Torso Creatures

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    Torso Creature
    MediEvil2-TorsoCreature-Screenshot.png
    Gameplay information
    Soul type Minor Evil
    Health 75 HP
    Damage dealt[1] Contact: 20 HP
    Sharpness 5 Weight 5 Fire 5 Magic 5

    Spit: 32 HP

    Damage taken[1] Sharpness Standard (1x)

    Weight Half (0.5x)

    Fire Standard (1x)

    Magic Standard (1x)

    Immune to Chicken drumsticks
    Drop on defeat Torso
    Torso
    Behind the scenes information
    Appears in

    Torso Creatures were one type of Limb Creatures created by Professor Hamilton Kift. They were dangerous mutants that the Professor released into the London Underground.

    History

    In March 1885, Professor Hamilton Kift attempted to reanimate several body parts, which he successfully managed to do. Unfortunately, the body parts mutated into creatures he was unable to control and was forced to release into the London Underground. A year later, the Professor sent Sir Daniel Fortesque to hunt them down in order to build a monster for a boxing match against Lord Palethorn's champion, the Iron Slugger.[2]

    Gameplay

    Overview

    Torso Creatures are prone to running away after being hit. They have two attacks, a swiping attack and a spit attack. Once defeated, a Torso Creature will drop the Torso, which will expire in 20 seconds and must thus be taken to the Professor as soon as possible.

    Weapon damage table

    Damage table for Torso Creatures[1]
    Weapon Attack Damage
    Small Sword Main attack (swing) 12 HP
    Main attack (stab) 20 HP
    Secondary attack 9 HP
    Secondary attack (charged) 24 HP
    Broad Sword Main attack (swing) 20 HP
    Main attack (stab) 22 HP
    Secondary attack 16 HP
    Secondary attack (charged) 48 HP
    Broad Sword (Enchanted) Main attack (swing) 40 HP
    Main attack (stab) 44 HP
    Secondary attack 32 HP
    Secondary attack (charged) 96 HP
    Magic Sword Main attack (swing) 60 HP
    Main attack (stab) 68 HP
    Secondary attack 50 HP
    Secondary attack (charged) 128 HP
    Cane Stick Main attack 36 HP
    Secondary attack 18 HP
    Secondary attack (charged) 36 HP
    Hammer Main / Secondary attack 32 HP
    Secondary attack (charged; releases shockwaves) 64 HP
    Axe Main attack 26 HP
    Secondary attack 31 HP
    Pistol Main attack 15 HP
    Crossbow Main attack 15 HP
    Flaming Crossbow Main attack (also applies burn) 15 HP
    Gatling Gun Main attack (point blank) 22 HP
    Main attack (at distance) 11 HP
    Lightning Main attack 26 HP
    Secondary attack (charged) 52 HP
    Blunderbuss Main attack (point blank) 165 HP
    Main attack (at distance) 19 HP
    Bombs Main attack 112 HP
    Arm Main attack 6 HP
    Secondary attack 13 HP
    Torch Main / secondary attack 2 HP
    Main / secondary attack (on fire; applies burn) 18 HP
    Effect Weapon(s) Damage
    Burn Torch (when lit), Flaming Crossbow 4 X 15 HP
    Shockwaves Hammer (charged attack) 8 X 4 HP

    Behind the scenes

    Development

    Concept art.

    Concept art of Torso Creatures features a long tongue coming out of their mouths which is notably absent in the game. The torso also appears a lot greener than in the final version of the game, where it is more yellow.

    References

    1. 1.0 1.1 1.2 Original research by sLalle.
    2. MediEvil 2 MediEvil 2. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment on April 21, 2000.

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