Ghouls: Difference between revisions

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{{Template:Infobox enemy
{{Infobox enemy
|name = Ghouls
|name = Ghouls
|image = <tabber>MediEvil=<br><br><br>[[File:GHOULMEDIEVIL.png|223px]]<br><br><br> |-|Resurrection=[[File:Ghoul.png|162px]]</tabber>
|image = MediEvil2019-Ghoul-BookOfGallowmere.png
|soul = {{BadSoul}}
|soul = {{Soul|1}}
|aka = Ghostly Apparitions{{Gameref|MED-Prima}}
|health = 60 HP{{ORref|DF}}
|medievil = [[Pools of the Ancient Dead:MediEvil|Pools of the Ancient Dead]]
|gamename = MediEvil
|medievil2 = [[Kensington]] (picture only)
|entityname = Ghoul
|mresurrection = [[Pools of the Ancient Dead:Resurrection|Pools of the Ancient Dead]]}}'''Ghouls''' are enemies from ''[[MediEvil]]'' and ''[[MediEvil: Resurrection]]''. They can be found in the [[Pools of the Ancient Dead]] level.
|aka = Ghostly Apparitions{{Bookref|MED-Guide}}
==Involvement==
|receiveSrc = {{ORref|DF}}{{RemakeDamageNote}}
===''[[MediEvil]]'' / ''[[MediEvil: Resurrection]]''===
|receive = {{DamageReceived|4|16|12|16}}
|attacksSrc = {{ORref|DF}}
|attacks = {{EnemyAttack|name=Fireball|0|0|20|0}}
|appearances = {{Appearances|
|medievil1998 =  
*[[Pools Of The Ancient Dead]]
|medievil2019 =
*[[Pools Of The Ancient Dead]]
|medievil2 =  
*[[Kensington]] (picture only)
|resurrection =  
*[[Pools Of The Ancient Dead (MediEvil: Resurrection)|Pools Of The Ancient Dead]]
}}}}


The Ghouls appear after Daniel collects all [[Soul Helmet|souls]] for the [[Boat Man]]. Shoot them with a ranged weapon to defeat them.
'''Ghouls''' were those who attempted to flee the battlefield of the [[Battle of Gallowmere]] which caused their souls to become bound to it.{{Gameref|MED2019}}{{Gameref|MED2019-Bestiary|Ghouls}}
 
==Gameplay==
In ''Resurrection'', they must be shot at using a ballista.
===Strategy===
{{clear}}
The Ghouls appear after [[Sir Dan]] collects all [[Soul Helmet|souls]] for the [[Boat Man]]. Simply shoot them with a ranged weapon to defeat them.


In ''MediEvil: Resurrection'', Dan has to vanquish them using a crossbow during the [[Ghoul Shoot]] mini game.
==Gallery==
==Gallery==
<gallery spacing="small" orientation="landscape">
{{Empty section|Gallery}}
Crystal20cavern enemies small.jpg|Concept art.
MediEvilghoul_and_fatknight_art.jpg|Concept art.
TownHouse.JPG|As seen in the Town House in ''[[MediEvil 2]]''.
</gallery>
 
==Trivia==
==Trivia==
*According to concept art, a version of Ghouls wielding spears was considered. This variation never made it into the final game release, however.
*Concept art of the ghouls can be seen as a picture inside the Town House in Kensington in ''[[MediEvil 2]]''.
*Concept art of the Ghouls can be seen as a picture inside [[Palethorn]]'s house in ''[[MediEvil 2]]''.
==Notes==
 
{{Notelist}}
 
==References==
==References==
{{Reflist}}
{{Reflist}}
{{clr}}
==Navigation==
{{MediEvil enemies}}
{{MediEvil: Resurrection enemies}}
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:MediEvil enemies]]
[[Category:Enemies in MediEvil]]
[[Category:MediEvil: Resurrection enemies]]
[[Category:Enemies in MediEvil: Resurrection]]

Latest revision as of 02:57, 27 February 2024

Ghouls
MediEvil2019-Ghoul-BookOfGallowmere.png
Biographical information
AKA Ghostly Apparitions[1]
Gameplay information
MediEvil
Soul type Minor Evil
Health 60 HP[2]
Damage dealt[2] Fireball: 20 HP
  • Sharpness 0
  • Weight 0
  • Fire 20
  • Magic 0
Damage taken[2][a] Sharpness Quarter (0.25x)

Weight Standard (1x)

Fire Three quarters (0.75x)

Magic Standard (1x)

Entity name Ghoul
Behind the scenes information
Appears in

Ghouls were those who attempted to flee the battlefield of the Battle of Gallowmere which caused their souls to become bound to it.[3][3.1]

Gameplay

Strategy

The Ghouls appear after Sir Dan collects all souls for the Boat Man. Simply shoot them with a ranged weapon to defeat them.

In MediEvil: Resurrection, Dan has to vanquish them using a crossbow during the Ghoul Shoot mini game.

Gallery

Trivia

  • Concept art of the ghouls can be seen as a picture inside the Town House in Kensington in MediEvil 2.

Notes

  1. Damage resistances were not re-implemented in the 2019 remake of MediEvil. This means that, unlike in the original game, all enemies take the same amount of damage from Dan's weapons.

References

  1. MediEvil: The Official Strategy Guide. Published by Dimension Publishing in 1998.
  2. 2.0 2.1 2.2 Original research by Dan's Friend.
  3. MediEvil 2019 icon.png MediEvil. Developed by Other Ocean Emeryville. Published by Sony Interactive Entertainment on October 25, 2019.
    1. Ghouls entry in the Book of Gallowmere in MediEvil 2019 icon.png MediEvil. Developed by Other Ocean Emeryville. Published by Sony Interactive Entertainment on October 25, 2019.

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