Renfields: Difference between revisions

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|soul = {{Soul|2}}{{ORref|Lalle}}
|soul = {{Soul|2}}{{ORref|Lalle}}
|gender = Male
|gender = Male
|weapons = Mallet
|attacksSrc = {{ORref|Lalle}}
|attacks = {{EnemyAttack|name=Mallet attack|5|5|5|5}}
|receiveSrc = {{ORref|Lalle}}
|receive = {{DamageReceived|8|8|8|16}}
|entityname = Renfield, KitchenRenfield
|immunities = [[Chicken drumsticks]]
|appearances = {{Appearances
|appearances = {{Appearances
|medievil2 =  
|medievil2 =  
Line 10: Line 17:
'''Renfields''' were the servants of the [[vampire]] residents of [[Wulfrum Hall]].
'''Renfields''' were the servants of the [[vampire]] residents of [[Wulfrum Hall]].
==History==
==History==
Renfields served the vampires of Wulfrum Hall in 1886. When [[Sir Dan]] was sent in to investigate the area by [[the Professor]], a Renfield at the front door of the mansion wouldn't let the knight in. Sir Dan was thus forced to use his newly discovered [[Dan-hand]] ability in order to sneak inside an open window into the kitchen. The Renfield in the kitchen was determined not to let Dan steal the [[Front Door Key]] that was sitting on a table.
Renfields served the vampires of Wulfrum Hall in 1886. When [[Sir Dan]] was sent in to investigate the area by [[the Professor]], a Renfield at the front door of the mansion wouldn't let the knight in. Sir Dan was thus forced to use his newly discovered [[Dan-hand]] ability in order to sneak inside an open window into the kitchen. The Renfield in the kitchen was determined not to let Dan steal the [[Front Door Key]] that was sitting on a table, but was ultimately outsmarted by the undead knight. More Renfields awaited Sir Dan inside.
==Characteristics==
==Characteristics==
===Appearance===
===Appearance===
Renfields were malformed hunchbacks with sickly skin and only one good eye. They carried mallets which they used to bash in heads of any potential intruders.
Renfields were malformed hunchbacks with sickly skin and only one good eye. They wore green jackets with a white shirt and black tie underneath. They also had brown pants and seemingly wore no shoes. Renfields carried mallets which they used to bash in the heads of any potential intruders.
===Personality===
Renfields were immensely loyal to their vampire masters. They were prone to coughing and farting a lot as they walked.
==Gameplay==
==Gameplay==
===Strategy===
===Official Strategy guide entry===
These disgusting, bloated, flatulent oafs guard the Vampires during their daily slumber. As caretakers of the Hall, they'll toss Dan-Hand out the window if he is discovered. Although they might not look like it, they can actually put up a good fight. Fortunately, they are no match for your Sword.
These disgusting, bloated, flatulent oafs guard the Vampires during their daily slumber. As caretakers of the Hall, they'll toss Dan-Hand out the window if he is discovered. Although they might not look like it, they can actually put up a good fight. Fortunately, they are no match for your Sword.{{Bookref|MED2-Prima}}
===Weapon damage table===
{{MediEvil2EnemyDamageTable|8|8|8|16}}
==Behind the scenes==
==Behind the scenes==
===Development===
===Development===
An early version of Renfields appears in the game's promotional materials. The old model of the Renfields can still be found in build 0.19 of the game, albeit it is only used when ringing the bell by the main door into the mansion.
An early version of Renfields appears in the game's promotional materials. The old model of the Renfields can still be found in build 0.19 of the game, albeit it is only used when ringing the bell by the main door into the mansion.
===Etymology===
===Etymology===
Renfields are named after the henchman character [[wikipedia:Renfield|of the same name]] from the Gothic horror novel ''Dracula'' which served as the main inspiration behind the Wulfrum Hall level.
Renfields are named after the henchman character [[wikipedia:Renfield|of the same name]] from the Gothic horror novel ''[[wikipedia:Dracula|Dracula]]'' which served as the main inspiration behind the Wulfrum Hall level.
==Gallery==
==Gallery==
{{Empty section|Gallery}}
{{Empty section|Gallery}}

Revision as of 14:16, 24 May 2024

Renfield
MediEvil2-Renfield.png
Biographical information
Gender Male
Weapon(s) Mallet
Gameplay information
Soul type Medium Evil[1]
Health 100 HP[1]
Damage dealt[1] Mallet attack: 20 HP
  • Sharpness 5
  • Weight 5
  • Fire 5
  • Magic 5
Damage taken[1] Sharpness Half (0.5x)

Weight Half (0.5x)

Fire Half (0.5x)

Magic Standard (1x)

Immune to Chicken drumsticks
Entity Renfield, KitchenRenfield
Behind the scenes information
Appears in

Renfields were the servants of the vampire residents of Wulfrum Hall.

History

Renfields served the vampires of Wulfrum Hall in 1886. When Sir Dan was sent in to investigate the area by the Professor, a Renfield at the front door of the mansion wouldn't let the knight in. Sir Dan was thus forced to use his newly discovered Dan-hand ability in order to sneak inside an open window into the kitchen. The Renfield in the kitchen was determined not to let Dan steal the Front Door Key that was sitting on a table, but was ultimately outsmarted by the undead knight. More Renfields awaited Sir Dan inside.

Characteristics

Appearance

Renfields were malformed hunchbacks with sickly skin and only one good eye. They wore green jackets with a white shirt and black tie underneath. They also had brown pants and seemingly wore no shoes. Renfields carried mallets which they used to bash in the heads of any potential intruders.

Personality

Renfields were immensely loyal to their vampire masters. They were prone to coughing and farting a lot as they walked.

Gameplay

Official Strategy guide entry

These disgusting, bloated, flatulent oafs guard the Vampires during their daily slumber. As caretakers of the Hall, they'll toss Dan-Hand out the window if he is discovered. Although they might not look like it, they can actually put up a good fight. Fortunately, they are no match for your Sword.[2]

Weapon damage table

Damage table for Renfields[1]
Weapon Attack Damage
Small Sword Main attack (swing) 8 HP
Main attack (stab) 12 HP
Secondary attack 6 HP
Secondary attack (charged) 16 HP
Broad Sword Main attack (swing) 14 HP
Main attack (stab) 16 HP
Secondary attack 11 HP
Secondary attack (charged) 32 HP
Broad Sword (Enchanted) Main attack (swing) 28 HP
Main attack (stab) 32 HP
Secondary attack 22 HP
Secondary attack (charged) 64 HP
Magic Sword Main attack (swing) 50 HP
Main attack (stab) 56 HP
Secondary attack 41 HP
Secondary attack (charged) 104 HP
Cane Stick Main attack 18 HP
Secondary attack 10 HP
Secondary attack (charged) 36 HP
Hammer Main / Secondary attack 32 HP
Secondary attack (charged; releases shockwaves) 64 HP
Axe Main attack 18 HP
Secondary attack 23 HP
Pistol Main attack 9 HP
Crossbow Main attack 9 HP
Flaming Crossbow Main attack (also applies burn) 9 HP
Gatling Gun Main attack (point blank) 13 HP
Main attack (at distance) 6 HP
Lightning Main attack 22 HP
Secondary attack (charged) 44 HP
Blunderbuss Main attack (point blank) 110 HP
Main attack (at distance) 13 HP
Bombs Main attack 80 HP
Arm Main attack 4 HP
Secondary attack 9 HP
Torch Main / secondary attack 2 HP
Main / secondary attack (on fire; applies burn) 10 HP
Effect Weapon(s) Damage
Burn Torch (when lit), Flaming Crossbow 2 X 15 HP
Shockwaves Hammer (charged attack) 8 X 4 HP

Behind the scenes

Development

An early version of Renfields appears in the game's promotional materials. The old model of the Renfields can still be found in build 0.19 of the game, albeit it is only used when ringing the bell by the main door into the mansion.

Etymology

Renfields are named after the henchman character of the same name from the Gothic horror novel Dracula which served as the main inspiration behind the Wulfrum Hall level.

Gallery

References

  1. 1.0 1.1 1.2 1.3 1.4 Original research by sLalle.
  2. MediEvil II: Prima's Official Strategy Guide. Published by Dimension Publishing in 2000.

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