Mecha Imps: Difference between revisions

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    Revision as of 05:05, 22 March 2024

    Mecha Imp
    MediEvil2019-BookOfGallowmere-EnemiesIcon.png
    MediEvil2019-MechaImp-BookOfGallowmere.png
    Biographical information
    AKA Metal Machine[1]
    Gameplay information
    MediEvil
    Soul type Major Evil[2]
    Health 200 HP (head and body altogether)[2]
    Damage dealt[2] Contact: 18 HP
    • Sharpness 18
    • Weight 0
    • Fire 0
    • Magic 0

    Fireball: 8 HP

    • Sharpness 0
    • Weight 0
    • Fire 8
    • Magic 0
    Damage taken[2]Template:RemakeDamageNote Sharpness Standard (1x)

    Weight Standard (1x)

    Fire Standard (1x)

    Magic Standard (1x)

    Entity SfWickermanHead
    SfWickerman
    MediEvil: Resurrection
    Health 800 HP[2]
    Behind the scenes information
    Appears in
    Trophies
    Impaired Drivers Impaired Drivers
    Defeat both Mecha Imps and their taunting Imp pilots.
    "Beware of mischief makers in metal machines! Who knows what dark sorcery brings their metal limbs to life! It would be good to see the back of such menaces!"
    ― A book in the Scarecrow Fields.

    Mecha Imps were huge robots that were built by the Imps to steal the crops in the Scarecrow Fields.

    Characteristics

    Appearance

    Canonical account

    Mecha Imps were tall, humanoid metal machines constructed and controlled by Imps. They had a mobile head that could turn to face their target. Their backs were exposed, revealing the control centre where an Imp used levers to move the machine. At the front of their torso was a small window allowing the controlling Imp to see what's ahead.

    Apocryphal account

    Some sources indicate that there was a bumper sticker on their back that read "Stomp U".

    Abilities

    Mecha Imps could walk and spin around. Their heads could turn 360 degrees like that of an owl. Additionally, they could spit fireballs at their target.

    Gameplay

    Strategy

    As suggested by their name, Mecha Imps are huge robots controlled by Imps. You must first shoot the head of the monster with a ranged weapon, preferably the Crossbow. After you destroy its head, you have to face its back and shoot the Imp that controls it from behind. Beware, though, the robot can spin in place and the head spits fire!

    Behind the scenes

    Development

    Originally, Mecha Imps were conceptualised as wicker men. This iteration of Mecha Imps can still be seen in the MediEvil Rolling Demo as well as the MediEvil ECTS Pre-Alpha.[3] They are virtually the same in appearance, except they have an opening at the front and are not metallic but wooden. The versions seen in the demo stay in place, shooting fireballs at Dan as well as releasing crows from their torsos similar to the scarecrows.

    See also

    Notes

    References

    1. MediEvil: The Official Strategy Guide. Published by Dimension Publishing in 1998.
    2. 2.0 2.1 2.2 2.3 2.4 Original research by Dan's Friend.
    3. MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.

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