Tumbling Torsos: Difference between revisions
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{{Infobox character | {{Infobox character | ||
|image=MediEvilECTSPreAlpha-TumblingTorso.png | |image=MediEvilECTSPreAlpha-TumblingTorso.png | ||
|health = 400 HP{{ | |health = 400 HP{{Gameref|ECTSPreAlpha}}{{Gameref|ECTSPreAlpha|[[MEDIEVIL.EXE|PSX.EXE]], Tumbling1 entity at offset 0xA2EB4 (address 800BA330 in memory)}} | ||
|attacksSrc = {{ | |attacksSrc = {{Gameref|ECTSPreAlpha|[[MEDIEVIL.EXE|PSX.EXE]], Tumbling1 entity at offset 0xA2EB4 (address 800BA330 in memory)}} | ||
|attacks = {{EnemyAttackRD}} | |attacks = {{EnemyAttackRD}} | ||
|receiveSrc = {{ | |receiveSrc = {{Gameref|ECTSPreAlpha|[[MEDIEVIL.EXE|PSX.EXE]], Tumbling1 entity at offset 0xA2EB4 (address 800BA330 in memory)}} | ||
|receive = {{EnemyAttackRD}} | |receive = {{EnemyAttackRD}} | ||
|score = 125{{ | |score = 125{{Gameref|ECTSPreAlpha|[[MEDIEVIL.EXE|PSX.EXE]], Tumbling1 entity at offset 0xA2EB4 (address 800BA330 in memory)}} | ||
|entityname = Tumbling1{{ | |entityname = Tumbling1{{Gameref|ECTSPreAlpha|[[MEDIEVIL.EXE|PSX.EXE]], Tumbling1 entity at offset 0xA2EB4 (address 800BA330 in memory)}} | ||
|appearstitle = Cut from | |appearstitle = Cut from | ||
|appearances={{Appearances|medievil1998= | |appearances={{Appearances|medievil1998= | ||
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}} | }} | ||
}} | }} | ||
The '''Tumbling Torsos''' are undead enemies that were removed from ''[[MediEvil]]''.<ref name = "DesignHistory">[https://www.youtube.com/watch?v=C_1EyYC0h_U| MediEvil's design history] (2:08) by [https://www.youtube.com/channel/UC6j0XFmQWGezc_eCPct170Q Jay Gunn Story Art].</ref> They can be seen in an early trailer found on the PlayStation Plus Video Preview 1997 VHS. The Tumbling Torsos were intended to appear in the [[Pumpkin Gorge]],<ref>[https://www.youtube.com/watch?v=XORJNhLNIlY| PlayStation Plus Compilation VHS 29/05/1997] (9:25-9:27) by [https://www.youtube.com/channel/UCX2-bfB7Q3bBTZrawe41m4Q StefMeister2012].</ref> [[Cemetery Hill]],{{Bookref|MED-Navigation}} and possibly [[The Graveyard]] level.<ref name = "DesignHistory"/> Their model can be found in the ''[[MediEvil ECTS Pre-Alpha]]''. | The '''Tumbling Torsos''' are undead enemies that were removed from ''[[MediEvil]]''.<ref name = "DesignHistory">[https://www.youtube.com/watch?v=C_1EyYC0h_U| MediEvil's design history] (2:08) by [https://www.youtube.com/channel/UC6j0XFmQWGezc_eCPct170Q Jay Gunn Story Art].</ref> They can be seen in an early trailer found on the PlayStation Plus Video Preview 1997 VHS. The Tumbling Torsos were intended to appear in the [[Pumpkin Gorge]],<ref>[https://www.youtube.com/watch?v=XORJNhLNIlY| PlayStation Plus Compilation VHS 29/05/1997] (9:25-9:27) by [https://www.youtube.com/channel/UCX2-bfB7Q3bBTZrawe41m4Q StefMeister2012].</ref> [[Cemetery Hill]],{{Bookref|MED-Navigation}} and possibly [[The Graveyard]] level.<ref name = "DesignHistory"/> Their model can be found in the ''[[MediEvil ECTS Pre-Alpha]]''.{{Gameref|ECTSPreAlpha|[[MEDRES.MWD]], Files at indices 548 (assorted textures), and 550 (Tumbling Torso model)}} | ||
==Characteristics== | ==Characteristics== | ||
===Appearance=== | ===Appearance=== | ||
Tumbling Torsos were green zombie torsos with exposed ribcages. Their heads had been cut off, or had fallen off, as only bloody stumps with a bit of bone jutting out remained in their place. Everything below the waist was missing too. This did not leave them helpless however, as they were quite capable of using their intact arms to get around. | Tumbling Torsos were green zombie torsos with exposed ribcages. Their heads had been cut off, or had fallen off, as only bloody stumps with a bit of bone jutting out remained in their place. Everything below the waist was missing too. This did not leave them helpless however, as they were quite capable of using their intact arms to get around. | ||
==Gameplay== | ==Gameplay== | ||
Killing a Tumbling Torso would have awarded Dan with 125 [[points]]. | Killing a Tumbling Torso would have awarded Dan with 125 [[points]].{{Gameref|ECTSPreAlpha|[[MEDIEVIL.EXE|PSX.EXE]], Tumbling1 entity at offset 0xA2EB4 (address 800BA330 in memory)}} | ||
===Animations=== | ===Animations=== | ||
Tumbling Torsos have a total of six animations. | Tumbling Torsos have a total of six animations. |
Revision as of 11:48, 2 June 2024
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Tumbling Torsos | |||
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Gameplay information | |||
Health | 400 HP[1][1.1] | ||
Damage dealt[1.1] | 4 4 4 4 | ||
Damage taken[1.1] | 4 4 4 4 | ||
Points | 125[1.1] | ||
Entity | Tumbling1[1.1] | ||
Behind the scenes information | |||
Cut from |
The Tumbling Torsos are undead enemies that were removed from MediEvil.[2] They can be seen in an early trailer found on the PlayStation Plus Video Preview 1997 VHS. The Tumbling Torsos were intended to appear in the Pumpkin Gorge,[3] Cemetery Hill,[4] and possibly The Graveyard level.[2] Their model can be found in the MediEvil ECTS Pre-Alpha.[1.2]
Characteristics
Appearance
Tumbling Torsos were green zombie torsos with exposed ribcages. Their heads had been cut off, or had fallen off, as only bloody stumps with a bit of bone jutting out remained in their place. Everything below the waist was missing too. This did not leave them helpless however, as they were quite capable of using their intact arms to get around.
Gameplay
Killing a Tumbling Torso would have awarded Dan with 125 points.[1.1]
Animations
Tumbling Torsos have a total of six animations.
Gallery
Cemetery Hill concept art featuring tumbling torsos.
References
- ↑ MediEvil ECTS Pre-Alpha. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
- ↑ 1.1.0 1.1.1 1.1.2 1.1.3 1.1.4 1.1.5 PSX.EXE, Tumbling1 entity at offset 0xA2EB4 (address 800BA330 in memory) in MediEvil ECTS Pre-Alpha. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
- ↑ MEDRES.MWD, Files at indices 548 (assorted textures), and 550 (Tumbling Torso model) in MediEvil ECTS Pre-Alpha. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
- ↑ 2.0 2.1 MediEvil's design history (2:08) by Jay Gunn Story Art.
- ↑ PlayStation Plus Compilation VHS 29/05/1997 (9:25-9:27) by StefMeister2012.
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