Boulder Gargoyles: Difference between revisions
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====''MediEvil'' (1998 original)==== | ====''MediEvil'' (1998 original)==== | ||
In the original ''MediEvil'', there is an unused piece of dialogue for the Gargoyles that can be located under [[MediEvil/Speech|Speech]] number 125 after using [[MediEvil/Cheats|cheats]]: | In the original ''MediEvil'', there is an unused piece of dialogue for the Gargoyles that can be located under [[MediEvil/Speech|Speech]] number 125 after using [[MediEvil/Cheats|cheats]]: | ||
{ | {| class="wikitable" | ||
! ID | |||
! Text | |||
! Audio | |||
|- | |||
|125 | |||
|We must double our efforts to protect the Master! | |||
|[[File:MediEvil1998-UnusedBoulderGargoyleSpeech.wav]] | |||
|} | |||
====''MediEvil: Resurrection''==== | ====''MediEvil: Resurrection''==== |
Revision as of 15:40, 16 October 2024
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Boulder Gargoyles | |||
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Biographical information | |||
AKA | Stone Spitting Gargoyles Zarok's Evil Gargoyles | ||
Gameplay information | |||
Soul type | No soul | ||
Behind the scenes information | |||
Appears in |
Trophies | |
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Rock Wrangler Avoid all the rolling rocks on Cemetery Hill. |
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The Boulder Gargoyles (died 1386) were a pair of statues sitting atop Cemetery Hill. They were servants of Zarok.
History
The Evernight
The Boulder Gargoyles were brought to life by Zarok's magic after Sir Dan reached Cemetery Hill. Afterwards, the Gargoyles begun hurling boulders from their mouths to bar Dan's progress up the hill. When Dan reached them, they lamented over having failed Zarok and sacrificed themselves by exploding.
Gameplay
The Gargoyles spit two types of rock, one that is smashable and one that isn't.
Behind the scenes
Development
MediEvil (1998 original)
In the original MediEvil, there is an unused piece of dialogue for the Gargoyles that can be located under Speech number 125 after using cheats:
ID | Text | Audio |
---|---|---|
125 | We must double our efforts to protect the Master! |
MediEvil: Resurrection
The Boulder Gargoyles have a piece of dialogue in build 0.26 of the game that can no longer be heard in the final version, where they say nothing at all. The dialogue is reminiscent of what they say in the original game when Dan reaches the top of the hill:
ID | Text | Audio |
---|---|---|
00067_ss | We have failed, Zarok will be furious. We must forfeit our lives! It's not worth the earache. |
Gallery
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Trivia
- Gargoyles in MediEvil are one of several enemies shown to be capable of speaking; the others are the Boiler Guards, the Dragon, the Ghost Ship Captain, the Pirate Crew in MediEvil, and the Pirate Officers in MediEvil: Resurrection.
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