Scarecrows: Difference between revisions

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    |soul = {{Soul|2}}
    |soul = {{Soul|2}}
    |appearances = {{Appearances
    |appearances = {{Appearances
    |medievil1998 = [[Scarecrow Fields]]
    |medievil1998 =  
    |resurrection = [[Scarecrow Fields (MediEvil: Resurrection)|Scarecrow Fields]]
    *[[Scarecrow Fields]]
    |medievil2019 = [[Scarecrow Fields]]
    |resurrection =  
    *[[Scarecrow Fields (MediEvil: Resurrection)|Scarecrow Fields]]
    |medievil2019 =  
    *[[Scarecrow Fields]]
    }}
    }}
    |image =  
    |image =  

    Revision as of 21:37, 7 March 2024

    Scarecrow
    MediEvil2019-BookOfGallowmere-EnemiesIcon.png
    Gameplay information
    Soul type Medium Evil
    Health 200 HP
    Behind the scenes information
    Appears in
    "Oh Scarecrows ALWAYS freak me out. It's the hand-stitched eyes. Lets hurry through the Pumpkin Gorge."
    ― An alleged comment by Al-Zalam.

    Scarecrows were the protectors of the Scarecrow Fields in Gallowmere. They were brought to life by Zarok's magic. They could release crows from their dark, evil hearts.

    Gameplay

    Strategy

    The scarecrows' attacks are very hard to evade when fighting with melee weapons. They can also release crows from their coats to deal additional damage to Sir Dan.

    Behind the scenes

    Development

    In early pre-release versions of MediEvil such as the MediEvil Rolling Demo, scarecrows had two legs to walk on. They weren't as aggressive either, due to the lack of a spinning attack, but they still released crows from their coats to attack Dan.

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