List of media references in MediEvil

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The following is a list of all media referenced (directly or indirectly) in MediEvil, sorted alphabetically.

Evil Dead

The name of the series itself, MediEvil, a portmanteau of the words "medieval" and "evil", was allegedly part of the original title of the third Evil Dead film.[1] The Severed Hands present throughout the early levels of MediEvil are also based on Ash's evil reanimated hand from Evil Dead II.[1]

Dracula

The Wulfrum Hall level in MediEvil 2 is heavily inspired by Bram Stoker's Dracula:

  • The Count is Count Dracula himself.
  • Renfield is Count Dracula's deranged, fanatically devoted servant and familiar in the book and is used as a name for the servants of Wulfrum Hall.
  • The Vampire Girls found in the level may be a more family friendly version of the Brides of Dracula.
  • Wulfrum Hall itself references Dracula's residence in London. Dracula's move into London is a core element of the novel.

Frankenstein; or, The Modern Prometheus

The premise of the Dankenstein level in MediEvil 2 is to assemble a humanoid monster. The level name itself is a play on the name of the novel by Mary Shelley. In the level, Professor Hamilton Kift fulfills a similar role to that of Victor Frankenstein in the novel.

An early version of the first MediEvil known as the MediEvil Rolling Demo contained a piece of text from the Making Of book of the novel's 1994 film adaptation.

Indiana Jones

A cutscene in the Enchanted Forest level in MediEvil: Resurrection where Dan takes a piece of the Anubis Stone from the Shadow Demon tomb pays homage to the famous Golden Idol swapping scene from Raiders of the Lost Ark.

Jabberwocky

Although Jabberwocky is originally a nonsensical poem from Lewis Carroll's Through the Looking-Glass, the Jabberwocky seen in MediEvil is based on the 1977 British fantasy comedy film co-written and directed by Terry Gilliam.

Lord of the Rings, The

Several references to The Lord of the Rings appear in MediEvil: Resurrection:

Phantom of the Opera, The

In the original MediEvil, Mr. Organ in The Hilltop Mausoleum level is called a "would be Phantom of the Opera." This is taken further in MediEvil: Resurrection where the character's appearance is based on the phantom.

Pirates of the Caribbean

The cutscene at the beginning of the Dragon Island level in MediEvil: Resurrection references Jack Sparrow's introductory scene in The Curse of the Black Pearl.

Poetic Edda

The Hall of Heroes in MediEvil is based on Valhalla. The Hammer in MediEvil 2 is referred to as the Hammer of Thor by the Professor.

Sammy the Seal

Al-Zalam mentions Sammy the Seal Boy whilst in Gallowmere Plains in MediEvil: Resurrection. This is likely a reference to Sammy the Seal, a book in the "I Can Read" series for beginning readers by American cartoonist and children's book author Syd Hoff.

Shining, The

The second cutscene in the Inside The Asylum level in MediEvil: Resurrection is a homage to the famous "Here's Johnny" scene from The Shining film adaptation.

Smash TV

The gameplay in the Inside The Asylum level in MediEvil was based directly on the game Smash TV.[2]

Star Wars

A still shot from Star Wars: Episode I – The Phantom Menace appears on the projector in promotional images of The Professor's Lab from MediEvil 2. The image can still be found within the files of the released game even though it cannot be seen on the projector in the game. Seen on the image from left to right are Obi-Wan Kenobi, Queen Amidala, Qui-Gon Jinn and Anakin Skywalker.

Time Machine, The

The Sewers and The Time Machine levels in MediEvil 2 are inspired by H.G. Wells' The Time Machine:

See also

References

  1. 1.0 1.1 EmuGamer, История MediEvil/The History of Medievil on YouTube. Published December 3, 2017. Retrieved May 25, 2024.
  2. ProBoards "That's really part of the grander notion that we originally had for the Asylum - that you'd complete the maze and then go inside, playing a side-viewed platform section as Morten. That platform section never materialized, and we ended up almost having to cut the Asylum interior altogether - until we realized that we could pretty easily create those 'Smash TV' style attack rooms that we finally shipped with." — Sorrell, Chris, MediEvil developers - Q&A; on MediEvil Boards. Published May 7, 2013.

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