Head Bangers: Difference between revisions
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{{Infobox enemy | {{Infobox enemy | ||
|name = Head Banger {{BookOfGallowmereCategory|Enemy}} | |name = Head Banger {{BookOfGallowmereCategory|Enemy}} | ||
|image = | |image = MediEvil2019-Headbangers-BookOfGallowmere.png | ||
|aka = Patient | |aka = Patient<br>Straight-Jacketed Crazy{{Bookref|MED-Prima}}<br>Lunatic{{Bookref|MED-Navigation}}{{Bookref|MED-Navigation|43}} | ||
|soul = {{ | |soul = {{MinorEvilSoul}} | ||
| | |entityname = IaPatient | ||
| | |gender = Male | ||
|gamename = MediEvil | |||
'''Head Bangers''', also known as '''Straight-Jacketed Crazies''', | |health = 56 HP{{ORref|DF}} | ||
|receiveSrc = {{ORref|DF}} | |||
|receive = {{DamageReceived}} | |||
|attacksSrc = {{ORref|DF}} | |||
|attacks = {{EnemyAttack|20|20|0|0}} | |||
|moregameplay = {{Infobox gameplay section | |||
|gamename = MediEvil: Resurrection | |||
|health = 210 HP{{ORref|DF}} | |||
}} | |||
|appearances = {{Appearances| | |||
|medievil1998 = | |||
*[[Inside The Asylum]] | |||
|medievil2019 = | |||
*[[Inside The Asylum]] | |||
|resurrection = | |||
*[[Inside The Asylum (MediEvil: Resurrection)|Inside the Asylum]] | |||
}}}} | |||
'''Head Bangers''', also known as '''Straight-Jacketed Crazies''', were the mad patients of the [[Inside the Asylum|Asylum]]. | |||
==History== | ==History== | ||
=== | ===14th century=== | ||
Since the disappearance of the [[Head Monk]] of the Asylum, the patients | Since the disappearance of the [[Head Monk]] of the Asylum, the patients were left to run amok.{{Gameref|MED2019}}{{Gameref|MED2019-Bestiary|Head Bangers}} As they got in his way, [[Sir Daniel Fortesque]] was forced to kill them.{{Gameref|MED2019}} | ||
==Characteristics== | |||
===Appearance=== | |||
Head Bangers were thin men who wore nothing but simple pairs of green shoes and straight-jackets. They had two tufts of green hair poking out the left and right sides of their heads. This made them bear a slight resemblance to [[Zarok]]. Their heads were seemingly opened up and stitched back up and they had a crazed look on their faces. | |||
==Gameplay== | |||
===''MediEvil'' (1998 original)=== | |||
====Official Strategy Guide entry==== | |||
In addition to the Zombies and Ghouls we've come to know and love, you'll meet the straight-jacketed crazy. These guys are amped on adrenaline and, most likely, a concoction of Asylum "vitamins." Where's nurse Ratchet when you need her? Just keep whacking at 'em with your weapons, until they clear out.{{Bookref|MED-Prima}} | |||
====Strategy==== | |||
The asylum patients are insane enemies that run around while laughing, trying to hit Dan with their own heads. They can be easily defeated with a [[hammer]] or [[club]]. | |||
===''MediEvil: Resurrection''=== | |||
====An Adventurer's Guide to Monsters entry==== | |||
It is well known fact that one should try to sympathise with (and not detest or fear) the lunatic madmen of Gallowmere asylum, however after suffering an endless volley of painful head butts from these lead balloon headed nutters it would be easy to take issue with such well meaning advice. Should an adventurer take exception to their barbaric behaviour he might be well advised to utilize melee weapons to dispatch them, as projectiles seem to have little effect on these fast moving loons.{{Gameref|MPSP}}{{Gameref|MPSP-Bestiary}} | |||
===''MediEvil'' (2019 remake)=== | |||
====Book of Gallowmere entry==== | |||
With the disappearance of the head monk, these patients have been left to run amok. | |||
We don't know exactly what it was that sent them raving mad. Perhaps it was magic, perhaps the moon, or perhaps they were all licking toads. Truly, you should NOT lick those toads.{{Gameref|MED2019-Bestiary|Head Bangers}} | |||
==Behind the scenes== | |||
===Development=== | |||
In early versions of the game such as the ''[[MediEvil Rolling Demo]]'' and the ''[[MediEvil ECTS Pre-Alpha]]'', Head Bangers appeared in [[The Asylum Grounds]] level.{{Gameref|RollingDemo}}{{Gameref|ECTSPreAlpha}} They were eventually removed from the level and placed in the new version of [[Inside The Asylum]]. | |||
The Head Bangers in these early versions also had a facial texture. The texture is very similar to the face of [[Zarok's Beast Transformation]], meaning that one was likely based on the other: | |||
The | <gallery> | ||
MediEvilECTSPreAlpha-HeadBangers-FacialTexture.png|Head Bangers' face. | |||
MediEvilECTSPreAlpha-ZarokBeastTransformation-FacialTexture.png|Zarok's Beast face. | |||
</gallery> | |||
== | Their facial texture is missing in all final versions of the game. This may have been in error, as their face was not recoloured to match the rest of their skin. | ||
<gallery | ====Animations==== | ||
The Head Bangers have nine animations in the ''MediEvil ECTS Pre-Alpha'', two of which were cut from the final game. | |||
<gallery mode="slideshow"> | |||
MediEvilECTSPreAlpha-HeadBanger-WalkAnim.gif|Walk animation. | |||
MediEvilECTSPreAlpha-HeadBanger-IdleAnim.gif|Standing animation. | |||
MediEvilECTSPreAlpha-HeadBanger-RunAnim.gif|Run animation. | |||
MediEvilECTSPreAlpha-HeadBanger-RecoilAnim.gif|Recoil animation. | |||
MediEvilECTSPreAlpha-HeadBanger-FalldownAnim.gif|Fall down animation. | |||
MediEvilECTSPreAlpha-HeadBanger-JumpAnim.gif|Jump animation. | |||
MediEvilECTSPreAlpha-HeadBanger-GetupAnim.gif|Get up animation (cut). | |||
MediEvilECTSPreAlpha-HeadBanger-DeathAnim.gif|Death animation. | |||
MediEvilECTSPreAlpha-HeadBanger-IdleFloorAnim.gif|Writhing on floor animation (cut). | |||
</gallery> | |||
====Evolution of the Head Bangers==== | |||
<gallery> | |||
MediEvilECTSPreAlpha-Headbangers.png|ECTS Pre-Alpha version. | |||
MediEvil1998-Headbangers.png|Final version. | |||
</gallery> | </gallery> | ||
==Gallery== | |||
{{Main|:Category:Images of head bangers|l1=Images of head bangers}} | |||
==In other languages== | |||
===''MediEvil''=== | |||
{{OtherLanguages | |||
|ar = المترنحون | |||
|arR =almutaranihun | |||
|bg = Блъскащи с глави | |||
|bgR =Blŭskashti s glavi | |||
|cz = Hlavouni | |||
|da = Skallenikkere | |||
|de = Kopfstoßer | |||
|el = Σιδεροκέφαλοι | |||
|elR =Siderokéfaloi | |||
|es = Embestidores | |||
|esMX = Pacientes del loquero | |||
|fi = Päänhakkaajat | |||
|fr = Fêlés de la cafetière | |||
|hr = Usijane glave | |||
|hu = Fejelők | |||
|it = Fuori di testa | |||
|ja = ヘッドバンガー | |||
|jaR =Heddobangā | |||
|nl = Kopstoters | |||
|no = Skallebankere | |||
|pl = Głowotłuki | |||
|pt = Destrambelhados | |||
|ptBR = Loucos | |||
|ro = Dereglații | |||
|ru = Сумасброды | |||
|ruR =Sumasbrody | |||
|sv = Dårfinkar | |||
|tr = Kafayı Yemişler | |||
}} | |||
===''MediEvil: Resurrection''=== | |||
{{OtherLanguages | |||
|fr=Mabouls | |||
|de=Headbanger | |||
|es=Cabezones | |||
|it=Teste matte | |||
}} | |||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
==Navigation== | |||
{{MediEvil enemies}} | |||
{{MediEvil: Resurrection enemies}} | |||
[[Category:Enemies]] | [[Category:Enemies]] | ||
[[Category:MediEvil | [[Category:Enemies in MediEvil]] | ||
[[Category:MediEvil: Resurrection | [[Category:Enemies in MediEvil: Resurrection]] |
Latest revision as of 13:40, 28 October 2024
Head Banger | |||
---|---|---|---|
Biographical information | |||
AKA | Patient Straight-Jacketed Crazy[1] Lunatic[2][2.1] | ||
Gender | Male | ||
Gameplay information | |||
MediEvil | |||
Soul type | Minor Evil | ||
Health | 56 HP[3] | ||
Damage dealt[3] | All attacks: 40 HP
| ||
Damage taken[3] | Standard (1x)
Standard (1x) Standard (1x) Standard (1x) | ||
Entity | IaPatient | ||
MediEvil: Resurrection | |||
Health | 210 HP[3] | ||
Behind the scenes information | |||
Appears in |
Head Bangers, also known as Straight-Jacketed Crazies, were the mad patients of the Asylum.
History
14th century
Since the disappearance of the Head Monk of the Asylum, the patients were left to run amok.[4][4.1] As they got in his way, Sir Daniel Fortesque was forced to kill them.[4]
Characteristics
Appearance
Head Bangers were thin men who wore nothing but simple pairs of green shoes and straight-jackets. They had two tufts of green hair poking out the left and right sides of their heads. This made them bear a slight resemblance to Zarok. Their heads were seemingly opened up and stitched back up and they had a crazed look on their faces.
Gameplay
MediEvil (1998 original)
Official Strategy Guide entry
In addition to the Zombies and Ghouls we've come to know and love, you'll meet the straight-jacketed crazy. These guys are amped on adrenaline and, most likely, a concoction of Asylum "vitamins." Where's nurse Ratchet when you need her? Just keep whacking at 'em with your weapons, until they clear out.[1]
Strategy
The asylum patients are insane enemies that run around while laughing, trying to hit Dan with their own heads. They can be easily defeated with a hammer or club.
MediEvil: Resurrection
An Adventurer's Guide to Monsters entry
It is well known fact that one should try to sympathise with (and not detest or fear) the lunatic madmen of Gallowmere asylum, however after suffering an endless volley of painful head butts from these lead balloon headed nutters it would be easy to take issue with such well meaning advice. Should an adventurer take exception to their barbaric behaviour he might be well advised to utilize melee weapons to dispatch them, as projectiles seem to have little effect on these fast moving loons.[5][5.1]
MediEvil (2019 remake)
Book of Gallowmere entry
With the disappearance of the head monk, these patients have been left to run amok.
We don't know exactly what it was that sent them raving mad. Perhaps it was magic, perhaps the moon, or perhaps they were all licking toads. Truly, you should NOT lick those toads.[4.1]
Behind the scenes
Development
In early versions of the game such as the MediEvil Rolling Demo and the MediEvil ECTS Pre-Alpha, Head Bangers appeared in The Asylum Grounds level.[6][7] They were eventually removed from the level and placed in the new version of Inside The Asylum.
The Head Bangers in these early versions also had a facial texture. The texture is very similar to the face of Zarok's Beast Transformation, meaning that one was likely based on the other:
Their facial texture is missing in all final versions of the game. This may have been in error, as their face was not recoloured to match the rest of their skin.
Animations
The Head Bangers have nine animations in the MediEvil ECTS Pre-Alpha, two of which were cut from the final game.
Evolution of the Head Bangers
Gallery
- Main article: Images of head bangers
In other languages
MediEvil
Language | Name |
---|---|
Arabic | المترنحون almutaranihun |
Bulgarian | Блъскащи с глави Blŭskashti s glavi |
Croatian | Usijane glave |
Czech | Hlavouni |
Danish | Skallenikkere |
Dutch | Kopstoters |
Finnish | Päänhakkaajat |
French (France) | Fêlés de la cafetière |
German | Kopfstoßer |
Greek | Σιδεροκέφαλοι Siderokéfaloi |
Hungarian | Fejelők |
Italian | Fuori di testa |
Japanese | ヘッドバンガー Heddobangā |
Norwegian | Skallebankere |
Polish | Głowotłuki |
Portuguese (Brazil) | Loucos |
Portuguese (Portugal) | Destrambelhados |
Romanian | Dereglații |
Russian | Сумасброды Sumasbrody |
Spanish (LatAm) | Pacientes del loquero |
Spanish (Spain) | Embestidores |
Swedish | Dårfinkar |
Turkish | Kafayı Yemişler |
MediEvil: Resurrection
Language | Name |
---|---|
French (France) | Mabouls |
German | Headbanger |
Italian | Teste matte |
Spanish (Spain) | Cabezones |
References
- ↑ 1.0 1.1 MediEvil: The Official Strategy Guide. Published by Dimension Publishing in 1998.
- ↑ 3.0 3.1 3.2 3.3 Original research by Dan's Friend.
- ↑ 4.0 4.1 MediEvil. Developed by Other Ocean Emeryville. Published by Sony Interactive Entertainment on October 25, 2019.
- ↑ 4.1.0 4.1.1 Head Bangers entry in the Book of Gallowmere in MediEvil. Developed by Other Ocean Emeryville. Published by Sony Interactive Entertainment on October 25, 2019.
- ↑ MediEvil: Resurrection. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment on September 1, 2005.
- ↑ An Adventurer's Guide to Monsters in MediEvil: Resurrection. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment on September 1, 2005.
- ↑ MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
- ↑ MediEvil ECTS Pre-Alpha. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
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