Tumbling Torsos: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 2: Line 2:
{{Infobox character
{{Infobox character
|image=MediEvilECTSPreAlpha-TumblingTorso.png
|image=MediEvilECTSPreAlpha-TumblingTorso.png
|health = 400 HP{{Gameref|ECTSPreAlpha}}{{Gameref|ECTSPreAlpha|[[MEDIEVIL.EXE|PSX.EXE]], Tumbling1 entity at offset 0xA2EB4 (memory address 800BA330)}}
|health = 400 HP{{Gameref|RollingDemo}}{{RollingDemoEntityRef|Tumbling1}}{{Gameref|ECTSPreAlpha}}{{ECTSPreAlphaEntityRef|Tumbling1}}
|attacksSrc = {{Gameref|ECTSPreAlpha|[[MEDIEVIL.EXE|PSX.EXE]], Tumbling1 entity at offset 0xA2EB4 (memory address 800BA330)}}
|attacksSrc = {{RollingDemoEntityRef|Tumbling1}}{{ECTSPreAlphaEntityRef|Tumbling1}}
|attacks = {{EnemyAttackRD}}
|attacks = {{EnemyAttackRD}}
|receiveSrc = {{Gameref|ECTSPreAlpha|[[MEDIEVIL.EXE|PSX.EXE]], Tumbling1 entity at offset 0xA2EB4 (memory address 800BA330)}}
|receiveSrc = {{RollingDemoEntityRef|Tumbling1}}{{ECTSPreAlphaEntityRef|Tumbling1}}
|receive = {{EnemyAttackRD}}
|receive = {{EnemyAttackRD}}
|score = 125{{Gameref|ECTSPreAlpha|[[MEDIEVIL.EXE|PSX.EXE]], Tumbling1 entity at offset 0xA2EB4 (memory address 800BA330)}}
|score = 125{{RollingDemoEntityRef|Tumbling1}}{{ECTSPreAlphaEntityRef|Tumbling1}}
|entityname = Tumbling1{{Gameref|ECTSPreAlpha|[[MEDIEVIL.EXE|PSX.EXE]], Tumbling1 entity at offset 0xA2EB4 (memory address 800BA330)}}
|entityname = Tumbling1{{RollingDemoEntityRef|Tumbling1}}{{ECTSPreAlphaEntityRef|Tumbling1}}
|appearstitle = Cut from
|appearstitle = Cut from
|appearances={{Appearances|medievil1998=
|appearances={{Appearances|medievil1998=
Line 16: Line 16:
}}
}}
}}
}}
The '''Tumbling Torsos''' are undead enemies that were removed from ''[[MediEvil]]''.<ref name = "DesignHistory">[https://www.youtube.com/watch?v=C_1EyYC0h_U| MediEvil's design history] (2:08) by [https://www.youtube.com/channel/UC6j0XFmQWGezc_eCPct170Q Jay Gunn Story Art].</ref> They can be seen in an early trailer found on the PlayStation Plus Video Preview 1997 VHS. The Tumbling Torsos were intended to appear in the [[Pumpkin Gorge]],<ref>[https://www.youtube.com/watch?v=XORJNhLNIlY| PlayStation Plus Compilation VHS 29/05/1997] (9:25-9:27) by [https://www.youtube.com/channel/UCX2-bfB7Q3bBTZrawe41m4Q StefMeister2012].</ref> [[Cemetery Hill]],{{Bookref|MED-Navigation}} and possibly [[The Graveyard]] level.<ref name = "DesignHistory"/> Their model can be found in the ''[[MediEvil ECTS Pre-Alpha]]''.{{Gameref|ECTSPreAlpha|[[MEDRES.MWD]], Files at indices 548 (assorted textures), and 550 (Tumbling Torso model)}}
The '''Tumbling Torsos''' are undead enemies that were removed from ''[[MediEvil]]''.<ref name = "DesignHistory">[https://www.youtube.com/watch?v=C_1EyYC0h_U| MediEvil's design history] (2:08) by [https://www.youtube.com/channel/UC6j0XFmQWGezc_eCPct170Q Jay Gunn Story Art].</ref> They can be seen in an early trailer found on the PlayStation Plus Video Preview 1997 VHS. The Tumbling Torsos were intended to appear in the [[Pumpkin Gorge]],<ref>[https://www.youtube.com/watch?v=XORJNhLNIlY| PlayStation Plus Compilation VHS 29/05/1997] (9:25-9:27) by [https://www.youtube.com/channel/UCX2-bfB7Q3bBTZrawe41m4Q StefMeister2012].</ref> [[Cemetery Hill]],{{Bookref|MED-Navigation}} and possibly [[The Graveyard]] level.<ref name = "DesignHistory"/>  
 
The model of the Tumbling Torsos can be found in the ''[[MediEvil ECTS Pre-Alpha]]''.{{Gameref|ECTSPreAlpha|[[MEDRES.MWD]], Files at indices 548 (assorted textures), and 550 (Tumbling Torso model)}} However, their [[entity]] code is present in both the ''MediEvil ECTS Pre-Alpha'' and the ''[[MediEvil Rolling Demo]]''.{{ECTSPreAlphaEntityRef|Tumbling1}}{{RollingDemoEntityRef|Tumbling1}} Given their lack of an actual presence in either version, it can be assumed that they were cut at an earlier point in development.
==Characteristics==
==Characteristics==
===Appearance===
===Appearance===
Tumbling Torsos were green zombie torsos with exposed ribcages. Their heads had been cut off, or had fallen off, as only bloody stumps with a bit of bone jutting out remained in their place. Everything below the waist was missing too. This did not leave them helpless however, as they were quite capable of using their intact arms to get around.
Tumbling Torsos were green zombie torsos with exposed ribcages. Their heads had been cut off, or had fallen off, as only bloody stumps with a bit of bone jutting out remained in their place. Everything below the waist was missing too. This did not leave them helpless however, as they were quite capable of using their intact arms to get around.
==Gameplay==
==Gameplay==
Killing a Tumbling Torso would have awarded Dan with 125 [[points]].{{Gameref|ECTSPreAlpha|[[MEDIEVIL.EXE|PSX.EXE]], Tumbling1 entity at offset 0xA2EB4 (memory address 800BA330)}}
Killing a Tumbling Torso would have awarded Dan with 125 [[points]].{{RollingDemoEntityRef|Tumbling1}}{{ECTSPreAlphaEntityRef|Tumbling1}}
===Animations===
===Animations===
Tumbling Torsos have a total of six animations.
Tumbling Torsos have a total of six animations.