Pumpkin Gorge level only. Should be activated ONLY after the level is fully loaded.[3]
|
80124780 0037
80124782 F400
|
Spawn a Maggot in the MediEvil ECTS Pre-Alpha
|
Replaces a Pumpkin Plant in the first open area with a Maggot. For use in the Pumpkin Gorge level only. Should be activated ONLY after the level is fully loaded.[3]
|
Gallery
Maggots in Scarecrow Fields.
Maggots in Pumpkin Gorge.
References
Navigation
|
---|
| Characters | |
---|
| Critters & Enemies | |
---|
| Items | |
---|
| Levels | |
---|
| Intermissions | |
---|
| Gameplay | |
---|
| |
|
More MediEvil Communities
Wanna add your MediEvil community here? Feel free to reach out!
Gaming Wiki Network

Discord • X (Twitter)
|
The GWN is an affiliation between independently-hosted wikis about video games.
|
 Dune Awakening: DACW (18+)
 MediEvil: Gallowpedia
We are also affiliated with:
|