Programmer's Playground: Difference between revisions
DansFriend (talk | contribs) No edit summary |
DansFriend (talk | contribs) m (DansFriend moved page Draft:Programmer's Playground to Programmer's Playground without leaving a redirect) |
Revision as of 16:04, 12 August 2023
The Programmer's Playground was a test level in MediEvil.
The level had geometry built to represent all the different types of landscape seen across the game: different slope gradients, platform spacing for jump height and length and so on. The level was described as “a little ugly looking with just placeholder textures“ by Chris Sorrell.[1]
While the level model, scripts and collisions are present on retail game disks, the level is unplayable without hacking. However, it is playable in several development versions of the game.
Gallery
|
References
- ↑ Another interview with Chris Sorrell on MediEvil Boards. Published June 24, 2013.