Programmer's Playground: Difference between revisions
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==Gallery== | ==Gallery== | ||
<gallery bordercolor="transparent" hideaddbutton="true" bordersize="none" spacing="small" orientation="landscape"> | <gallery bordercolor="transparent" hideaddbutton="true" bordersize="none" spacing="small" orientation="landscape"> | ||
Programmer's Playground.png | MediEvil - Programmer's Playground|Level partially restored by [https://www.youtube.com/channel/UC49_xnrlBAzXCKgEPgO1oaA SolidSnake11] | ||
7rq.png | Programmer's Playground.png|Loading screen | ||
7rq.png|Level model overview | |||
</gallery> | </gallery> | ||
Revision as of 13:59, 16 August 2018
The Programmer's Playground was a test level for MediEvil.
The level had geometry built to represent all the different types of landscape seen across the game: different slope gradients, platform spacing for jump height and length and so on. The level is a little ugly looking with just placeholder textures.
While the level model is present on the game disk, it lacks an overlay and is thus unplayable.
Gallery
- MediEvil - Programmer's Playground
Level partially restored by SolidSnake11
- Programmer's Playground.png
Loading screen
- 7rq.png
Level model overview