Head Bangers: Difference between revisions

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    The '''Asylum Patients '''are enemies from [[MediEvil]]. They can be found in [[Inside the Asylum]] levels.
    {{Infobox enemy
    |name = Head Banger {{BookOfGallowmereCategory|Enemy}}
    |image = MediEvil2019-Headbangers-BookOfGallowmere.png
    |aka = Patient<br>Straight-Jacketed Crazy{{Bookref|MED-Prima}}<br>Lunatic{{Bookref|MED-Navigation}}{{Bookref|MED-Navigation|43}}
    |soul = {{MinorEvilSoul}}
    |entityname = IaPatient
    |gender = Male
    |gamename = MediEvil
    |health = 56 HP{{ORref|DF}}
    |receiveSrc = {{ORref|DF}}
    |receive = {{DamageReceived}}
    |attacksSrc = {{ORref|DF}}
    |attacks = {{EnemyAttack|20|20|0|0}}
    |moregameplay = {{Infobox gameplay section
    |gamename = MediEvil: Resurrection
    |health = 210 HP{{ORref|DF}}
    }}
    |appearances = {{Appearances|
    |medievil1998 =
    *[[Inside The Asylum]]
    |medievil2019 =
    *[[Inside The Asylum]]
    |resurrection =
    *[[Inside The Asylum (MediEvil: Resurrection)|Inside the Asylum]]
    }}}}
    '''Head Bangers''', also known as '''Straight-Jacketed Crazies''', were the mad patients of the [[Inside the Asylum|Asylum]].


    These enemies are very historicly and laughing their heads off. All they do is running all around and can be easily defeated with a [[hammer]] or [[club]].
    ==History==
    ===14th century===
    Since the disappearance of the [[Head Monk]] of the Asylum, the patients were left to run amok.{{Gameref|MED2019}}{{Gameref|MED2019-Bestiary|Head Bangers}} As they got in his way, [[Sir Daniel Fortesque]] was forced to kill them.{{Gameref|MED2019}}
    ==Characteristics==
    ===Appearance===
    Head Bangers were thin men who wore nothing but simple pairs of green shoes and straight-jackets. They had two tufts of green hair poking out the left and right sides of their heads. This made them bear a slight resemblance to [[Zarok]]. Their heads were seemingly opened up and stitched back up and they had a crazed look on their faces.
    ==Gameplay==
    ===''MediEvil'' (1998 original)===
    ====Official Strategy Guide entry====
    In addition to the Zombies and Ghouls we've come to know and love, you'll meet the straight-jacketed crazy. These guys are amped on adrenaline and, most likely, a concoction of Asylum "vitamins." Where's nurse Ratchet when you need her? Just keep whacking at 'em with your weapons, until they clear out.{{Bookref|MED-Prima}}
    ====Strategy====
    The asylum patients are insane enemies that run around while laughing, trying to hit Dan with their own heads. They can be easily defeated with a [[hammer]] or [[club]].
     
    ===''MediEvil: Resurrection''===
    ====An Adventurer's Guide to Monsters entry====
    It is well known fact that one should try to sympathise with (and not detest or fear) the lunatic madmen of Gallowmere asylum, however after suffering an endless volley of painful head butts from these lead balloon headed nutters it would be easy to take issue with such well meaning advice. Should an adventurer take exception to their barbaric behaviour he might be well advised to utilize melee weapons to dispatch them, as projectiles seem to have little effect on these fast moving loons.{{Gameref|MPSP}}{{Gameref|MPSP-Bestiary}}
    ===''MediEvil'' (2019 remake)===
    ====Book of Gallowmere entry====
    With the disappearance of the head monk, these patients have been left to run amok.
     
    We don't know exactly what it was that sent them raving mad. Perhaps it was magic, perhaps the moon, or perhaps they were all licking toads. Truly, you should NOT lick those toads.{{Gameref|MED2019-Bestiary|Head Bangers}}
    ==Behind the scenes==
    ===Development===
    In early versions of the game such as the ''[[MediEvil Rolling Demo]]'' and the ''[[MediEvil ECTS Pre-Alpha]]'', Head Bangers appeared in [[The Asylum Grounds]] level.{{Gameref|RollingDemo}}{{Gameref|ECTSPreAlpha}} They were eventually removed from the level and placed in the new version of [[Inside The Asylum]].
     
    The Head Bangers in these early versions also had a facial texture. The texture is very similar to the face of [[Zarok's Beast Transformation]], meaning that one was likely based on the other:
    <gallery>
    MediEvilECTSPreAlpha-HeadBangers-FacialTexture.png|Head Bangers' face.
    MediEvilECTSPreAlpha-ZarokBeastTransformation-FacialTexture.png|Zarok's Beast face.
    </gallery>
     
    Their facial texture is missing in all final versions of the game. This may have been in error, as their face was not recoloured to match the rest of their skin.
    ====Animations====
    The Head Bangers have nine animations in the ''MediEvil ECTS Pre-Alpha'', two of which were cut from the final game.
    <gallery mode="slideshow">
    MediEvilECTSPreAlpha-HeadBanger-WalkAnim.gif|Walk animation.
    MediEvilECTSPreAlpha-HeadBanger-IdleAnim.gif|Standing animation.
    MediEvilECTSPreAlpha-HeadBanger-RunAnim.gif|Run animation.
    MediEvilECTSPreAlpha-HeadBanger-RecoilAnim.gif|Recoil animation.
    MediEvilECTSPreAlpha-HeadBanger-FalldownAnim.gif|Fall down animation.
    MediEvilECTSPreAlpha-HeadBanger-JumpAnim.gif|Jump animation.
    MediEvilECTSPreAlpha-HeadBanger-GetupAnim.gif|Get up animation (cut).
    MediEvilECTSPreAlpha-HeadBanger-DeathAnim.gif|Death animation.
    MediEvilECTSPreAlpha-HeadBanger-IdleFloorAnim.gif|Writhing on floor animation (cut).
    </gallery>
    ====Evolution of the Head Bangers====
    <gallery>
    MediEvilECTSPreAlpha-Headbangers.png|ECTS Pre-Alpha version.
    MediEvil1998-Headbangers.png|Final version.
    </gallery>
     
    ==Gallery==
    {{Main|:Category:Images of head bangers|l1=Images of head bangers}}
    ==In other languages==
    ===''MediEvil''===
    {{OtherLanguages
    |ar = المترنحون
    |arR =almutaranihun
    |bg = Блъскащи с глави
    |bgR =Blŭskashti s glavi
    |cz = Hlavouni
    |da = Skallenikkere
    |de = Kopfstoßer
    |el = Σιδεροκέφαλοι
    |elR =Siderokéfaloi
    |es = Embestidores
    |esMX = Pacientes del loquero
    |fi = Päänhakkaajat
    |fr = Fêlés de la cafetière
    |hr = Usijane glave
    |hu = Fejelők
    |it = Fuori di testa
    |ja = ヘッドバンガー
    |jaR =Heddobangā
    |nl = Kopstoters
    |no = Skallebankere
    |pl = Głowotłuki
    |pt = Destrambelhados
    |ptBR = Loucos
    |ro = Dereglații
    |ru = Сумасброды
    |ruR =Sumasbrody
    |sv = Dårfinkar
    |tr = Kafayı Yemişler
    }}
    ===''MediEvil: Resurrection''===
    {{OtherLanguages
    |fr=Mabouls
    |de=Headbanger
    |es=Cabezones
    |it=Teste matte
    }}
    ==References==
    {{Reflist}}
    ==Navigation==
    {{MediEvil enemies}}
    {{MediEvil: Resurrection enemies}}
    [[Category:Enemies]]
    [[Category:Enemies in MediEvil]]
    [[Category:Enemies in MediEvil: Resurrection]]

    Latest revision as of 13:40, 28 October 2024

    Head Banger
    MediEvil2019-BookOfGallowmere-EnemiesIcon.png
    MediEvil2019-Headbangers-BookOfGallowmere.png
    Biographical information
    AKA Patient
    Straight-Jacketed Crazy[1]
    Lunatic[2][2.1]
    Gender Male
    Gameplay information
    MediEvil
    Soul type Minor Evil
    Health 56 HP[3]
    Damage dealt[3] All attacks: 40 HP
    • Sharpness 20
    • Weight 20
    • Fire 0
    • Magic 0
    Damage taken[3] Sharpness Standard (1x)

    Weight Standard (1x)

    Fire Standard (1x)

    Magic Standard (1x)

    Entity IaPatient
    MediEvil: Resurrection
    Health 210 HP[3]
    Behind the scenes information
    Appears in

    Head Bangers, also known as Straight-Jacketed Crazies, were the mad patients of the Asylum.

    History

    14th century

    Since the disappearance of the Head Monk of the Asylum, the patients were left to run amok.[4][4.1] As they got in his way, Sir Daniel Fortesque was forced to kill them.[4]

    Characteristics

    Appearance

    Head Bangers were thin men who wore nothing but simple pairs of green shoes and straight-jackets. They had two tufts of green hair poking out the left and right sides of their heads. This made them bear a slight resemblance to Zarok. Their heads were seemingly opened up and stitched back up and they had a crazed look on their faces.

    Gameplay

    MediEvil (1998 original)

    Official Strategy Guide entry

    In addition to the Zombies and Ghouls we've come to know and love, you'll meet the straight-jacketed crazy. These guys are amped on adrenaline and, most likely, a concoction of Asylum "vitamins." Where's nurse Ratchet when you need her? Just keep whacking at 'em with your weapons, until they clear out.[1]

    Strategy

    The asylum patients are insane enemies that run around while laughing, trying to hit Dan with their own heads. They can be easily defeated with a hammer or club.

    MediEvil: Resurrection

    An Adventurer's Guide to Monsters entry

    It is well known fact that one should try to sympathise with (and not detest or fear) the lunatic madmen of Gallowmere asylum, however after suffering an endless volley of painful head butts from these lead balloon headed nutters it would be easy to take issue with such well meaning advice. Should an adventurer take exception to their barbaric behaviour he might be well advised to utilize melee weapons to dispatch them, as projectiles seem to have little effect on these fast moving loons.[5][5.1]

    MediEvil (2019 remake)

    Book of Gallowmere entry

    With the disappearance of the head monk, these patients have been left to run amok.

    We don't know exactly what it was that sent them raving mad. Perhaps it was magic, perhaps the moon, or perhaps they were all licking toads. Truly, you should NOT lick those toads.[4.1]

    Behind the scenes

    Development

    In early versions of the game such as the MediEvil Rolling Demo and the MediEvil ECTS Pre-Alpha, Head Bangers appeared in The Asylum Grounds level.[6][7] They were eventually removed from the level and placed in the new version of Inside The Asylum.

    The Head Bangers in these early versions also had a facial texture. The texture is very similar to the face of Zarok's Beast Transformation, meaning that one was likely based on the other:

    Their facial texture is missing in all final versions of the game. This may have been in error, as their face was not recoloured to match the rest of their skin.

    Animations

    The Head Bangers have nine animations in the MediEvil ECTS Pre-Alpha, two of which were cut from the final game.

    Evolution of the Head Bangers

    Gallery

    Main article: Images of head bangers

    In other languages

    MediEvil

    Language Name
    Arabic المترنحون
    almutaranihun
    Bulgarian Блъскащи с глави
    Blŭskashti s glavi
    Croatian Usijane glave
    Czech Hlavouni
    Danish Skallenikkere
    Dutch Kopstoters
    Finnish Päänhakkaajat
    French (France) Fêlés de la cafetière
    German Kopfstoßer
    Greek Σιδεροκέφαλοι
    Siderokéfaloi
    Hungarian Fejelők
    Italian Fuori di testa
    Japanese ヘッドバンガー
    Heddobangā
    Norwegian Skallebankere
    Polish Głowotłuki
    Portuguese (Brazil) Loucos
    Portuguese (Portugal) Destrambelhados
    Romanian Dereglații
    Russian Сумасброды
    Sumasbrody
    Spanish (LatAm) Pacientes del loquero
    Spanish (Spain) Embestidores
    Swedish Dårfinkar
    Turkish Kafayı Yemişler

    MediEvil: Resurrection

    Language Name
    French (France) Mabouls
    German Headbanger
    Italian Teste matte
    Spanish (Spain) Cabezones

    References

    1. 1.0 1.1 MediEvil: The Official Strategy Guide. Published by Dimension Publishing in 1998.
    2. MediEvil MediEvil NAVIGATION BOOK. Published by Sony Magazines Deluxe on July 20, 1999.
      1. Page 43 of MediEvil MediEvil NAVIGATION BOOK. Published by Sony Magazines Deluxe on July 20, 1999.
    3. 3.0 3.1 3.2 3.3 Original research by Dan's Friend.
    4. 4.0 4.1 MediEvil 2019 icon.png MediEvil. Developed by Other Ocean Emeryville. Published by Sony Interactive Entertainment on October 25, 2019.
      1. 4.1.0 4.1.1 Head Bangers entry in the Book of Gallowmere in MediEvil 2019 icon.png MediEvil. Developed by Other Ocean Emeryville. Published by Sony Interactive Entertainment on October 25, 2019.
    5. MediEvil: Resurrection MediEvil: Resurrection. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment on September 1, 2005.
      1. An Adventurer's Guide to Monsters in MediEvil: Resurrection MediEvil: Resurrection. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment on September 1, 2005.
    6. MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
    7. MediEvil ECTS Pre-Alpha. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.

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