Programmer's Playground: Difference between revisions

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    [[File:Programmer's_Playground.jpg|240px|right]] The '''Programmer's Playground''' was a test level for ''[[MediEvil]]''.
    The '''Programmer's Playground''' was a test level for ''[[MediEvil]]''.


    The level had geometry built to represent all the differernt types of landscape seen across the game: different slop gradients, platform spacing for jump height and length and so on. The level is a little ugly looking with just placeholder textures.
    The level had geometry built to represent all the different types of landscape seen across the game: different slop gradients, platform spacing for jump height and length and so on. The level is a little ugly looking with just placeholder textures.
     
    While the level is present on the game disk, it lacks an overlay and is thus unplayable.
     
    ==Gallery<gallery bordercolor="transparent" hideaddbutton="true" bordersize="none" spacing="small" orientation="landscape">
    Programmer's Playground.jpg
    7rq.png
    </gallery>==


    While the level is listed in the game's files, it doesn't seem to be present in any of the released copies of the game.


    {{MediEvil levels}}
    {{MediEvil levels}}
    [[Category:Levels]]
    [[Category:Levels]]
    [[Category:Special levels]]
    [[Category:Special levels]]

    Revision as of 21:03, 24 September 2013

    The Programmer's Playground was a test level for MediEvil.

    The level had geometry built to represent all the different types of landscape seen across the game: different slop gradients, platform spacing for jump height and length and so on. The level is a little ugly looking with just placeholder textures.

    While the level is present on the game disk, it lacks an overlay and is thus unplayable.

    Gallery