Scarecrows: Difference between revisions
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{{Infobox enemy | {{Infobox enemy | ||
|name = Scarecrow | |name = Scarecrow {{BookOfGallowmereCategory|Enemy}} | ||
|soul = {{BadSoul}} | |soul = {{BadSoul}} | ||
| | |appearances = {{Appearances | ||
| | |medievil1998 = [[Scarecrow Fields]] | ||
|resurrection = [[Scarecrow Fields (MediEvil: Resurrection)|Scarecrow Fields]] | |||
|medievil2019 = [[Scarecrow Fields]] | |||
}} | |||
|image = | |image = | ||
}} | }} | ||
{{quote|Oh Scarecrows ALWAYS freak me out. It's the hand-stitched eyes. Lets hurry through the Pumpkin Gorge.|[[Al-Zalam]], ''MediEvil: Resurrection''}} | {{quote|Oh Scarecrows ALWAYS freak me out. It's the hand-stitched eyes. Lets hurry through the Pumpkin Gorge.|[[Al-Zalam]], ''MediEvil: Resurrection''}} | ||
'''Scarecrows''' | '''Scarecrows''' were the protectors of the [[Scarecrow Fields]] in [[Gallowmere]]. They were brought to life by [[Zarok]]'s magic. They could release [[crows]] from their dark, evil hearts. | ||
==Strategy== | ==Gameplay== | ||
===Strategy=== | |||
The scarecrows' attacks are very hard to evade when fighting with melee weapons. They can also release [[crows]] from their coats to deal additional damage to [[Sir Dan]]. | The scarecrows' attacks are very hard to evade when fighting with melee weapons. They can also release [[crows]] from their coats to deal additional damage to [[Sir Dan]]. | ||
==Behind the scenes== | |||
===Development=== | |||
In early pre-release versions of ''MediEvil'' such as the ''[[MediEvil Rolling Demo]]'', scarecrows had two legs to walk on. They weren't as aggressive either, due to the lack of a spinning attack, but they still released crows from their coats to attack Dan. | |||
==Gallery== | ==Gallery== | ||
{{Empty section|Gallery}} | {{Empty section|Gallery}} | ||
==Trivia== | ==Trivia== | ||
*Scarecrows are one of the multiple enemies not to appear in the Undead Carnival mini game [[Pit o' Death]] in ''MediEvil: Resurrection''; the others are the [[Imps]], [[Pumpkin Bombs]], [[Armoured Knights]], [[Boiler Guards]], [[Dragon Toads]], [[Shadow Demons]], and [[Pirate Officers]]. | *Scarecrows are one of the multiple enemies not to appear in the Undead Carnival mini game [[Pit o' Death]] in ''MediEvil: Resurrection''; the others are the [[Imps]], [[Pumpkin Bombs]], [[Armoured Knights]], [[Boiler Guards]], [[Dragon Toads]], [[Shadow Demons]], and [[Pirate Officers]]. | ||
==Navigation== | |||
{{MediEvil enemies}} | |||
{{MediEvil: Resurrection enemies}} | |||
[[Category:Enemies]] | [[Category:Enemies]] | ||
[[Category:Enemies in MediEvil]] | [[Category:Enemies in MediEvil]] | ||
[[Category:Enemies in MediEvil: Resurrection]] | [[Category:Enemies in MediEvil: Resurrection]] |
Revision as of 16:43, 12 August 2023
Scarecrow | |||
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Gameplay information | |||
Soul type | Template:BadSoul | ||
Behind the scenes information | |||
Appears in |
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Scarecrows were the protectors of the Scarecrow Fields in Gallowmere. They were brought to life by Zarok's magic. They could release crows from their dark, evil hearts.
Gameplay
Strategy
The scarecrows' attacks are very hard to evade when fighting with melee weapons. They can also release crows from their coats to deal additional damage to Sir Dan.
Behind the scenes
Development
In early pre-release versions of MediEvil such as the MediEvil Rolling Demo, scarecrows had two legs to walk on. They weren't as aggressive either, due to the lack of a spinning attack, but they still released crows from their coats to attack Dan.
Gallery
|
Trivia
- Scarecrows are one of the multiple enemies not to appear in the Undead Carnival mini game Pit o' Death in MediEvil: Resurrection; the others are the Imps, Pumpkin Bombs, Armoured Knights, Boiler Guards, Dragon Toads, Shadow Demons, and Pirate Officers.
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