Scarecrows: Difference between revisions
DansFriend (talk | contribs) No edit summary |
DansFriend (talk | contribs) m (DansFriend moved page Draft:Scarecrows to Scarecrows without leaving a redirect) |
(No difference)
|
Revision as of 16:45, 12 August 2023
Scarecrow | |||
---|---|---|---|
Gameplay information | |||
Soul type | Medium Evil | ||
Behind the scenes information | |||
Appears in |
|
Scarecrows were the protectors of the Scarecrow Fields in Gallowmere. They were brought to life by Zarok's magic. They could release crows from their dark, evil hearts.
Gameplay
Strategy
The scarecrows' attacks are very hard to evade when fighting with melee weapons. They can also release crows from their coats to deal additional damage to Sir Dan.
Behind the scenes
Development
In early pre-release versions of MediEvil such as the MediEvil Rolling Demo, scarecrows had two legs to walk on. They weren't as aggressive either, due to the lack of a spinning attack, but they still released crows from their coats to attack Dan.
Gallery
|
Trivia
- Scarecrows are one of the multiple enemies not to appear in the Undead Carnival mini game Pit o' Death in MediEvil: Resurrection; the others are the Imps, Pumpkin Bombs, Armoured Knights, Boiler Guards, Dragon Toads, Shadow Demons, and Pirate Officers.
|