Dan's Helmet: Difference between revisions
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|name = Dan's Helmet | |name = Dan's Helmet | ||
|aka = Helmet | |aka = Helmet | ||
|icon = | |icon = [[File:MediEvil1998-Helmet-Icon.png|alt=Dan's Helmet]] | ||
|image = | |type = Armour | ||
|image = MediEvil2019-DansHelmet-Icon.png | |||
|appearances=''{{Icon|Med}} [[MediEvil (1998)|MediEvil (1999)]]''<br>''{{Icon|MedPS4}} [[MediEvil (2019)]]'' | |||
|flavour = Weak against arrows. And everything else. | |flavour = Weak against arrows. And everything else. | ||
|location = Inventory <small>(''[[MediEvil]]'')</small><br>Dan's Crypt <small>(''[[MediEvil Short-Lived Demo|Short-Lived Demo]]'')</small> | |location = Inventory <small>(''[[MediEvil]]'')</small><br>Dan's Crypt <small>(''[[MediEvil Short-Lived Demo|Short-Lived Demo]]'')</small> | ||
}} | |||
'''Dan's Helmet''' was a piece of armour worn by [[Sir Daniel Fortesque]] during the [[Battle of Gallowmere]]. It is disputed whether Sir Dan retained the helmet during his resurrection in 1386 or not, but he no longer had it by the time he was resurrected in 1886. | '''Dan's Helmet''' was a piece of armour worn by [[Sir Daniel Fortesque]] during the [[Battle of Gallowmere]]. It is disputed whether Sir Dan retained the helmet during his resurrection in 1386 or not, but he no longer had it by the time he was resurrected in 1886. | ||
==Characteristics== | |||
===Appearance=== | |||
Dan's helmet was gray with a golden trim. By 1386, it had lost its front visor. It sustained damage from the Battle of Gallowmere, having a sizeable crack at the front and a hole in the back. | |||
==Gameplay== | ==Gameplay== | ||
===''MediEvil (1999)''=== | ===''MediEvil (1999 Japanese original)''=== | ||
In the Japanese version of ''MediEvil'', [[Sir Daniel Fortesque|Dan]] begins the game with the helmet equipped. It can be removed by selecting it in the inventory and equipped again by selecting it once it has been removed. It only serves as a cosmetic item and wearing it doesn't provide any bonuses. Dan also wears the helmet in all the loading screens and full motion videos until he loses it in the endings. | In the Japanese version of ''MediEvil'', [[Sir Daniel Fortesque|Dan]] begins the game with the helmet equipped. It can be removed by selecting it in the inventory and equipped again by selecting it once it has been removed. It only serves as a cosmetic item and wearing it doesn't provide any bonuses. Dan also wears the helmet in all the loading screens and full motion videos until he loses it in the endings. | ||
===''MediEvil (2019)''=== | ===''MediEvil (2019 remake)''=== | ||
In the PS4 remake of ''MediEvil'', equipping the helmet doubles the damage output of all enemies, serving as a kind of hard mode. The helmet can only be obtained in the ''MediEvil Short-Lived Demo'' by picking it up near Dan's resting place and downloading it from the PlayStation Store.<ref>{{Cite web|author=Accordino, Nick|published=September 24, 2019|retrieved=July 12, 2023|title=MediEvil PS4 Demo Launches Today at PlayStation Store|site=PlayStation.Blog|quote=And make sure to keep your single eye out for the Dan’s Helmet item – an elusive piece of armor that appeared in the Japanese version of the original PS1 title. Picking up Dan’s Helmet early within the demo will reward players with an extra challenge when equipped in the full game, so don’t miss out!|url=https://blog.us.playstation.com/2019/09/24/medievil-ps4-demo-launches-today-at-playstation-store/}}</ref> | In the PS4 remake of ''MediEvil'', equipping the helmet doubles the damage output of all enemies, serving as a kind of hard mode. It will also cause the Dragon Armour to drain Dan's health when it is equipped. The helmet can only be obtained in the ''MediEvil Short-Lived Demo'' by picking it up near Dan's resting place and downloading it from the PlayStation Store.<ref>{{Cite web|author=Accordino, Nick|published=September 24, 2019|retrieved=July 12, 2023|title=MediEvil PS4 Demo Launches Today at PlayStation Store|site=PlayStation.Blog|quote=And make sure to keep your single eye out for the Dan’s Helmet item – an elusive piece of armor that appeared in the Japanese version of the original PS1 title. Picking up Dan’s Helmet early within the demo will reward players with an extra challenge when equipped in the full game, so don’t miss out!|url=https://blog.us.playstation.com/2019/09/24/medievil-ps4-demo-launches-today-at-playstation-store/}}</ref> | ||
==Behind the scenes== | ==Behind the scenes== | ||
===Development=== | ===Development=== | ||
====''MediEvil'' (1998 original)==== | |||
According to [[Jason Wilson]], the addition of the helmet was a stipulation from the studio's Japanese partners, who were concerned that Dan's skeletal head might be seen as that of a bad spirit and not a 'hero' in Japan.{{Siteref|MediEvil-Boards|11338|MediEvil developers - Q&A;|December 25, 2012|quote=For Medievil there was a worry in Japan that Dan's skeletal head might be seen as a bad spirit and not a 'hero.'|author=Wilson, Jason}} | According to [[Jason Wilson]], the addition of the helmet was a stipulation from the studio's Japanese partners, who were concerned that Dan's skeletal head might be seen as that of a bad spirit and not a 'hero' in Japan.{{Siteref|MediEvil-Boards|11338|MediEvil developers - Q&A;|December 25, 2012|quote=For Medievil there was a worry in Japan that Dan's skeletal head might be seen as a bad spirit and not a 'hero.'|author=Wilson, Jason}} | ||
====''MediEvil'' (2019 remake)==== | |||
[[File:MediEvil2019-Helmet-Placeholder.png|thumb|right|Placeholder asset.|150px]] The helmet made a return in the remake. There is a placeholder asset for the helmet in the game files. It is a piece of concept art that more closely resembles the helmet design from the original Japanese version of the game. | |||
The final design used in the remake is quite different from the original - the helmet has been recoloured to match the dull gray colour of the rest of Dan's armour, safe for a decorative trim. The visor has also been removed, exposing more of Dan's face than the original helmet. It also has a hole in the back and a crack at the front, presumably from the impact of the arrow that killed Dan. | |||
==Gallery== | ==Gallery== | ||
{{Main|:Category:Images of Dan's Helmet|l1=Images of Dan's Helmet}} | {{Main|:Category:Images of Dan's Helmet|l1=Images of Dan's Helmet}} | ||
{{Empty section|Gallery}} | {{Empty section|Gallery}} | ||
==In other languages== | ==In other languages== | ||
{{ | {{OtherLanguages | ||
|ar = خوذة "دان | |||
|arR = khudha "daan | |||
|bg = Шлемът на Дан | |||
|bgR = Šlemʺt na Dan | |||
|cz = Danova přilba | |||
|da = Dans Hjelm | |||
|de = Dans Helm | |||
|el = Το Κράνος του Dan | |||
|elR =To Krános tou Dan | |||
|es = Casco de Dan | |||
|esMX = Casco de Dan | |||
|fi = Danin kypärä | |||
|fr = Casque de Daniel | |||
|hr = Danova kaciga | |||
|hu = Dan sisakja | |||
|it = Elmo di Dan | |||
|ja = フォーテスクの兜{{Note|name=original|In the original Japanese version, this was ヘルメット (''Herumetto'') instead.}} | |||
|jaM = Fortesque's Helmet | |||
|jaR =Fōtesuku no kabuto | |||
|nl = Dan's helm | |||
|no = Dan sin hjelm | |||
|pl = Hełm Dana | |||
|pt = Capacete do Dan | |||
|ptBR = Capacete do Dan | |||
|ro = Coiful lui Dan (finalizat){{Note|name=finalised|The Romanian translation says "finalised" in brackets. This was likely meant to be removed at some point, but was not, even on the latest patch version (1.02).}} | |||
|ru = Шлем Дэна | |||
|ruR =Shlem Dena | |||
|sv = Dans Hjälm | |||
|tr = Dan'in Miğferi | |||
}} | |||
==Notes== | |||
{{Notelist}} | |||
==References== | ==References== | ||
{{reflist}} | {{reflist}} |
Revision as of 20:25, 26 April 2024
Dan's Helmet | ||
---|---|---|
Icon | ||
AKA | Helmet | |
Flavour text | Weak against arrows. And everything else. | |
Type | Armour | |
Found in | Inventory (MediEvil) Dan's Crypt (Short-Lived Demo) | |
Appears in | MediEvil (1999) MediEvil (2019) |
Dan's Helmet was a piece of armour worn by Sir Daniel Fortesque during the Battle of Gallowmere. It is disputed whether Sir Dan retained the helmet during his resurrection in 1386 or not, but he no longer had it by the time he was resurrected in 1886.
Characteristics
Appearance
Dan's helmet was gray with a golden trim. By 1386, it had lost its front visor. It sustained damage from the Battle of Gallowmere, having a sizeable crack at the front and a hole in the back.
Gameplay
MediEvil (1999 Japanese original)
In the Japanese version of MediEvil, Dan begins the game with the helmet equipped. It can be removed by selecting it in the inventory and equipped again by selecting it once it has been removed. It only serves as a cosmetic item and wearing it doesn't provide any bonuses. Dan also wears the helmet in all the loading screens and full motion videos until he loses it in the endings.
MediEvil (2019 remake)
In the PS4 remake of MediEvil, equipping the helmet doubles the damage output of all enemies, serving as a kind of hard mode. It will also cause the Dragon Armour to drain Dan's health when it is equipped. The helmet can only be obtained in the MediEvil Short-Lived Demo by picking it up near Dan's resting place and downloading it from the PlayStation Store.[1]
Behind the scenes
Development
MediEvil (1998 original)
According to Jason Wilson, the addition of the helmet was a stipulation from the studio's Japanese partners, who were concerned that Dan's skeletal head might be seen as that of a bad spirit and not a 'hero' in Japan.[2]
MediEvil (2019 remake)
The helmet made a return in the remake. There is a placeholder asset for the helmet in the game files. It is a piece of concept art that more closely resembles the helmet design from the original Japanese version of the game.
The final design used in the remake is quite different from the original - the helmet has been recoloured to match the dull gray colour of the rest of Dan's armour, safe for a decorative trim. The visor has also been removed, exposing more of Dan's face than the original helmet. It also has a hole in the back and a crack at the front, presumably from the impact of the arrow that killed Dan.
Gallery
- Main article: Images of Dan's Helmet
|
In other languages
Language | Name | Meaning |
---|---|---|
Arabic | خوذة "دان khudha "daan |
- |
Bulgarian | Шлемът на Дан Šlemʺt na Dan |
- |
Croatian | Danova kaciga | - |
Czech | Danova přilba | - |
Danish | Dans Hjelm | - |
Dutch | Dan's helm | - |
Finnish | Danin kypärä | - |
French (France) | Casque de Daniel | - |
German | Dans Helm | - |
Greek | Το Κράνος του Dan To Krános tou Dan |
- |
Hungarian | Dan sisakja | - |
Italian | Elmo di Dan | - |
Japanese | フォーテスクの兜[a] Fōtesuku no kabuto |
Fortesque's Helmet |
Norwegian | Dan sin hjelm | - |
Polish | Hełm Dana | - |
Portuguese (Brazil) | Capacete do Dan | - |
Portuguese (Portugal) | Capacete do Dan | - |
Romanian | Coiful lui Dan (finalizat)[b] | - |
Russian | Шлем Дэна Shlem Dena |
- |
Spanish (LatAm) | Casco de Dan | - |
Spanish (Spain) | Casco de Dan | - |
Swedish | Dans Hjälm | - |
Turkish | Dan'in Miğferi | - |
Notes
References
- ↑ "And make sure to keep your single eye out for the Dan’s Helmet item – an elusive piece of armor that appeared in the Japanese version of the original PS1 title. Picking up Dan’s Helmet early within the demo will reward players with an extra challenge when equipped in the full game, so don’t miss out!" — Accordino, Nick, MediEvil PS4 Demo Launches Today at PlayStation Store on PlayStation.Blog. Published September 24, 2019. Retrieved July 12, 2023.
- ↑ "For Medievil there was a worry in Japan that Dan's skeletal head might be seen as a bad spirit and not a 'hero.'" — Wilson, Jason, MediEvil developers - Q&A; on MediEvil Boards. Published December 25, 2012.