Vines: Difference between revisions
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==Behind the scenes== | ==Behind the scenes== | ||
===Development=== | ===Development=== | ||
Concept art for the Pumpkin Gorge level shows vines (called writhing tendrils in the concept art) emerging from the ground to attack [[Sir Dan]]. In the final game, vines generally only emerge from the top. | Concept art for the Pumpkin Gorge level shows vines (called writhing tendrils in the concept art) emerging from the ground to attack [[Sir Dan]]. In the final game, vines generally only emerge from the top of things. | ||
==See also== | ==See also== |
Latest revision as of 15:53, 27 October 2024
Vines | |||
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Biographical information | |||
AKA | Roots[1] Tentacles[1] Writhing Tendrils | ||
Gameplay information | |||
Soul type | No soul | ||
Entity | Vine | ||
Behind the scenes information | |||
Appears in |
Vines were plant life brought to life by the dark magic of Zarok. They were most commonly found in the pumpkin valley.
Behind the scenes
Development
Concept art for the Pumpkin Gorge level shows vines (called writhing tendrils in the concept art) emerging from the ground to attack Sir Dan. In the final game, vines generally only emerge from the top of things.
See also
References
- ↑ 1.0 1.1 MediEvil: The Official Strategy Guide. Published by Dimension Publishing in 1998.
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