The Hub: Difference between revisions

791 bytes added ,  21 September 2023
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{{Infobox level
{{Infobox level
|number=26{{Gameref|Rolling-Demo}}
|number=26.{{Gameref|Rolling-Demo}}
|nlevel=[[The Great Machine]]{{Gameref|Rolling-Demo}}  
|music=[[IG10]]
|plevel=[[The Halls of Illusion]]{{Gameref|Rolling-Demo}}  
|nlevel=[[The Great Machine|27. The Great Machine]]{{Gameref|Rolling-Demo}}  
}}'''The Hub''' is a level that was cut from ''[[MediEvil]]''.{{Gameref|Rolling-Demo}} It would have followed on from [[the Halls of Illusion]] level and continued into [[the Great Machine]], making the level a part of the [[City of Madness]] portion of the game.{{Gameref|Rolling-Demo}}
|plevel=[[The Halls of Illusion|25. The Halls of Illusion]]{{Gameref|Rolling-Demo}}  
}}'''The Hub''' is a level that was cut from ''[[MediEvil]]''.{{Gameref|Rolling-Demo}} It would have followed on from [[The Halls of Illusion]] level and continued into [[The Great Machine]], making the level a part of the [[City of Madness]] portion of the game.{{Gameref|Rolling-Demo}}


When asked about the level, [[Chris Sorrell]], the game's producer, did not remember anything about it.<ref>{{Icon|Twitter}} {{Cite web|quote=Hmm, I don’t have any recollection of that level at all. I don’t think it can have been anything very exciting, sorry|title=Chris Sorrell|url=https://twitter.com/trepan/status/1456535476081287172|site=Twitter|published=November 5, 2021|retrieved=November 6, 2021}}</ref> According to the earlier map layout plan, the level would have connect to multiple levels, including [[the Entrance Hall]], the Halls of Illusion, [[the Time Device]], the Great Machine, and even [[the Lake]].<ref>{{Icon|Twitter}} {{Cite web|quote=Tidying up the dusty boxes in the cobwebbed attic I found yet more of my original MediEvil game designs, maps and documents. Including a lengthy audience play test response document. For those unfamiliar with Game Dev’ this is to get feedback from the public…|title=Jay Gunn|url=https://twitter.com/gunncomics/status/1518312169380659200|site=Twitter|published=April 24, 2022|retrieved=May 3, 2022}}</ref>
The Hub appears in the ''[[MediEvil ECTS Pre-Alpha]]''. It consists of five rooms connected via passageways. The central room features a stained glass floor. There are [[chests]] in three of the rooms connected to the central room. One of the chests always contains a [[Gold Shield]], one the [[Crossbow]], and the last one contains a random item. There is a blue [[Magic Bone]] in one of the passageways connecting the rooms. The final room has a spiral staircase which leads to an unfinished area.


Based on a level flow chart from an unknown period of the game's development, The Hub would have connected several levels together. The level could have been accessed via [[The Entrance Hall]] or The Halls of Illusion, and would have led into [[The Time Device]], The Great Machine, and [[The Lake]].{{TwitterRef|quote=Tidying up the dusty boxes in the cobwebbed attic I found yet more of my original MediEvil game designs, maps and documents. Including a lengthy audience play test response document. For those unfamiliar with Game Dev’ this is to get feedback from the public…|Wilson|1518312169380659200|April 24, 2022}}
When asked about the level, [[Chris Sorrell]], the game's producer, did not remember anything about it. {{TwitterRef|Sorrell|1456535476081287172|November 5, 2021|quote=Hmm, I don’t have any recollection of that level at all. I don’t think it can have been anything very exciting, sorry}}
==In the final game==
While The Hub was completely cut from the final game, its location can still be seen in the [[12AV]] full motion video.
The stained glass floor that Dan falls on can later be seen in ''[[MediEvil 2]]'', at the top of [[Zarok's Lair]], suggesting that The Hub is directly above it.
==References==
==References==
{{Reflist}}
{{Reflist}}
{{MediEvil levels}}
==Navigation==
{{MediEvil cut content}}
{{MediEvil ECTS Pre-Alpha levels}}
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[[Category:Content cut from MediEvil]]
[[Category:Cut levels]]
[[Category:Cut levels]]
[[Category:Levels]]