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Torso Creatures

From Gallowpedia, the MediEvil Wiki. You'll be dying to read!
Torso Creature
MediEvil2-TorsoCreature-Screenshot.png
Gameplay information
Soul type Minor Evil
Health 75 HP
Damage dealt[1] Contact: 20 HP
Sharpness 5 Weight 5 Fire 5 Magic 5

Spit: 32 HP

Damage taken[1] Sharpness Standard (1x)

Weight Half (0.5x)

Fire Standard (1x)

Magic Standard (1x)

Immune to Chicken drumsticks
Drop on defeat Torso
Torso
Behind the scenes information
Appears in

Torso Creatures were one type of Limb Creatures created by Professor Hamilton Kift. They were dangerous mutants that the Professor released into the London Underground.

History

In March 1885, Professor Hamilton Kift attempted to reanimate several body parts, which he successfully managed to do. Unfortunately, the body parts mutated into creatures he was unable to control and was forced to release into the London Underground. A year later, the Professor sent Sir Daniel Fortesque to hunt them down in order to build a monster for a boxing match against Lord Palethorn's champion, the Iron Slugger.[2]

Gameplay

Overview

Torso Creatures are prone to running away after being hit. They have two attacks, a swiping attack and a spit attack. Once defeated, a Torso Creature will drop the Torso, which will expire in 20 seconds and must thus be taken to the Professor as soon as possible.

Weapon damage table

Damage table for Torso Creatures[1]
Weapon Attack Damage
Small Sword Main attack (swing) 12 HP
Main attack (stab) 20 HP
Secondary attack 9 HP
Secondary attack (charged) 24 HP
Broad Sword Main attack (swing) 20 HP
Main attack (stab) 22 HP
Secondary attack 16 HP
Secondary attack (charged) 48 HP
Broad Sword (Enchanted) Main attack (swing) 40 HP
Main attack (stab) 44 HP
Secondary attack 32 HP
Secondary attack (charged) 96 HP
Magic Sword Main attack (swing) 60 HP
Main attack (stab) 68 HP
Secondary attack 50 HP
Secondary attack (charged) 128 HP
Cane Stick Main attack 36 HP
Secondary attack 18 HP
Secondary attack (charged) 36 HP
Hammer Main / Secondary attack 32 HP
Secondary attack (charged; releases shockwaves) 64 HP
Axe Main attack 26 HP
Secondary attack 31 HP
Pistol Main attack 15 HP
Crossbow Main attack 15 HP
Flaming Crossbow Main attack (also applies burn) 15 HP
Gatling Gun Main attack (point blank) 22 HP
Main attack (at distance) 11 HP
Lightning Main attack 26 HP
Secondary attack (charged) 52 HP
Blunderbuss Main attack (point blank) 165 HP
Main attack (at distance) 19 HP
Bombs Main attack 112 HP
Arm Main attack 6 HP
Secondary attack 13 HP
Torch Main / secondary attack 2 HP
Main / secondary attack (on fire; applies burn) 18 HP
Effect Weapon(s) Damage
Burn Torch (when lit), Flaming Crossbow 4 X 15 HP
Shockwaves Hammer (charged attack) 8 X 4 HP

Behind the scenes

Development

Concept art.

Concept art of Torso Creatures features a long tongue coming out of their mouths which is notably absent in the game. The torso also appears a lot greener than in the final version of the game, where it is more yellow.

References

  1. 1.0 1.1 1.2 Original research by sLalle.
  2. MediEvil 2 MediEvil 2. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment on April 21, 2000.

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