Renfields

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    Renfield
    MediEvil2-Renfield.png
    Biographical information
    Gender Male
    Weapon(s) Mallet
    Gameplay information
    Soul type Medium Evil[1]
    Health 100 HP[1]
    Damage dealt[1] Mallet attack: 20 HP
    • Sharpness 5
    • Weight 5
    • Fire 5
    • Magic 5
    Damage taken[1] Sharpness Half (0.5x)

    Weight Half (0.5x)

    Fire Half (0.5x)

    Magic Standard (1x)

    Immune to Chicken drumsticks
    Entity Renfield, KitchenRenfield
    Behind the scenes information
    Appears in

    Renfields were the servants of the vampire residents of Wulfrum Hall in the late 19th century.

    History

    Renfields served the vampires of Wulfrum Hall in 1886. When Sir Dan was sent in to investigate the area by the Professor, a Renfield at the front door of the mansion wouldn't let the knight in. Sir Dan was thus forced to use his newly discovered Dan-hand ability in order to sneak inside an open window into the kitchen. The Renfield in the kitchen was determined not to let Dan steal the Front Door Key that was sitting on a table, but was ultimately outsmarted by the undead knight. More Renfields awaited Sir Dan inside.

    Characteristics

    Appearance

    Renfields were malformed hunchbacks with sickly skin and only one good eye. They wore green jackets with a white shirt and black tie underneath. They also had brown pants and seemingly wore no shoes. Renfields carried mallets which they used to bash in the heads of any potential intruders.

    Personality

    Renfields were immensely loyal to their vampire masters. They were prone to coughing and farting a lot as they walked.

    Gameplay

    Official Strategy guide entry

    These disgusting, bloated, flatulent oafs guard the Vampires during their daily slumber. As caretakers of the Hall, they'll toss Dan-Hand out the window if he is discovered. Although they might not look like it, they can actually put up a good fight. Fortunately, they are no match for your Sword.[2]

    Strategy

    Kitchen Renfield

    The Kitchen Renfield will pursue Dan-hand as soon as he sees it. To avoid being caught, Dan-hand needs to hide under the tables in the kitchen. If Dan-hand is caught, the Kitchen Renfield will throw it out of a nearby window. If Dan-hand has the Front Door Key in its possession at the time, Renfield will hit it with his mallet four times for a total of 80 HP of damage before throwing it out.

    Standard Renfields

    Renfields will begin pursuing Dan as soon as they see him. They will hit him with their mallets for 20 HP of damage per hit. They are immune to Chicken Drumsticks like all other enemies in the level. They are slightly less immune to magic than to other damage types so using a magic weapon like the enchanted Broad Sword should make quick work of them.

    Weapon damage table

    Damage table for Renfields[1]
    Weapon Attack Damage
    Small Sword Main attack (swing) 8 HP
    Main attack (stab) 12 HP
    Secondary attack 6 HP
    Secondary attack (charged) 16 HP
    Broad Sword Main attack (swing) 14 HP
    Main attack (stab) 16 HP
    Secondary attack 11 HP
    Secondary attack (charged) 32 HP
    Broad Sword (Enchanted) Main attack (swing) 28 HP
    Main attack (stab) 32 HP
    Secondary attack 22 HP
    Secondary attack (charged) 64 HP
    Magic Sword Main attack (swing) 50 HP
    Main attack (stab) 56 HP
    Secondary attack 41 HP
    Secondary attack (charged) 104 HP
    Cane Stick Main attack 18 HP
    Secondary attack 10 HP
    Secondary attack (charged) 36 HP
    Hammer Main / Secondary attack 32 HP
    Secondary attack (charged; releases shockwaves) 64 HP
    Axe Main attack 18 HP
    Secondary attack 23 HP
    Pistol Main attack 9 HP
    Crossbow Main attack 9 HP
    Flaming Crossbow Main attack (also applies burn) 9 HP
    Gatling Gun Main attack (point blank) 13 HP
    Main attack (at distance) 6 HP
    Lightning Main attack 22 HP
    Secondary attack (charged) 44 HP
    Blunderbuss Main attack (point blank) 110 HP
    Main attack (at distance) 13 HP
    Bombs Main attack 80 HP
    Arm Main attack 4 HP
    Secondary attack 9 HP
    Torch Main / secondary attack 2 HP
    Main / secondary attack (on fire; applies burn) 10 HP
    Effect Weapon(s) Damage
    Burn Torch (when lit), Flaming Crossbow 2 X 15 HP
    Shockwaves Hammer (charged attack) 8 X 4 HP

    Behind the scenes

    Development

    An early version of Renfields appears in the game's promotional materials. The old model of the Renfields can still be found in build 0.19 of the game, albeit it is only used when ringing the bell by the main door into the mansion.

    Etymology

    Renfields are named after the henchman character of the same name from the Gothic horror novel Dracula which served as the main inspiration behind the Wulfrum Hall level.

    Gallery

    References

    1. 1.0 1.1 1.2 1.3 1.4 Original research by sLalle.
    2. MediEvil II: Prima's Official Strategy Guide. Published by Dimension Publishing in 2000.

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