Head Bangers: Difference between revisions

From Gallowpedia, the MediEvil Wiki. You'll be dying to read!
No edit summary
No edit summary
Line 1: Line 1:
{{Infobox enemy
{{Infobox enemy
|name = Head Banger {{BookOfGallowmereCategory|Enemy}}
|name = Head Bangers {{BookOfGallowmereCategory|Enemy}}
|image = MediEvil2019-Headbangers-BookOfGallowmere.png
|image = MediEvil2019-Headbangers-BookOfGallowmere.png
|aka = Patient, Straight-Jacketed Crazy{{Bookref|MED-Prima}}
|aka = Patient, Straight-Jacketed Crazy{{Bookref|MED-Prima}}
|soul = {{MinorEvilSoul}}
|soul = {{MinorEvilSoul}}
|entityname = IaPatient
|gamename = MediEvil
|health = 56 HP{{ORref|DF}}
|receiveSrc = {{ORref|DF}}{{RemakeDamageNote}}
|receive = {{DamageReceived}}
|attacksSrc = {{ORref|DF}}
|attacks = {{EnemyAttack|20|20|0|0}}
|moregameplay = {{Infobox gameplay section
|gamename = MediEvil: Resurrection
|health = 210 HP{{ORref|DF}}
}}
|appearances = {{Appearances|
|appearances = {{Appearances|
|medievil1998 =  
|medievil1998 =  
Line 39: Line 50:
Their facial texture is missing in all final versions of the game. The exact reason for its removal is unknown. It may have been removed to reduce the performance impact of having too many of the enemies on screen, or it was simply removed by mistake.
Their facial texture is missing in all final versions of the game. The exact reason for its removal is unknown. It may have been removed to reduce the performance impact of having too many of the enemies on screen, or it was simply removed by mistake.
==Gallery==
==Gallery==
{{Empty section|Gallery}}
{{Main|:Category:Images of head bangers|l1=Images of head bangers}}
 
==Notes==
{{Notelist}}
==References==
==References==
{{Reflist}}
{{Reflist}}

Revision as of 16:14, 18 April 2024

Head Bangers
MediEvil2019-BookOfGallowmere-EnemiesIcon.png
MediEvil2019-Headbangers-BookOfGallowmere.png
Biographical information
AKA Patient, Straight-Jacketed Crazy[1]
Gameplay information
MediEvil
Soul type Minor Evil
Health 56 HP[2]
Damage dealt[2] All attacks: 40 HP
  • Sharpness 20
  • Weight 20
  • Fire 0
  • Magic 0
Damage taken[2][a] Sharpness Standard (1x)

Weight Standard (1x)

Fire Standard (1x)

Magic Standard (1x)

Entity name IaPatient
MediEvil: Resurrection
Health 210 HP[2]
Behind the scenes information
Appears in

Head Bangers, also known as Straight-Jacketed Crazies, were the mad patients of the Asylum.

History

14th century

Since the disappearance of the Head Monk of the Asylum, the patients were left to run amok. As they got in his way, Sir Daniel Fortesque was forced to kill them.

Gameplay

MediEvil (1998 original)

Official Strategy Guide entry

In addition to the Zombies and Ghouls we've come to know and love, you'll meet the straight-jacketed crazy. These guys are amped on adrenaline and, most likely, a concoction of Asylum "vitamins." Where's nurse Ratchet when you need her? Just keep whacking at 'em with your weapons, until they clear out.[1]

Strategy

The asylum patients are insane enemies that run around while laughing, trying to hit Dan with their own heads. They can be easily defeated with a hammer or club.

MediEvil: Resurrection

An Adventurer's Guide to Monsters entry

It is well known fact that one should try to sympathise with (and not detest or fear) the lunatic madmen of Gallowmere asylum, however after suffering an endless volley of painful head butts from these lead balloon headed nutters it would be easy to take issue with such well meaning advice. Should an adventurer take exception to their barbaric behaviour he might be well advised to utilize melee weapons to dispatch them, as projectiles seem to have little effect on these fast moving loons.[3][3.1]

MediEvil (2019 remake)

Book of Gallowmere entry

With the disappearance of the head monk, these patients have been left to run amok.

We don't know exactly what it was that sent them raving mad. Perhaps it was magic, perhaps the moon, or perhaps they were all licking toads. Truly, you should NOT lick those toads.[4][4.1]

Behind the scenes

Development

In early versions of the game such as the MediEvil Rolling Demo and the MediEvil ECTS Pre-Alpha, Head Bangers appeared in The Asylum Grounds level.[5][6] They were eventually removed from the level and placed in the new version of Inside The Asylum.

The Head Bangers in these early versions also had a facial texture. The texture is very similar to the face of Zarok's Beast Transformation, meaning that one was likely based on the other.

Their facial texture is missing in all final versions of the game. The exact reason for its removal is unknown. It may have been removed to reduce the performance impact of having too many of the enemies on screen, or it was simply removed by mistake.

Gallery

Main article: Images of head bangers

Notes

  1. Damage resistances were not re-implemented in the 2019 remake of MediEvil. This means that, unlike in the original game, all enemies take the same amount of damage from Dan's weapons.

References

  1. 1.0 1.1 MediEvil: The Official Strategy Guide. Published by Dimension Publishing in 1998.
  2. 2.0 2.1 2.2 2.3 Original research by Dan's Friend.
  3. MediEvil: Resurrection MediEvil: Resurrection. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment on September 1, 2005.
    1. An Adventurer's Guide to Monsters in MediEvil: Resurrection MediEvil: Resurrection. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment on September 1, 2005.
  4. MediEvil 2019 icon.png MediEvil. Developed by Other Ocean Emeryville. Published by Sony Interactive Entertainment on October 25, 2019.
    1. Head Bangers entry in the Book of Gallowmere in MediEvil 2019 icon.png MediEvil. Developed by Other Ocean Emeryville. Published by Sony Interactive Entertainment on October 25, 2019.
  5. MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
  6. MediEvil ECTS Pre-Alpha. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.

Navigation